1 star to activate: Replenish 1 charge every 100 seconds. Gliding no longer expends endurance.
2 stars to activate: Gliding for longer than 3 seconds empowers the user’s next pummel attack to stun the target for 2 seconds.
3 stars to activate: Replenish 1 charge every 60 seconds.
4 stars to activate: Reduce physical damage received by 1.5%, even if not deployed. Unavailable in Apex League.
5 stars to activate: Store up to 3 charges.