Relic
44 Items
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Relic
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Crypt Key |
Fully restores Rose’s health and mana when she opens a chest.
Lore
Lost during a skirmish against the creatures of the night, this sacred key was long thought gone forever. |
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Twilight Gem |
After using a spell, Rose deals 30% more damage for 3 seconds.
Lore
Once set into the rings of the greatest mages, this gem has lost its brilliance … but not its power. |
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Obsidian Fang |
Rose deals 45% more damage for 3 seconds after breaking an enemy’s guard.
Lore
Brought back from distant lands by young mercenaries, this talisman carried fortune … or doom. |
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Shadow Veil |
Rose’s defence is increased by 33% when her hit points are below 33%.
Lore
Passed down through generations, this fragment of mourning cloth was never washed and emits a sharp stench. |
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Abyssal Eye |
Rose deals 35% more damage to controlled enemies.
Lore
Kept in a murky flask, this frog’s eye symbolized rebirth for the ancient pagan cults. |
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Nightshade |
Using a healing potion recovers 40% of maximum mana.
Lore
Growing in the damp cracks of the city, this native plant thrives where stone gives way. |
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Mourning Bead |
Killing an enemy increases Rose’s movement speed by 35% for 7 seconds.
Lore
Passed from noble hands to those of the destitute, this jewel met its end in the alleys of the Court of Miracles. |
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Raven's Feather |
Rose inflicts 25% more damage when fighting in the air.
Lore
Sought after by both swordsmen and nobles alike, this black feather was an omen of ill fate. |
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Specter's Whisper |
Rose inflicts 30% extra damage as long as her life is below 20%.
Lore
This rare herb was burned to mask the lingering scent of death. |
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Necro Charm |
For 3 seconds, Rose deals 25% additional damage after killing an enemy.
Lore
Born of forbidden pagan cults, this object was used in funerals condemned by the Church. |
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Ebony Claw |
Breaking an enemy’s guard stuns them for 50% longer.
Lore
Gravediggers wore this pendant to ward off what refused to remain underground. |
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Witch's Knot |
Healing potions restore 100% of Rose’s health.
Lore
Hung above the doors of makeshift hospices, this talisman was meant to repel disease and spirits. |
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Sinister Rune |
Rose deals 40% more damage when she hits an enemy that has 100% of its health.
Lore
Broken in an old conflict, this weapon fragment still bears a hastily carved Greek symbol. |
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Ghostly Pendant |
Traps deal 75% less damage to Rose.
Lore
Given to coachmen, this talisman was meant to protect them from Paris’ most dangerous streets. |
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Vile Trinket |
Rose deals 25% more damage when striking enemies from behind.
Lore
This morbid curiosity was traded in the slums of Paris, hidden from lantern light and the law. |
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Phantom Ring |
Mobs respawn when you leave a room rather than after a save.
Lore
Designed by a heretical architect, this object seems to deceive space itself. |
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Lich's Mark |
Casting a spell less than 1.5 seconds after the previous one reduce it’s cost by 40%
Lore
Designed for feverish arcanists, this item refuses the silence between spells, easing their magical expenditure at the cost of an obsessive whisper. |
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Banshee's Wail |
Returns 1 point of mana per point of damage taken.
Lore
Only Dracula’s most devoted disciples were permitted to wield this artefact. |
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Midnight Tear |
Rose suffers less damage as her mana decreases (up to 50% when she has no mana).
Lore
Coveted by the king’s court, this alchemical relic inspired as much envy as fear. |
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Revenant's Shard |
Rose recovers 10% extra mana by killing enemies.
Lore
This shard of shattered mirror rejects all reflection, as though it refuses to be seen. |
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Beelzebub's Seal |
Rose deals 30% more damage, but her maximum life is reduced by 50%.
Lore
Engraved with a demonic sigil, this symbol was studied behind closed doors by certain priests of Paris. |
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Hollow Bone |
Rose’s movement speed is increased by 35% after using the whip on an anchor for 5 seconds.
Lore
Preserved in a cabinet of curiosities, this avian relic defies all natural classification. |
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Gloomstone |
Gives a hint when Rose is close to a secret.
Lore
This ring once belong to a quarryman convinced the stone whispered dire warnings. |
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Soul Fragment |
Rose gains an extra 50% mana when she hits enemies while having 30% or less of her max health.
Lore
Torn from the horrors of the city, this fragment of a pious soul still struggles against corruption. |
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Moonlit shard |
Rose gains 20% more XP by killing enemies as long as she had 100% of her maximum life.
Lore
Once worn by ladies of the court, this refined jewel held both hairstyles and secrets in place. |
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Dark Sigil |
Rose’s defense is increased by 80% as long as she has 100% of her max health.
Lore
Once belonging to a scholar obsessed with the occult, this seal kept more secrets than it revealed. |
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Dusk Amulet |
Rose moves 35% faster as long as she has 15% of her max mana or less.
Lore
Highly prized by night messengers, this jewel allowed them to cross the city without being troubled. |
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Thrilling Eye |
Rose deals 30% more damage, but her maximum life is reduced by 50%.
Lore
Engraved with a demonic sigil, this symbol was studied behind closed doors by certain priests of Paris. |
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Pale Thorn |
Rose takes 60% less damage from the front but 100% more from the back.
Lore
Torn from the corpse of a crossbowman, this splinter of wood retains the chill of the grave. |
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Trembling Eye |
A trembling eye follows your gaze; a black relic awaiting reunion with its kin.
Lore
The eye tracks your every step; the remnant of an impious sacrifice, doomed never to be alone. |
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Vampire's Fang |
A bat pet follows Rose as she moves.
Lore
Carved from blood amber, this fang-shaped horn sounds ominous calls. |
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Infernal Medallion |
Rose’s mana cannot rise above 80% of her maximum, but the current spell cost is reduced by 10 mana points.
Lore
Forged during forgotten ecclesiastical rites, this medallion is now disowned even within the Church’s archives. |
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Crystallized Blood |
Consumables appear more often when Rose kills enemies.
Lore
Born from a solidified alchemical mixture, this residue was once given to blessed knights during the holy wars. |
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Eldritch Talisman |
Rose is invulnerable for 15 seconds after resting in a save room. The duration of invulnerability after taking damage is doubled.
Lore
Consecrated during clandestine masses, this object bears a blessing few chosen will ever know. |
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Haunting Relic |
Rose’s defense increases by 60% for 4 seconds after getting hit.
Lore
Taken from a cursed shipment meant for the royal butchery, this treasure should never have been unloaded. |
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Witch's Brew |
Rose deals 20% more damage per empty healing potion.
Lore
Concealing a deadly vial, this pendant allowed poisonings without the slightest suspicion. |
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Sand Charm |
Rose moves 35% faster for 30 seconds after resting in a save room or using the services of the Ferryman.
Lore
Shaped by storms and endless dunes, this relic still seems to vibrate with the breath of the desert. |
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Oozing Eye |
A oozing eye follows your gaze; a black relic awaiting reunion with its kin.
Lore
The eye watches you relentlessly; an isolated fragment of a forbidden sight, incomplete by nature. |
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Forsaken Ring |
Rose deals an additional 25% damage while at 100% of her maximum health.
Lore
The broken ring is all that remains of an unknown soldier, abandoned at the front with no grave and no memory. |
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Blood Vial |
Rose has an extra temporary healing vial after interacting with a save room.
Lore
For a vampire, a meager snack. For a human, a reprieve stolen from death. |
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Blackened Heart |
Rose recovers 2 health points when she hits an enemy with an attack, but she can’t use her healing potions.
Lore
Frozen outside of time, this fragment of flesh still pulses with an unholy life. |
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Grim Token |
Parrying an attack grants Rose 5 points of mana.
Lore
Stained with dried blood, this charm was tied to soldiers’ arms before battle. |
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Cursed Coin |
Rose deals 30% more damage for 3 seconds after parrying an attack.
Lore
Engraved for the king’s personal guard, this coin was a sign of absolute allegiance. |
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Wraith's Tear |
Rose heals 7% of her max health upon hitting an enemy that has hit her at least once. Only once per enemy, recharges upon being hit.
Lore
Stolen from an abandoned church, this mother-of-pearl stone was never consecrated. |
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