| Icon | Title | Category | Subcategory |
|---|
| Icon | Title | Details | Screenshots | Rarity | Weight | Gold | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Adamantine Mace |
A nimble mace, heavy with the promise of broken bones.
Description
Quest:
Location / Where to Find
Location: The
Weapon Skills
Weapon Class
Melee Weapon
Weapon Type
Weapon Enchantment
Proficiency
Simple
Properties
Range
Dice
Damage Type
|
Rare |
1.80 kg |
700 Gold |
|||||||||||
|
Crude Mace |
Rotten rags and mud are the only things keeping this mace together.
Location / Where to Find
Dropped by:
Weapon Skills
Weapon Class
Melee Weapon
Damage
1d6
Proficiency
Simple
Properties
--
Range
Dice
Damage Type
|
Common Melee Weapon |
2.00 kg |
30 Gold |
|||||||||||
|
Devotee's Mace |
This weapon is favoured by celestial devas, the vanguards of the divine ranks of paradise.
Description
Overview: Origin and Significance: Celestial devas, esteemed envoys of the divine dominions, favor the Devotee’s Mace as a symbol of their presence. As guardians of the paradisiacal planes, the devas employ this weapon to uphold their commitment to the divine order.
Location / Where to Find
Effects/Special Abilities
Main Hand Only:
Proficiencies Required
Actions
Weapon Class
Melee Weapon
Damage
1d6 (1~6) + Strength Modifier (
Weapon Type
Weapon Enchantment
Dice
Damage Type(s)
|
Legendary |
1.80 kg |
640 Gold |
|||||||||||
|
Loviatar's Scourge |
More club than scourge, this weapon has a serrated edge made for drawing long, shallow cuts.
Description
Location / Where to Find
Effects/Special Abilities
The holder of this item gains:
Proficiencies Required
Actions
Weapon Class
Melee Weapon
Damage
Proficiency
Simple
Properties
--,
Range
Dice
Damage Type(s)
|
Uncommon |
1.80 kg |
370 Gold |
|||||||||||
|
Mace |
A simple but effective mace, cast en masse by human blacksmiths.
Description
The mace is a common, nonmagical variant of the
Location / Where to Find
Proficiencies Required
Actions
Weapon Class
Melee Weapon
Damage
Damage: 1d6 (1-6) + Strength Modifier (
Weapon Type
Proficiency
Simple
Properties
--,
Range
Dice
|
Common |
1.80 kg |
30 Gold |
|||||||||||
|
The Blood of Lathander |
Lathander’s Blessing: Once per Long Rest, when your hit points are reduced to 0, you regain 2-12 hit points. Allies within 9m also regain 1~6 hit points. Lathander’s
Spells
Weapon Class
Melee Weapon
Weapon Type
Weapon Enchantment
Dice
Damage Type
|
Legendary |
1.80 kg |
640 Gold |
|||||||||||
|
Xyanyde |
Cast deep in the
Location / Where to Find
Weapon Skills
Xyanyde’s Fire: Chance to encase its target in a sinister Proficiency with this weapon type unlocks:
Weapon Class
Melee Weapon
Weapon Type
Proficiency
Simple
Properties
--
Range
Dice
Damage Type
|
Uncommon |
2.00 kg |
330 Gold |
|||||||||||
|
Mace +1 |
The leather handle of this mace smells badly of rotting blood.
Description
Proficiencies Required
Actions
Weapon Class
Melee Weapon
Damage
1d6 (1-6) + Strength Modifier (
Weapon Type
Weapon Enchantment
Proficiency
Simple
Properties
Range
Dice
Damage Type(s)
|
Uncommon |
1.80 kg |
40 Gold |
|||||||||||
|
|
Handmaiden's Mace |
This mace was designed by Loith’s assassins to fell heretics who dared turn their back on the Spider Queen. However, even before the very best-laid designs fell to nothingness when brought to bear against Shar’s faithful.
Location / Where to Find
Drops from the leader of the Cloister of Sombre Embrace, aka the Shar Temple in the Lower City of Act 3. You can kill her as part of
Effects/Special Abilities
Weapon Skills
Actions
Weapon Class
Melee Weapon
Damage
7-25
Weapon Type
Weapon Enchantment
Proficiency
Martial
Dice
Dice 2
Damage Type(s)
|
Very Rare |
1.80 kg |
480 Gold |
|||||||||||
|
|
Infernal Mace |
Precise infernal runes are woven into the weapon’s filigree, implying a creator well-versed in hellish arcana.
Location / Where to Find
Drops from a variety of guards loyal to Gortash in Act 3. For example, you can find one on a dead guard in the Steel Watch Foundry. (X: 293, Y: -148)
Effects/Special Abilities
1D6 + Strength Modifier = Infernal Weapon: On a hit, the affected entity deals an additional 3 poison damage can can possible Posion its target.
Weapon Class
Melee Weapon
Weapon Type
Weapon Enchantment
Dice 2
Damage Type(s)
|
Rare |
1.80 kg |
190 Gold |