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Transformers: Fall of Cybertron
Strategy Guide

Author(s): Damir Kolar
First Published: 31-08-2012 / 00:00 GMT
Last Updated: 26-11-2018 / 06:34 GMT
Version: 1.0 (????) 14-12-2018 / 20:21 GMT

Transformers: Fall of Cybertron Guide Guide Info

Chapter VIII

Combaticons combine!

Chapter VIII

  • Player - Bruticus
  • Audio logs - 3
  • Blueprints - 1

For the moment you still control Swindle - hook the ledge above and destroy the engine to disable nearby jet engine blocking the path. Now grapple across catwalks to reach the store.

UTILITY TECH

  1. Energon Recharger for 1000 shards
  • Briefly boosts health regeneration.

Move up and in next room kill all Autos on lower catwalk, then grapple on higher catwalk for some more Autokilling. Plant a Detpak on the door to reach outer side of the transport. Grapple on the catwalk ahead, and then another catwalk - now turn around and look up. You’ll spot a ledge you can grapple - do so and collect first Audio Log (AL 8-1) . Turn around to drop down to where you were, grapple across catwalks and arm yourself with Nucleon Rifle, then kill all Autos on the platforms ahead.

Audio Log 8-1

Use RB to hook the switch and pull it to release some plates allowing you access to next platform. In already opened AR pick up a Blueprint (BP 8-1) for A-4 Pulsar Cannon. Before you operate the lever to deactivate the shield for cannon shell housing, check the lowest catwalk level for Audio Log (AL 8-2) , as well as some more Autos.

Blueprint 8-1

Audio Log 8-2

When nothing’s moving anymore, go flip that lever to remove the shields around ammo for the AA-gun. Move up and grapple the shell housing grate to briefly open it. Before it closes, shoot up the shells for AA-gun to destroy it. Several Autos appear to crash the party, but crush them instead, hehe. Destroy the other shell tube the same way you did the first, then move up.

Wait for the flap to give you clear view of next catwalk, then grapple across to reach next store.

HEAVY WEAPONS

  1. A-4 Pulsar Cannon for 2000 shards (1st time only)
  • Transwarp Ballistics for 2400 shards (ups projectile’s speed)

  • Cyberthermic Frag for 4000 shards (ups projectile’s explosion radius)

Drop down to next ledge, and wait for fire stream to subside before moving further. Blast Off will destroy some Autos - as thanks pick up final Audio Log (AL 8-3), then use LB to sprint past the engine exhaust when it’s not puffing and huffing.

Audio Log 8-3

When you reach the second AA-gun, Autos disable the lever so you can’t use it. Kill some Autos and eventually Combaticon ship arrive for you to board it. Press RT to fire the rockets, and use LB or RB to evade AA-gun’s missiles. When you destroy the second AA-gun… you get to control Bruticus.

Press B to melee, press RT to use flamethrower, and press RB to use Pain Wave attack… oh, and merely stepping on Autos kills them as well. Press LT to bring up your shield, and press B while shielded to perform shield bash.

At start you’re attacked with rocketeers and soldiers, and eventually you run into the rocket turret - after you destroy it, buggies start appearing. Now two crosshairs appear on two pipes - proceed towards either one and bash it away. Look carefully ahead to spot a goal post. Use Bruticus’ melee attack to send an Auto flying thru the post for a cheevo.

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Proceed towards the turbine and melee that as well to obliterate it. In the next area flaps will be lowered in order to allow two rocket turrets next to bridge’s entrance a line of fire. Hold LT to raise a shield and crush any Auto in your way then shield bash both turrets to complete the chapter.

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Also, for your perusal here’s the video showing all collectables of this chapter, just in case the directions provided aren’t enough.

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Guide Information

  • Publisher
    Activision
  • Platforms
    Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
  • Genre
    Action-adventure
  • Guide Release
    31 August 2012
  • Last Updated
    26 November 2018
  • Guide Author
    Damir Kolar

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