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Medical Tower |
Minimum HP Treatment Interval A healing facility furnished with medical Arts casting units. The designers made the tower spherical because gentle curves are visually more comforting to the injured. |
★ |
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Gun Tower |
ATK: Once the complex firing mechanism was simplified, it was combined with the logic of automation designs to create this integrated weapon platform. Many frontier outposts and villages used prototypes of this system to defend themselves against dangerous wildlife. |
★ |
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Grenade Tower |
ATK: A launcher of compressed Originium grenades. Designs are based on small field guns used during the Aggeloi War. |
★★ |
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LN Tower |
Attack Interval: An experimental weapon with ammo of special crystal rounds filled with liquid nitrogen (LN). The ammo would shatter upon impact, spilling its freezing contents onto the enemy to apply frostbite that impedes their movements. |
★★ |
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Heavy Gun Tower |
ATK: An upgraded version of the |
★★★ |
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Omnidirectional Sonic Tower |
Attack Interval: A crowd control facility furnished with a specialized Arts unit. It can emit targeted sonic waves that overwhelm an entity’s nervous systems to stun them. The overwhelming power of the sonic waves seem to allow them to disrupt Aggeloid movements. |
★★★ |
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Surge Tower |
ATK: Years of research on electricity-related Originium Arts gave rise to the |
★★★★ |
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HE Grenade Tower |
ATK: A launcher of compressed high explosive (HE) Originium grenades. This facility deals more devastating area damage compared to its standard counterpart. |
★★★★ |
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Sentry Tower |
ATK: This weapon is inspired by the ranged weaponry of the Aggeloi. The designer has furnished it with high-precision optical recognition modules to accurately target high-threat targets and deal effective damage. |
★★★★ |
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Beam Tower |
ATK: An experimental weapon armed with an energy converter. Treat this as a miniaturized version of a city-defense giga-cannon. The system is unpopular in the arms market due to its steep energy demands and the fact that it is an unstable and risky weapon platform. |
★★★★ |
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Marsh Gas Mk I |
ATK: A multi-purpose facility furnished with a special Arts Unit that uses poisonous materials to effectively halt an enemy offensive. They say the storage tank is filled with a special adhesive with a faulty formula that made it highly corrosive instead. However, this “failed” adhesive found new purpose as a weapon instead. |
★★★★ |
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Portable Originium Rig |
A mining rig for digging up The best selling product of Endfield Industries. |
★ |
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Electric Mining Rig |
Requires power. This mining rig can mine Market performance for this facility was mediocre due to its equally mediocre stats. |
★★ |
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Electric Mining Rig Mk II |
Must be connected to the power grid with adequate power to work. This mining rig can mine The Mk II upgrade of the electric mining rig features improved drill bit hardness, improved performance in rugged environment, and deeper mining capabilities. |
★★★ |
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Fluid Pump |
A facility for pumping fluids. The Endfield manufacturing center constructs this pressure engine by attaching a power module to a basic water pump purchased by the Procurement Division. |
★★ |
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Electric Pylon |
Once connected to the power grid, this pylon can wirelessly power all Endfield facilities within a sizable area. Wireless electrical connection is one of the biggest technological breakthroughs achieved by Endfield Industries. This tech was further improved with Techno-Protocol to provide the very foundation of the AIC Factory.
Available Functions
Place |
★ |
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Xiranite Pylon |
This pylon automatically connects to any Automation-Core or A Techno-Protocol
Available Functions
The |
★ |
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Relay Tower |
This relay can be used to transmit power to other facilities within an 80-meter radius. The
Available Functions
The |
★ |
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Xiranite Relay |
This relay automatically connects to any An electrical relay that combines Xiranite and Techno-Protocol electrical infrastructure technologies. The Xiranite components perform three major functions of identification, positioning, and stabilization. This avoids connection gridlocks between facilities and greatly minimizes the risk of accidental fires.
Available Functions
The |
★ |
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Zipline Pylon |
A small zipline facility that can be connected to another zipline facility within an 80-meter radius to create a zipline. The earliest ziplines of Talos-II were constructed to help traverse the precipitous Blighted regions of the uninhabited snowy mountains in the Northern Barrens. Ziplines were the leading technology that helped humanity defeat the Aggeloid Blockade.
Available Functions
Set up zipline routes with |
★★ |
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Zipline Tower |
A large zipline facility that can be connected to another zipline facility within a 110-meter radius to create a zipline. Recently, ziplines became a growing fad in the tourism sector as well as extreme sports athletes. The Endfield marketing team really demonstrated their skills in this case.
Available Functions
The |
★★★★ |
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Memo Beacon |
A facility that can be used to post and leave beacon memos. Assist or deceive. Observe with your eyes. Validate with your actions… This is the proof of our “links” as we face the challenges of Talos-II together.
Available Functions
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★★ |
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Easy Stash |
A facility that allows quick access of items in the Depot. “Are you sure the things inside belong to the Endmin?”
Available Functions
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★★ |
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