| Icon | Title | Category | Subcategory |
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| Icon | Title | Details | AP cost of Consumable | Screenshots (Weapons) | Damage | Armour Penetration | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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16-21 Damage
|
Astronomican Regalia |
Whenever allies become targets of a Navigator power that hasn’t targeted them this combat, they gain +1 additional AP on their next turn. Infusing 100: Allies targeted by Navigator powers gain a +10 bonus to all their characteristics until the end of the Navigator’s next turn. This bonus stacks and is prolonged until the Navigator’s next turn every time it stacks. Devastating 6: the first use of an attacking Navigator power does not set it on cooldown. The second use of a Navigator power will deal an additional +6 damage to all targets and 6 direct damage to the Navigator.
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
16-21 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17-23 Damage
|
Axe (Two-Handed) |
Axes have a special attack that inflicts bleeding.
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Axe |
17-23 |
25% |
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14-28 Damage
|
Chain Greataxe |
This weapon belonged to the infamous rebel and trouble-monger Sekt, exiled to Vheabos VI for inciting sedition and becoming the first champion of its gladiatorial arenas. He retained that status for sixty-two cycles.
Location / How to Obtain
Complete the
In-game Description
Axes have a special attack that inflicts bleeding.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Chain |
14-28 |
35% |
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7-11 Damage
|
Charged Staff |
The wielder of this staff (power level 9) gains the Lightning Arc ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. +10
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Diviner's Staff |
The wielder of this staff gains the Consign ability. The ability is also available in its heroic act and desperate measure versions. +5
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
18-26 Damage
|
Drukhari Klaive |
Plundered Void Station on the Langrenn’s Belt star system.
In-game Description
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry -10 to enemy
Related Weapon(s)
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Exotic
Weapon Sub-Type
Klaive
Race
Drukhari |
18-26 |
35% |
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31-41 Damage
|
Eviscerator |
The terrifying weapon of Yrge Sukhoi, a ship disciplinary officer who single-handedly put down a mutiny staged by the cowardly officers of the Void Triumpher.
Location / How to Obtain
Complet the
In-game Description
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry –10 to enemy
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Chain |
31-41 |
25% |
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15-22 Damage
|
Greatsword |
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Greatsword |
15-22 |
10% |
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25-35 Damage
|
Omnissiah's Providence |
Sold by the Explorators Trader
In-game Description
If the target of this axe’s attack is suffering from the effect of If the target of the attack isn’t suffering
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Axe |
25-35 |
50% |
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26-37 Damage
|
Heavy Greatsword |
A type of melee weapon found frequently on human melee units in Chapter 3.
In-game Description
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry -10 to enemy
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
26-37 |
20% |
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7-11 Damage
|
Imperial Staff |
The wielder of this staff (power level 8) gains the Emperor’s Wrath ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. +10
Prerequisites - Features
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
23-35 Damage
|
Incubus Klaive |
A type of Drukhari melee weapon found on the Governor’s Camp in Chapter 2’s Drukari Main Storyline quests.
In-game Description
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Ranged Sub-cat
Exotic |
23-35 |
35% |
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30-40 Damage
|
Master-Crafted Power Claymore |
This glorious blade is forged from the wreckage of the Great Bell of the shrine world Paduvian, whose formidable voice rang out with implacable zeal but was silenced when the vile dogs of
Location / How to Obtain
Complete the Rank 5 Receptance of the Lost Colony Project in Vheabos VI.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Claymore |
30-40 |
35% |
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15-19 Damage
|
Omnissian Axe |
Looted from the boss fight in the Kiava Gamma main storyline.
In-game Description
Axes have a special attack that inflicts bleeding.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power |
15-19 |
40% |
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16-23 Damage
|
Protector of the Faith |
Whenever the wilder hits a daemon for the first time in combat, the daemon becomes blinded for 1 round.
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Sword |
16-23 |
35% |
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16-21 Damage
|
Power Claymore |
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power |
16-21 |
30% |
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7-11 Damage
|
Psychic Staff |
The wielder of this staff (power level 6) gains the Lightning Arc ability. Power level affects the damage of this power. +5
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Pyromancer's Staff |
The wielder of this staff (power level 7) gains the Inferno ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. +10
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-8 Damage
|
Red Crystal Staff |
Sold by the Kasballica
In-game Description
The first attacking Navigator power each turn costs -1 AP less.
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
4-8 |
0% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
28-42 Damage
|
Righteous Charge |
An archeotech weapon that belonged to Saint Cognatius himself and is considered one of his most holy relics. The hammer was found by the ascetic Nicodemus Keefe and kept in his tomb for many centuries.
In-game Description
All collisions caused by the thunder hammer’s pushing attacks deal +300% more damage. All targets hit by this thunder hammer must pass an agility resistance test with a +10 bonus or fall.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Hammer |
28-42 |
45% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Sanctified Staff |
The wielder of this staff, with a power level of (5 + psyker’s resolve), gains the Emperor’s Wrath ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. Using Emperor’s Wrath grants the psyker additional equal to the staff’s power level until the start of the psyker’s next turn. Does not stack. +15
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16-23 Damage
|
Serrated Great Sword |
On a critical hit, this sword inflicts +1 stack of the laceration effect. For each stack of laceration, all attacks of this sword against the same target deal +10% damage.
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
16-23 |
5% |
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|
Roaring Thunder |
Sold by the Drussian Trader.
In-game Description
This thunder hammer deals +3 damage and grants a +10% stacking chance to stun an enemy for one turn for each point of the enemy’s deflection. A successful Maces and hammers have a special attack that pushes enemies away. |
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7-11 Damage
|
Singing Spear |
The wielder of this staff gains the Consign ability. This ability is also available in its heroic act and desperate measure versions. The wielder’s divination psychic powers have a 50% chance not to increase veil degradation. +15
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
12-15 Damage
|
Staff of Blood |
Looted from the top left corner of the Kiava Gamma map.
In-game Description
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
12-15 |
25% |
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19-24 Damage
|
Staff of Endless Flame |
The wielder of this staff (power level 7) gains the Inferno ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. For every two creatures suffering burning in combat, the power level of this staff is increased by +1. +15
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
19-24 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Staff of House Cassini |
Found inside the wall safe on the Gutted Voidship inside the Pulvis Platinum star system.
In-game Description
All allies targeted by Navigator powers gain +(Navigator’s PER bonus / 2) additional MP on their next turn. Infusing 7: allies targeted by Navigator powers gain a +7 bonus to all their characteristics until the end of the Navigator’s next turn. This bonus stacks and is prolonged until the Navigator’s next turn every time it stacks. +5
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Staff of House Orsellio |
Castigating 5: Enemies targeted by the Navigator powers ain a -5 penalty to all their characteristics until the end If the Navigator’s next turn. This penalty stacks and is renewed every time the same enemy becomes the target If the Navigator powers. +5
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
6-10 Damage
|
Staff of Midsight |
Found in the bottomless Pit on the Jungle World planet on the System Speculo.
In-game Description
The wielder of this staff (power level 12) gains the Vision of Death ability. This ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. Enemies suffer a -10 penalty to all resistance tests against psychic powers of the telepathy discipline used by the wielder. +15
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
6-10 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Staff of Orsellio Guardian |
Looted from one of the fights on Eurac V Navis Nobilite while rescuing
In-game Description
Infusing 5: Allies targeted by the Navigator powers gain a +5 to all their characteristics until the end of the Navigator’s next turn. This bonus stacks and is prolonged until the Navigator’s next turn every time it stacks. +5
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Telekineticist's Staff |
The wielder of this staff (power level 9) gains the Bind ability. This ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. +10
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
7-11 Damage
|
Telepath's Staff |
The wielder of this staff (power level 9) gains the Vision of Death ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. +10
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
7-11 |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
15-20 Damage
|
The Hammer of Epiphany |
You get this for sacking the temple using the Heretical option when you come across the Foulstone monastery on the Trinnitos System.
In-game Description
All damage dealt when this weapon pushes an enemy is increased by +100%.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power |
15-20 |
35% |
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|
Staff of Mindsight |
The wielder of this staff (power level 12) gains the Vision of Death ability. This ability is also available in its heroic act and desperate measure versions. Power level affects the damage of this power. Enemies suffer a -10 penalty to all resistance tests against psychic powers of the telepathy discipline used by the wielder. +15 |
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15-23 Damage
|
The Hand of Xenocide |
A relic axe of the Omnissiah, deadly combination of both weapon and tool, that served Magos Domino Philaxalta in eradicating a race of blasphemous xenos inhabiting the worlds in the Rifts of Hecaton. This great feat was the Explorator Cognisance Fleet’s first military victory.
In-game Description
This weapon deals +(wielder’s Lore (Xenos) / 4)% more damage to xenos enemies.
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Axe |
15-23 |
40% |
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16-21 Damage
|
Staff of Orsellio Novator |
Can be found on the Crone World in the Smaragadus Mundos System as part of
In-game Description
First use in combat of every Navigator power costs -1 less AP. Castigating 10: enemies targeted by Navigator powers gain a -10 penalty to all their characteristics until the end of the Navigator’s next turn. This penalty stacks and is renewed every time the same enemy becomes the target of Navigator powers. Infusing 6: Allies targeted by Navigator powers gain a +6 bonus to all their characteristics until the end of the Navigator’s next turn. This bonus stacks and is prolonged until the Navigator’s next turn every time it stacks. +20
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
16-21 |
0% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
17-23 Damage
|
Thunder Hammer |
Maces and hammers have a special attack that pushes enemies away.
Related Weapon(s)
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power |
17-23 |
40% |
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16-21 Damage
|
Staff of Shock and Awe |
Defeat the Herald of Tzeentch in the Machine Cathedral in Chapter 4.
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
16-21 |
0% |
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12-27 Damage
|
Wasteland Twister |
Colony project reward on Dargonus
In-game Description
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies. +10% parry
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power
Weapon Sub-Type
Claymore |
12-27 |
35% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-8 Damage
|
Staff of the Orsellio Regent |
Enemies targeted by Navigator powers suffer +Navigator’s PER bonus additional damage from the next psychic attack. Castigating 7: enemies targeted by Navigator powers gain a -7 penalty to all their characteristics until the end of the Navigator’s next turn. This penalty stacks and is prolonged until the Navigator’s next turn every time it stacks. +5
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive |
4-8 |
0% |
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10-13 Damage
|
Witch Staff |
Dropped by the Farseer during Idira’s personal quest on Quetza Temer.
In-game Description
This staff gains +10% armour penetration for every level of the wielder’s psy rating.
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
10-13 |
25% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
16-21 Damage
|
Staff of Unseen Chains |
The wielder of this staff (power level 12) gains the Bind ability. The ability is also available in its heroic act and desperate measure versions. Power level affects the Damage of this power. The first telekinesis power used by the wielder each turn, does not increase the veil degradation. +15
Weapon Classification
Two-handed Ranged Weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
16-21 |
0% |
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27-43 Damage
|
Woebringer |
A blade found on a drifting ship whose crew had been slaughtered by a mysterious xenos. Holding its hilt braided with warm, still-living skin, your ears ring with the lamentations of the dying.
In-game Description
This weapon has an additional Shove attack action that pushes enemies away. If an enemy cannot be pushed, the wielder is pushed away instead. This attack deals an additional +wielder’s AGI bonus damage
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Exotic |
2 |
27-43 |
35% |
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6-10 Damage
|
Wraithbone Staff |
Looted from the Farseer on Janus as part of the main storyline.
In-game Description
The wielder of this staff gains the Consign ability. This ability is also available in its
Prerequisites - Features
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Staff |
6-10 |
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22-30 Damage
|
[C-Delfim Pattern] Omnissian Axe |
Looted from the boss fight in the Kiava Gamma main storyline.
In-game Description
This axe uses brutal strike for attacks of opportunity.
Related Weapon(s)
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Power |
22-30 |
40% |
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10-18 Damage
|
[Retobi-Pattern] Greatsword |
Most warriors prefer swords for they provide more flexibility on the battlefield against close combat enemies . +10% parry -10 to enemy
Weapon Classification
Two-handed Melee weapon
Melee Sub-category
Primitive
Weapon Sub-Type
Greatsword |
10-18 |
15% |
||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
4-8 Damage
|
Warp Guide Staff |
Sold by the Kasballica Trader
In-game Description
Allies gain +Navigator’s PER bonus additional MP on their first turn. Infusing 9: Allies targeted by Navigator powers gain +9 bonus to all their characteristics until the end of the Navigator’s next turn. This bonus stacks and is prolonged until the Navigator’s next turn every time it stacks. +10
Weapon Classification
Two-handed Ranged Weapon
Melee Sub-category
Primitive |
4-8 |
0% |
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