Checklist

All Quest Locations in The Blood of Dawnwalker

We have added 84 Quest locations to the map in The Blood of Dawnwalker. Use the interactive map and checklist below to find out how to start every one and track the ones you have already completed.

98 locations · Open the full interactive map ›

0 of 98 collected

Sign in to save your progress across every device.

Open the full interactive map Vale Sangora · every marker, filter and layer
  1. 1 Withering Away

    Withering Away

    Withering Away will begin automatically after Coen wakes up in the house after the intro sequence.

    View on map
  2. 2 Live Bait

    Live Bait

    Speak to Yanna by the side of the path to the west of your house.

    View on map
  3. 3 Someone Needs a Lesson

    Someone Needs a Lesson

    Located on the path southeast of the Blacksmith. He’ll run as you approach him.

    View on map
  4. 4 Disturbed

    Disturbed

    Speak to Crina who is on her knees in front of the dug-up grave.

    View on map
  5. 5 Dead Drop

    Dead Drop

    Inspect the grave to your right after passing the gate to start the quest.

    View on map
  6. 6 Blasphemy

    Blasphemy

    Speak to Gremla to find out that a Banner is missing.

    View on map
  7. 7 On the Run

    On the Run

    Talk to Iorgu to find out his pig is missing.

    View on map
  8. 8 Deep down

    Deep down

    Talk to Gavril who is tending to his field. His brother went to the forest and hasn’t returned yet. Keep an eye out for a two-wheeled cart in the forest.

    View on map
  9. 9 Page-Turner

    Page-Turner

    This quest begins if you choose to stay and study Latin with "Anca" iconAnca.

    View on map
  10. 10 Like Father, Like Son

    Like Father, Like Son

    This quest begins automatically after completing Withering Away. Follow your dad and get ready for a sparring match. After the battle, you’ll either lose one time segment or three, depending on your choice.

    View on map
  11. 11 If a Tree Falls in a Forest...

    If a Tree Falls in a Forest...

    Inspect the snapped tree north of the shrine.

    View on map
  12. 12 Into the Den

    Into the Den

    Examine the corpse in the cave guarded by the Ravenous "Bear" iconBear. Fireflies will be hovering above it, making it easier to see.

    View on map
  13. 13 Enter Not

    Enter Not

    Walk toward the dilapidated house to start the quest.

    View on map
  14. 14 Sacred Covenant

    Sacred Covenant

    This is a main quest that begins once all your time segments are used up. You’ll automatically come here via a cutscene.

    View on map
  15. 15 Buried Past

    Buried Past

    Talk to the General Goods Merchant at Maragir to begin this quest.

    View on map
  16. 16 Bad Blood

    Bad Blood

    This is a main quest that begins immediately after the quest, Sacred Covenant.

    View on map
  17. 17 Smoke and Ashes

    Smoke and Ashes

    This quest is automatically given to you after finishing the quest, "Bad Blood" iconBad Blood.

    View on map
  18. 18 The Firebrand

    The Firebrand

    After the "Bad Blood" iconBad Blood quest, approach the house to begin The Firebrand quest. Search the bag of flour in the bedroom before heading the to the Miller.

    View on map
  19. 19 A Pilgrimage for Power: Bear Trouble

    A Pilgrimage for Power: Bear Trouble

    Located in the mountains southwest of the "Soldier Camp" iconSoldier Camp.

    View on map
  20. 20 A Pilgrimage for Power

    A Pilgrimage for Power

    Complete the quest: "A Pilgrimage for Power: Bear Trouble" iconA Pilgrimage for Power: Bear Trouble. Once that completes, this one will begin.

    View on map
  21. 21 Forge It Anew: Do Not Disturb

    Forge It Anew: Do Not Disturb

    You can begin this quest by examining the camp or approaching the cave at the end of the trail.

    View on map
  22. 22 A Pilgrimage for Power: Fanatics

    A Pilgrimage for Power: Fanatics

    Approach the path leading up into the hills. The quest will begin as you near the windchimes.

    View on map
  23. 23 The Hedgehog Herb

    The Hedgehog Herb

    Enter the home to start the quest.

    View on map
  24. 24 Trouble with Silver

    Trouble with Silver

    To trigger the "Trouble with Silver" iconTrouble with Silver quest, open the wooden door to find a woman arguing with a soldier.

    View on map
  25. 25 The Cursed Chasm

    The Cursed Chasm

    Enter the Inn and talk to the Innkeeper to trigger "The Cursed Chasm" iconThe Cursed Chasm quest.

    View on map
  26. 26 Lost Blood

    Lost Blood

    This quest will begin automatically as you approach the wreckage of the blood transport here, or the cave entrance to the west.

    View on map
  27. 27 The Heart Wants What It Wants

    The Heart Wants What It Wants

    Enter the Inn and head to the left to find "Ocha" iconOcha. Talk to Ocha to trigger a fight, beginning The Heart Wants What It Wants quest.

    View on map
  28. 28 Tiny Dancer

    Tiny Dancer

    Walk towards the locked door and listen to the noises to trigger the quest.

    View on map
  29. 29 A Study in Crimson (Night Only)

    A Study in Crimson (Night Only)

    Enter the top floor of the shop to trigger the quest.

    Alternatively, if you are following "Lacra" iconLacra’s quest, she will send you this way after completing Hive and Seek.

    View on map
  30. 30 Come Hither

    Come Hither

    Walk up to the lynched man to start the "Come Hither" iconCome Hither quest.

    View on map
  31. 31 A Pilgrimage for Power: The Ritual

    A Pilgrimage for Power: The Ritual

    Follow the wind chimes to trigger this quest.

    Rewards

    View on map
  32. 32 Forge It Anew: Executive Order

    Forge It Anew: Executive Order

    Approach the cave entrance here and the quest will begin automatically.

    View on map
  33. 33 Don't Kill the Messenger

    Don't Kill the Messenger

    Walk along the road and spot the arrows in the ground to trigger the "Don't Kill the Messenger" iconDon’t Kill the Messenger quest.

    View on map
  34. 34 Under Watchful Eyes

    Under Watchful Eyes

    This quest is unlocked after completing The Firebrand. Escort "Mert" iconMert outside the prison to complete the quest.

    View on map
  35. 35 Echoes of Silenced Bells

    Echoes of Silenced Bells

    Approach "Anca" iconAnca to begin the quest.

    View on map
  36. 36 The Beast of Balaur

    The Beast of Balaur

    Climb up the rocks north of the Mount Balaur "Shrine" iconShrine and examine the crosses embedded in the ground to begin the quest.

    View on map
  37. 37 Good Home

    Good Home

    Approach the mushroom ring to begin this quest.

    View on map
  38. 38 Forge It Anew: Hostile Takeover

    Forge It Anew: Hostile Takeover

    Approach the cave to begin the quest.

    View on map
  39. 39 Forge It Anew

    Forge It Anew

    Talk to the "Uriash" iconUriash Hermit and present it with all the silver sword pieces to complete the quest.

    View on map
  40. 40 Where Old Devils Lie

    Where Old Devils Lie

    Visit "Anca" iconAnca to start this quest. You will need to return to her before noon if you arrive after this time.

    View on map
  41. 41 A Friend Like This

    A Friend Like This

    The quest will begin as you enter the alley running along the north of the Cathedral Complex.

    View on map
  42. 42 Shadows in the Woods

    Shadows in the Woods

    This quest is unlocked after completing "Under Watchful Eyes" iconUnder Watchful Eyes. Cross the bridge to trigger the quest.

    View on map
  43. 43 Where Loyalty Lies

    Where Loyalty Lies

    This quest can only be completed during the day.

    Unlocked after saving "Sara" iconSara in the "Shadows in the Woods" iconShadows in the Woods quest. Approach the church to trigger the quest.

    View on map
  44. 44 What Hunts the Night

    What Hunts the Night

    Unlocked after completing the Where Loyalty Lies quest.

    Talk to "Crake" iconCrake inside the building to begin the quest.

    View on map
  45. 45 What Moves the Dead

    What Moves the Dead

    Unlocked after completing the Where Loyalty Lies quest.

    Follow "Crake" iconCrake and "Mevasser" iconMevasser to trigger the quest.

    View on map
  46. 46

    Who Pulls the Strings

    Unlocked after completing What Moves the Dead quest.

    View on map
  47. 47 Distant Shadows

    Distant Shadows

    Unlocked after completing What Moves the Dead quest.

    This quest can only be triggered during the day.

    View on map
  48. 48 A Closer Look

    A Closer Look

    Unlocked after completing the Distant Shadows quest.

    This quest is time sensitive, forcing you to attend to it right away.

    View on map
  49. 49 The Cycle of Love

    The Cycle of Love

    Unlocked after completing all the "Xanthe" iconXanthe’s Transports quests.

    You will need the lantern from the guards to access Xanthe’s castle.

    View on map
  50. 50 Burrow Sorrows

    Burrow Sorrows

    Approach the Sanzhana in the middle of the forest to trigger this quest.

    Rewards

    View on map
  51. 51 Most Precious Thing

    Most Precious Thing

    Examine the window on the south wall of the infirmary and speak with the soldiers inside to start this quest.

    View on map
  52. 52 Between the Words

    Between the Words

    Triggers immediately after finishing the Echoes of Silenced Bells quest.

    View on map
  53. 53 The Gilded Gauntlet

    The Gilded Gauntlet

    Max out "Ambrus" iconAmbrus’s anger level, and the quest will appear.

    View on map
  54. 54 Stronger Than Achilles

    Stronger Than Achilles

    Unlocked after completing Where Old Devils Lie.

    The door locks behind you as soon as you enter the ruins, forcing you to complete the trials right away.

    View on map
  55. 55 A Lone Wolf's Hunt

    A Lone Wolf's Hunt

    Defeat and loot the body of Gheorghe, The Rabid Duke at the "Bandit Camp" iconBandit Camp near the Birch Woodlet "Shrine" iconShrine in northeast "Tantari Woods" iconTantari Woods.

    You’ll find the "Side Gate Key to Greifberg Castle" iconSide Gate Key to Greifberg Castle that allows you to infiltrate "Greifberg Castle" iconGreifberg Castle and face "Brencis" iconBrencis alone.

    View on map
  56. 56 Enshrined Obsession

    Enshrined Obsession

    Enter the "Curious House" iconCurious House via the open door on the first floor balcony to start the quest.

    View on map
  57. 57 Faith and Punishment

    Faith and Punishment

    The quest will begin when you enter the "Curious House" iconCurious House through the door on the upper-floor balcony.

    View on map
  58. 58 Working Her Magic

    Working Her Magic

    Enter the "Curious House" iconCurious House and examine the bookcase to start this quest.

    View on map
  59. 59 Weaves of Rebellion

    Weaves of Rebellion

    Enter the "Curious House" iconCurious House to begin this quest.

    View on map
  60. 60 The Bittersweet Toast

    The Bittersweet Toast

    Unlocked after starting The Gilded Gauntlet quest.

    You can choose to meet Iulian at the quest location, or you can instantly travel there before concluding the previous quest.

    View on map
  61. 61 A Monk and a Saint

    A Monk and a Saint

    Triggers during "Between the Words" iconBetween the Words, after examining the books.

    View on map
  62. 62 The Price of Magic

    The Price of Magic

    Approach the ruined tower in the southwest of the swamp. The quest will trigger automatically.

    View on map
  63. 63 Home Sweet Home

    Home Sweet Home

    Examine the door at the top of the tower, and choose to “Open the door” to begin this quest.

    View on map
  64. 64 Star-Crossed Lovers

    Star-Crossed Lovers

    Talk to the "Armourer" iconArmourer to trigger the "Star-Crossed Lovers" iconStar-Crossed Lovers quest.

    Rewards

    View on map
  65. 65 Night Terrors

    Night Terrors

    Unlocked during the A Monk and a Saint quest. Alternatively, you can head to the cathedral courtyard at night to automatically trigger this quest.

    View on map
  66. 66 A Pilgrimage for Power: Dark-Thing

    A Pilgrimage for Power: Dark-Thing

    The quest will trigger as you approach the wind chimes on the ascent up the hill.

    View on map
  67. 67 Of Wolves and Men

    Of Wolves and Men

    This quest will trigger as you near the blood trail on the path.

    View on map
  68. 68 The Highland Grave

    The Highland Grave

    This quest will trigger as you approach the skeleton on the footpath here.

    View on map
  69. 69 The Lunar Game

    The Lunar Game

    You automatically trigger The Lunar Game quest after completing enough "Bakir" iconBakir’s Transports quests.

    View on map
  70. 70 The Ring

    The Ring

    This quest automatically begins after defeating "Bakir" iconBakir during The Lunar Game.

    View on map
  71. 71 Rise at Dawn

    Rise at Dawn

    Unlocked after completing "Who Pulls the Strings" iconWho Pulls the Strings. Be warned, this leads into the final quest as you enter a point of no return.

    You can wait until the final day before attempting to do this quest. Alternatively, you can speak to Marat before the final day to trigger the quest immediately.

    View on map
  72. 72 A Deal with the Devil

    A Deal with the Devil

    This quest automatically triggers when you have ten days left until "Brencis" iconBrencis’s Coronation. This is a time-sensitive quest, so if you wait nine days after it appears, the quest will automatically fail.

    If you choose the ‘Enough. Time to end this.’ option, you reach a point of no return where you won’t be able to continue any quests unless you reload your save before this point.

    View on map
  73. 73 Song of the Mountain

    Song of the Mountain

    If you agree to help "Lacra" iconLacra in A Friend Like This, you’ll begin this quest.

    View on map
  74. 74 The Gilded Gauntlet

    The Gilded Gauntlet

    Defeat the enemies in the camp and loot one of the corpses for the Reproachful Letter from Ambrus letter. Reading this will begin the quest.

    View on map
  75. 75 Pearly and Precious

    Pearly and Precious

    Approach the abandoned camp to start the quest.

    View on map
  76. 76 Letters to Lunka

    Letters to Lunka

    Speak to "Sanzhani Tsarina" iconSanzhani Tsarina every time you help the "Sanzhani" iconSanzhani to send a letter to "Lunka" iconLunka about a different subject.

    You must wait a day to receive a response from Lunka. The letter will be added to your inventory under the Quests Items tab.

    View on map
  77. 77 Things Will Be Different Now

    Things Will Be Different Now

    This quest is unlocked after reaching the point of no return during the A Deal With the Devil quest.

    Collect the rabbit from the snare.

    View on map
  78. 78 A Mother's Plea

    A Mother's Plea

    This quest begins automatically after you peacefully gain access to the Uriashi Village and complete Song of the Mountain.

    View on map
  79. 79 Hive and Seek

    Hive and Seek

    This quest starts automatically after completing Song of the Mountain if you got into the village peacefully.

    View on map
  80. 80 Fall Before Dusk

    Fall Before Dusk

    Immediately takes place after the "Rise at Dawn" iconRise at Dawn quest. Inspect the tunnels with Marat to begin the final battle.

    View on map
  81. 81 Our Rotten Roots

    Our Rotten Roots

    This quest begins automatically after completing Hive and Seek.

    You must wait one day before "Lacra" iconLacra is ready to speak to you.

    View on map
  82. 82 The Night of Horrors

    The Night of Horrors

    This quest begins automatically upon completion of Our Rotten Roots.

    View on map
  83. 83 Midnight Reckoning

    Midnight Reckoning

    This quest is added to your journal upon completion of Our Rotten Roots.

    Be warned, you will reach a point of no return by accepting this quest.

    View on map
  84. 84 A Bulwark Against Darkness

    A Bulwark Against Darkness

    After the Where Old Devils Lie quest, "Anca" iconAnca receives a letter addressed to Coen about a legendary armour set.

    View on map
  85. 85 Pig in the Middle

    Pig in the Middle

    You must save the pig from the slaughter by purchasing it for 100 Gold during the "On the Run" iconOn the Run quest, otherwise this quest will not appear.

    After Laslea is sacked, search for the pig to find it along with some treasure.

    View on map
  86. 86 Finders Keepers

    Finders Keepers

    This quest is automatically unlocked after looting the "Treasure Map: Silver Cache" iconTreasure Map: Silver Cache.

    View on map
  87. 87 A Good Deed Is Its Own Reward

    A Good Deed Is Its Own Reward

    This quest is automatically unlocked after saving Danylo in the "Ambrus's Prisoners: Fate's Mercy" iconAmbrus’s Prisoners: Fate’s Mercy quest.

    Visit Danylo in "Svartrau City" iconSvartrau City for a reward.

    View on map
  88. 88 The Good Samaritan

    The Good Samaritan

    This quest is unlocked after Simeon dies during the A Study In Crimson quest.

    Talk to the vendor to begin the quest.

    View on map
  89. 89 Unquenchable Thirst

    Unquenchable Thirst

    Unlocked after discovering "Vicho" iconVicho is the murderer during the A Study in Crimson quest.

    View on map
  90. 90 From Above

    From Above

    Unlocked after completing the Smoke and Ashes quest.

    View on map
  91. 91 A Dubious Gift

    A Dubious Gift

    This quest is accepted from the Deacon, but you must be on the A Monk and a Saint quest to access it.

    View on map
  92. 92 In the Name of the Father

    In the Name of the Father

    Inspect the map on the table to read the "Note to Father Florin" iconNote to Father Florin, automatically activating the In the Name of the Father quest.

    View on map
  93. 93 A Hero's End

    A Hero's End

    Automatically triggers after the In the Name of the Father quest. Talk to Father "Florin" iconFlorin to begin the trial.

    View on map
  94. 94 The Champion of Old

    The Champion of Old

    This quest unlocks when you pick up the "Decrepit Key" iconDecrepit Key during the "A Hero's End" iconA Hero’s End quest.

    View on map
  95. 95 Vale Sangora's Haunted Places

    Vale Sangora's Haunted Places

    This quest automatically triggers when you pick up The "Exorcist's Account" iconExorcist’s Account from the dead soldier.

    View on map
  96. 96 Old Friends, New Friends

    Old Friends, New Friends

    Progress through the quests until you’re on the “Where Loyalty Lies” quest. Inside the building, talk to Vlad to start the quest. Obviously, Vlad needs to be alive at this point.

    View on map
  97. 97 Taking Back What's Mine

    Taking Back What's Mine

    This quest is unlocked during the "Under Watchful Eyes" iconUnder Watchful Eyes quest if you choose to hand over your weapons to the guards. Climb the ladder and enter the room to reclaim your items.

    View on map
  98. 98 All Good Things

    All Good Things

    "All Good Things" iconAll Good Things is the opening mission in the game. This is a dream sequence featuring a segmented part of the map that you can’t access again.

    View on map
Pencil icon Sign up

Or

Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher
GG logo

Register to continue…

Already have an account?

Log in to continue…

Forgot?

Don’t have an account?


Account Created

Select username:

Gamer Guides Premium


Find out more