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Witchwater Hawezar Dungeon

In-Game Description

Nangari cultists lure prey here with songs sung in dreams.

Objectives

  • Free the Prisoners (4)
  • Collect the Worn Key
  • Use the Worn Key to open the Locked Door
  • Travel to the Slithering Crawl
  • Destroy the Ward Eyes (3)
  • Travel to the Sacrificial Den
  • Defeat "Slither" iconSlither

Description

Witchwater is a key dungeon in post-campaign progression as it is the first dungeon you must complete as a Nightmare Dungeon in order to continue your progress after Level 50.

As it stands here we will look at it in it’s normal state, where it remains one of the tougher ones just because of the number of buffed snakes that you will come across. Expect to be attacked by multiple Elite "Nangari Longfang" iconNangari Longfangs and the like as you go.

Still, progress should be relatively straightforward, so here is what you can expect to find once you venture inside Witchwater.

To start off with we need to locate and free the four prisoners you will find bound to stakes. We won’t go into detail as to how snakes tie people to snakes, suffice to say they are probably magic snakes.

The Nangari Spitters are, as ever, the most annoying and there are a lot of them in Witchwater. You will find while you are tied up battling with the Longfangs they are at distance causing long-range damage with their attacks. They don’t cause a huge amount of damage but it can add up in a big battle, so think about taking them out first, or at least reducing their numbers a bit initially.

Also, be aware, that when you free a prisoner it tends to spawn another attack so be prepared for that. After you have freed the fourth prisoner, he will drop a key that unlocks the door immediately to your North.

Once through, make the short journey to the Slithering Crawl where you must now destroy three Ward Eyes before moving onto the "Slither" iconSlither, the dungeon boss.

These Ward Eyes are well protected and after taking a certain amount of damage will spawn an Elite Guardian you need to get past.

You may, on occasion find you need to funnel the enemies through a door to help take them out as you will be getting attacked from all sides.

It is in these later sections you will also come under attack from "Spider" iconSpiders and "Hatchling" iconHatchlings, to add to the fun you are already having with the snakes down there.

Clear up the Ward Eyes, travel to the Sacrificial Den and beat the giant snake Slither to complete Witchwater. Now you just need to turn it into a Nightmare Dungeon and do it all again!

Enemies

"Spider" iconSpider Spiders
"Spider Host" iconSpider Host Spiders
"Hatchling" iconHatchling Spiders
"Slither" iconSlither Bosses

Screenshots

Interactive Map Locations

Marker screenshot

1. Sanctuary Map

X: 13459 Y: 16777
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