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Agheel's Flame |
The Agheel’s Flame Incantation is part of the Dragon Communion school of incantation. The caster transforms themselves into a mighty dragon that breathes fire from above. Charging the spell will increase its duration and it can also be used while jumping.
Lore
Superior incantation of Dragon Communion. Channels the power of the flying dragon Agheel. Transforms caster into a dragon to spew flaming breath from above. Charging extends duration. This incantation can be used while jumping.
Location
Info
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Spews flame breath of Agheel from above |
36 (6) |
23 |
15 |
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Ancient Dragons' Lightning Spear |
The Ancient Dragons’ Lightning Spear Incantation is part of the Dragon Cult school of incantation. The caster summons a red lightning spear from above that they then stab into the ground which, on impact, explodes into bursts of lightning that spread out over the area.
Lore
A secret incantation of the capital’s ancient dragon cult. Creates a spear of red lightning and stabs it into the ground from above. On impact, the spear will burst into trails oflightning covering the area. Spoken of in legend, red lightning is the weapon wielded by the ancient dragons.
Location
Info
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Stabs with red lightning spear from above |
42 |
32 |
0 |
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Ancient Dragons' Lightning Strike |
The Ancient Dragons’ Lightning Strike Incantation is part of the Dragon Cult school of incantation. The caster summons a bolt of red lightning that deals AoE damage to the surrounding area. Charging the spell increases the range of the bolt.
Lore
A secret incantation of the capital’s ancient dragon cult. Summons a red bolt oflightning that scatters and spreads around the surrounding area. Charging enhances the range ofthe lightning bolt. Spoken of in legend, red lightning is the weapon wielded by the ancient dragons.
Location
Info
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Summons red lightning that spreads from impact |
36 |
26 |
0 |
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Aspects of the Crucible: Breath |
The Aspect of the Crucible: Breath is part of the Erdtree school of incantation. The caster creates a pouch for their throat, allowing them to breathe fire as they move. Charging the move increases the duration you can breathe fire.
Lore
One of the ancient Erdtree incantations. Creates a throat pouch on the caster’s neck, allowing them to spew fiery breath while walking. Charging increases duration of the breath.
Location
Info
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Creates throat pouch to spew fire while walking |
28 (4) |
27 |
0 |
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Aspects of the Crucible: Horns |
The Aspects of the Crucible: Horns Incantation is part of the Erdtree school of incantation. The caster summons a giant horn, crouches and thrusts forward, flinging enemies up high in the air.
Lore
One of the ancient Erdtree incantations. Creates a mighty horn on the caster’s shoulder to gore foes from a low stance. Charging allows the caster to barrel into foes before delivering the final attack.
Location
Info
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Creates shoulder horn to gore foes from a low stance. |
30 |
27 |
0 |
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Aspects of the Crucible: Tail |
The Aspects of the Crucible: Tail Incantation is part of the Erdtree school of incantation. The caster grows an enormous magical tail that sweeps in a large arc to hit enemies. Charging the attack will increase its potency and it deals good poise damage, allowing for potential stunlocking of low poise enemies.
Lore
One of the ancient Erdtree incantations. Creates a supple tail that sweeps through foes before the caster. Charging enhances potency. This is a manifestation of the Erdtree’s primal vital energies - an aspect of the primordial crucible, where all life was once blended together.
Location
Info
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Creates supple tail to sweep area before caster |
32 |
27 |
0 |
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Assassin's Approach |
The Assassin’s Approach Incantation is part of the Two Fingers school of incantation. When cast, the user’s footsteps are completely silenced and it also reduces any fall damage taken as well as sound made from falling. It can be cast when crouching or moving so is perfect for sneaking up on enemies.
Lore
Incantation of the Two Fingers’ servants, who once served as the assassins of the Roundtable Hold. Completely silences the footsteps of the caster. Additionally reduces fall damage and the sound produced by falling. This sorcery can be cast while in motion or crouching. The assassins were charged with eliminating Tarnished who had strayed from guidance.
Location
Info
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Silences footsteps, reduces fall damage / sound |
15 |
10 |
0 |
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Barrier of Gold |
The Barrier of Gold Incantation is part of the Erdtree school of incantation. It reduces magic damage taken for the user and their allies by 60%.
Lore
One of the incantations of Erdtree Worship. Greatly increases magic damage negation for the caster and nearby allies. Hold to continue praying and delay activation.
Location
Info
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Greatly increases magic damage negation for self & allies |
30 |
24 |
0 |
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Beast Claw |
The Beast Claw Incantation is part of the Bestial school of incantation. The caster creates a giant beast claw that produces five shockwaves that travel out in a line. Charging the spell will increase its potency.
Lore
Incantation taught by Gurranq, the Beast Clergyman. Creates beast claws that rend the land with shockwaves. Charging enhances potency.
Location
Info
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Creates claws that tear through the land. |
10 |
8 |
0 |
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Bestial Constitution |
The Bestial Constitution Incantation is part of the Bestial school of incantation. When cast, it will remove any frostbite or blood loss buildup on the user.
Lore
Incantation taught by Gurranq, the Beast Clergyman. Fills the body with bestial vigor, alleviating buildup of frost and blood loss. Having gained intelligence, the beasts must have felt how their wildness slipped away as civilization took hold.
Location
Info
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Alleviates blood loss and frost buildup |
10 |
9 |
0 |
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Bestial Sling |
The Bestial Sling Incantation is part of the Bestial school of incantation. The caster swiftly flings several rock shards at an enemy and can cast the spell without delay after performing another action.
Lore
Swiftly flings a number of sharp rock shards. This incantation can be cast without delay after performing another action. It is said that in the time before the Erdtree, stones were the first weapons of the beasts who had gained intelligence.
Location
Info
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Bestial Sling spell quickly throws stones at enemies. |
7 |
10 |
0 |
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Bestial Vitality |
The Bestial Vitality Incantation is part of the Bestial school of incantation. When cast, it will regenerate 5 HP per second on the user.
Lore
Incantation taught by Gurranq, the Beast Clergyman. Fills the body with bestial vigor, restoring HP over a period of time. Having gained intelligence, the beasts must have felt how their wildness slipped away as civilization took hold.
Location
Info
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Heals HP over a period of time |
18 |
12 |
0 |
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Black Blade |
The Black Blade Incantation is taken directly from the Remembrance of the Black Blade of Maliketh, the Black Blade. The caster summons a giant magical red sword in hand, and then spins forward, smashing the blade into any enemies in their way. As well as dealing massive amounts of damage, it reduces a target’s maximum HP and will sap their HP for a short while.
Lore
Power gleaned from the remembrance of Maliketh. Caster creates an illusory black blade, then leaps forward to deliver a spinning slash that emits a wave of light. This can be followed up with one additional attack.
Location
Info
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Black blade spinning slash that emits wave of light. |
26 |
46 |
0 |
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Black Flame |
Black Flame spell throws a fireball of black flame that can be charged to deal additional damage and explode on impact. It also does damage over time after hitting a target.
Lore
A black flame incantation of the Godskin Apostles. Throws a ball of raging black fire. Charging enhances potency and causes the fireball to explode. Black flame is weighty. After dealing damage it continues to sap foes’ HP for a very short time.
Location
This incantation is unlocked for purchase after giving a Godskin Prayerbook to Brother Corhyn.
Info
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Throws a ball of raging black fire |
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Black Flame Blade |
Black Flame Blade temporarily envelops your right-hand weapon in a black flame, increasing damage.
Lore
A black flame incantation of the Godskin Apostles. Engulfs armament held in the right hand with black flame. This incantation can be cast without delay after performing another action. Black flame is weighty. After dealing damage it continues to sap foes’ HP for a very short time.
Location
This incantation is unlocked for purchase after giving a Godskin Prayerbook to Brother Corhyn.
Info
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Enchants right-hand armament with black flame |
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Black Flame Ritual |
Black Flame Ritual spell is a ritual that can summon a circle of black flame pillars around caster.
Lore
Superior black flame incantation of the Godskin Apostles. Summons a circle of black flame pillars around the caster. Charging increases the size of the circle. The Gloam-Eyed Queen led the apostles. It is said that she was an Empyrean chosen by the Fingers.
Location
Info
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Summons circle of black flame pillars around caster. |
42 |
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Black Flame's Protection |
Black Flame’s Protection Incantation increases physical damage negation.
Lore
A black flame incantation of the Godskin Apostles. Summons black fire within, increasing physical damage negation. However, sacred flasks and other such forms of HP restoration are impaired. The Apostles were all embraced by the Gloam-Eyed Queen, and the black flame was their armor within.
Location
Info
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Increases phyiscal damage negation |
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Blessing of the Erdtree |
Blessing of the Erdtree spell grants a blessing to the user and nearby allies.
Lore
One of the ancient Erdtree incantations Grants a greater blessing to the caster and nearby allies, gradually restoring a large amount of HP. Hold to continue praying and delay activation. The Erdtree once flourished with abundance- yet it was only for a. fleeting moment. Such is c course of all life.
Location
Info
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Grants greater blessing to self and nearby allies |
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Blessing's Boon |
Blessing’s Boon spell provides a buff to both the player and near-by allies, that gradually restores HP.
Lore
One of the ancient Erdtree incantations. Grants a blessing to the caster and nearby allies, gradually restoring HP. Hold to continue praying and delay activation. Blessings once fell like tears from the Erdtree, and this incantation is but a lingering remnant of their power.
Location
Info
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Grants blessing to self and nearby allies |
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Bloodboon |
Bloodboon spell scatters bloodflame before caster to set area aflame.
Lore
Sacred incantation of Mohg, Lord of Blood. Thrust arm into the body of the Formless Mother, then scatter the bloodflame to set the area ablaze. This incantation can be cast while in motion. The mother of truth craves wounds. When Mohg stood before her, deep underground, his accursed blood erupted with fire, and he was besotted with the defilement that lie was born into.
Location
Info
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Scatters bloodflame before caster to set area aflame. |
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Bloodflame Blade |
Bloodflame Blade spell enhances your weapon with bloodflame, which applies a debuff to enemies. After dealing damage, bloodflame continues to build up onset of blood loss for a very short time.
Lore
A Blood Oath incantation, granted by the Lord of Blood. Engulfs armament held in the right hand with bloodflame. This incantation can be cast while in motion. After dealing damage, bloodflame continues to build up onset of blood loss for a very short time.
Location
Info
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Enchants right-hand armament with bloodflame |
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Bloodflame Talons |
Bloodflame Talons spell create blood bombs that explode after some time
Lore
A Blood Oath incantation, granted by the Lord of Blood. Creates bloodflame lacerations before the caster, which explode in an instant. This incantation can be cast repeatedly. After dealing damage, bloodflame continues to build up onset of blood loss for a very short time.
Location
Info
Stamina Cost: 21 |
Creates bloodflame lacerations that then explode |
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Borealis's Mist |
Borealis’s Mist spell deals cold damage from above, like a dragon breath attacking the ground.
Lore
Superior incantation of Dragon Communion. Channels the power of Borealis, the Freezing Fog. Transforms caster into a dragon to spew icy breath from above. Charging extends duration. This incantation can be cast while jumping. The ice dragons were once lords of the mountaintops long ago, until they were defeated by the Fire Giants and chased from the peak.
Location
Info
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Spews icy breath of Borealis from above |
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Burn, O Flame! |
Burn O Flame! spell creates fire pillars around your character.
Lore
One of the incantations that draws directly from the power of the Fire Giants. Raises a series of flame pillars around the caster. Charging further increases the number of flame pillars. The Fire Giants borrowed from the power of a fell god, and still they were defeated. Yet their failure released them from their solitary curse: to serve as keepers of the Flame for eternity.
Location
Info
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Raises a series of flame pillars around caster |
27 |
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Catch Flame |
Catch Flame spell that deals a spark of fire to enemies within range during combat.
Lore
Incantation originating from a sinister prophecy. Momentarily sparks flame from the caster’s hand. This incantation can be cast without delay after performing another action. The flame of ruin is anathema to the Erdtree. But prophets sometimes glimpse it within the faith all the same. Sadly when this occurs their sole reward is banishment.
Location
Info
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Momentarily sparks flame from hand |
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Cure Poison |
Cure Poison spell is cast to cure the Poison status ailment from the player.
Lore
Incantation of the Two Fingers’ faithful. Alleviates poison buildup and cures poison. This incantation can be cast while in motion. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
Location
Info
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Cures Poison ailment and reduces poison build-up. |
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Darkness |
Darkness spell can be used to avoid enemy detection.
Lore
Incantation of the Two Fingers’ servants, who once served as the assassins of the Roundtable Hold. Creates a veil of darkness that conceals the caster. This incantation can be cast while in motion or crouching. The assassins were themselves once Tarnished who had strayed from guidance, and they pursued their duty in the darkness that is without grace.
Location
Info
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Creates area of darkness that conceals caster |
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Death Lightning |
Death Lightning is a Incantation in Elden Ring. Death Lightning spell strikes surroundings with storm of death lightning.
Lore
Incantation that channels the power of the ancient dragon Fortissax, now corrupted by Death. Strikes surroundings with a storm of Death lightning. Inflicts Death blight upon foes. Charging extends duration of the storm. It said that this golden lightning was wielded by Godwyn, who befriended Fortissax.
Location
Info
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Strikes surroundings with storm of death lightning |
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Discus of Light |
Discus of Light spell deals holy damage in a AoE attack.
Lore
One of the incantations of the Golden Order fundamentalists. Produces a ring of light and fires it forwards. The ring of light returns to a position close to the caster before disappearing. This incantation can be cast repeatedly. A gift from the young Miquella to his father, Radagon.
Location
Info
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Fires ring of light before the caster |
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Divine Fortification |
Divine Fortification enshrouds the caster in a powerful protective magic, raising the players resistance against Holy Damage temporarily.
Lore
Incantation of the Two Fingers’ faithful. Increases holy damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights and the scions of gold. Heed me — the Lands Between offers no welcome to the Tarnished.
Location
Info
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Increases holy damage negation. |
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Dragonbolt Blessing |
Dragonbolt Blessing spell increases the players resistances to all ailments and makes it much easier to deflect enemy attacks. It also reduces lightning damage negation.
Lore
Superior incantation of the capital’s ancient dragon cult. Summons lightning to bolster the caster’s body. Attacks become easier to deflect and resistance to all ailments is increased. However, lightning damage negation will be reduced. Only those loved by dragons can survive the ordeal of cladding their bodies in lightning.
Location
Info
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Bolsters caster's body with lightning |
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Dragonclaw |
Dragonclaw spell allows the caster to transform into a dragon to tear through foes with dragon claws.
Lore
One of the incantations of Dragon Communion. Transformns caster into a dragon to tear through foes with dragon claws. Allows one follow-up attack. Incantation of those who have hunted dragons and feasted upon their hearts. Theis is a pure and overwhelming power.
Location
Info
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Channels dragon to rend foes with dragon claws |
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Dragonfire |
The Dragonfire spell is used to conjure a dragon head that exhales offensive flames.
Lore
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew flaming breath. Charging extends duration. Incantation of those who have hunted dragons and feasted upon their hearts. Theirs is a pure and overwhelming power.
Location
Info
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Channels dragon to spew flame breath |
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Dragonice |
Dragonice spell allows the caster to transform into a dragon to spew a chilling icy breath.
Lore
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew icy breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
Location
Info
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Channels dragon to spew icy breath |
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Dragonmaw |
Dragonmaw spell allows the caster to channel a dragon to bite the foes in front of the caster.
Lore
One of the incantations of Dragon Communion. Transforms caster into a dragon to bite enemies before them. Incantations of those who have hunted dragons and feasted upon their hearts. Theis is a pure and overwhelming power.
Location
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Channels dragon to bite foes before caster |
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Ekzykes's Decay |
The Ekzykes’s Decay spell allows you to spew fire.
Lore
Superior incantation of Dragon Communion. Channels the power of Ekzykes, the Decaying. Transforms caster into a dragon to spew scarlet rot breath from above. Charging extends duration. This incantation can be cast while jumping. Ekzykes, Dragon Communion Revenger, did not forget his hatred even as he succumbed to the scarlet rot.
Location
Info
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Spews scarlet rot breath of Ekzykes from above |
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Elden Stars |
The Elden Stars spell conjures a steam of projectiles that devastate the area.
Lore
This legendary incantation is the most ancient of those that derive from the Erdtree. Creates a stream of golden shooting stars that assail the area. It is said that long ago, the Greater Will sent a golden star bearing a beast into the Lands Between, which would later become the Elden Ring.
Location
Info
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Creates a steam of golden shooting stars that assail the area. |
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Electrify Armament |
The Electrify Armament spell enchants a weapon with lightning damage.
Lore
One of the incantations of the capital’s ancient dragon cult. Enchants armament held in the right hand with lightning-affinity attacks. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe — an event that gave rise to the ancient dragon cult in the capital.
Location
Info
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Enchants right-hand armament with lightning damage |
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Erdtree Heal |
Erdtree Heal spell grants superior healing for you and your allies.
Lore
One of the ancient Erdtree incantations. Heals a vast amount ofHP for the caster and nearby allies. Hold to continue praying and delay activation. The Erdtree once flourished with abundance – yet it was only for a fleeting moment. Such is the course of all life.
Location
Info
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Vastly heals HP for self and nearby allies |
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Fire's Deadly Sin |
Fire’s Deadly Sin spell covers both the player and the area with flames
Lore
Incantation originating from a deeply ominous prophecy. Sets both the caster and the surrounding area ablaze with raging flames. The caster’s body will remain engulfed in flame for a while, burning them and any who draw near. Charging enhances potency. The prophet despaired, looking up at the Erdtree, for soon the kindling would burst into flame, bringing ruin. “The burning of the Erdtree is the first cardinal sin. That is not the domain of mere men.”
Location
Info
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Sets area and self ablaze with raging flames |
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Flame Fortification |
Flame Fortification shrouds the user in protective magic, raising resistance to Fire Damage temporarily.
Lore
Incantation of the Two Fingers’ faithful. Increases fire damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me – the Lands Between offers no welcome to the Tarnished.
Location
Info
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Increases fire damage negation. |
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Flame of the Fell God |
Flame of the Fell God spell fires a ball of fire that explodes on contact leaving a patch of fire.
Lore
This legendary incantation is one of several that draws directly from the power of the Fire Giants. Releases a ball of raging fire said to be inhabited by a fell god. The fireball floats toward enemies and explodes, setting the area ablaze. Arghanthy, the chief guardian of the Flame, had kept this incantation a well-kept secret until it was stolen by Adan. The fell god still lurks within the Fire Giants.
Location
Dropped by Adan, Thief of Fire in Liurnia of the Lakes upon defeat.
Info
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Summons raging fireball that explodes and sets the area ablaze |
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Flame Sling |
Flame Sling spell is used to create and throw fireballs at enemeis, dealing Fire Damage.
Lore
Incantation originating from a sinister prophecy. Throws a ball of raging fire. Charging enhances potency and causes the ball of fire to explode. The flame of ruin is anathema to the Erdtree. But prophets sometimes glimpse it within the faith all the same. Sadly when this occurs their sole reward is banishment.“
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Throws ball of raging fire. |
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Flame, Cleanse Me |
Flame, Cleanse Me spell creates a flame that damages the player, but also alleviates buildup of (and cures) poison & scarlet rot.
Lore
One of the incantations of the Fire Monks. Creates a fire within that burns away toxins. Alleviates poison and scarlet rot buildup and cures these ailments. This incantation leaves the caster with subtle burns - a reminder that they must fear the flame.
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Alleviates buildup of and cures poison and scarlet rot |
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Flame, Fall Upon Them |
Flame, Fall Upon Them spell launches multiple balls of fire.
Lore
One of the incantations that draws directly from the power of the Fire Giants. Hurls several balls of fire at once. Charging enhances potency and causes the balls offire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
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Hurls several balls of fire at once |
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Flame, Grant me Strength |
Flame, Grant me Strength spell raises physical and fire-affinity attack power.
Lore
Superior incantation of the Fire Monks. Creates an invigorating fire within that enhances physical and fire-affinity attack power. This incantation does not burn the caster, and so it is considered forbidden by the guardians of the Flame.
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Raises physical and fire-affinity attack power |
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Flame, Protect Me |
Flame, Protect Me spell buffs your character with fire damage negation.
Lore
The most ancient of the Fire Monks’ incantations. Creates a fire within that greatly increases fire damage negation. It is said that this incantation was used during the War against the Giants long ago, during which it protected the champions of the Erdtree.
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Greatly increases fire damage negation |
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Fortissax's Lightning Spear |
Fortissax’s Lightning Spear spell stabs from above with two red lightning spears in tandem when cast.
Lore
Incantation that channels the power of the ancient dragon Fortissax. creates two spears of red lightning and stabs them into the ground from above, one after another. On impact, each spear will burst into trails of lightning covering the area. During the War of the Anicent Dragons, these twin red lightning stakes were the hallmark of the once ancient dragon who was called the mightiest boulderstone.
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Stabs from above with two red lightning spears in tandem |
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Frenzied Burst |
Frenzied Burst spell releases concentrated blasts of the flame of frenzy. When charged, the blast can easily penetrate the enemy’s guard.
Lore
Incantations originating from the maddening Three Fingers. Releases concentrated blasts of the yellow flame of frenzy from the caster’s eyes. In times past, every single person who attempted to control the flame of frenzy succumbed to madness after a desperate internal struggle. This incantation is testament to a meager victory.
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Emits concentrated blast of yellow flame of frenzy from eyes |
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Frozen Lightning Spear |
Frozen Lightning Spear spell conjures a spear from above that moves forward dealing damage and leaving a trail of lightning.
Lore
Incantation that channels the power of the Dragonkin Soldiers. Creates a spear of ice lightning and stabs it into the ground from above. On impact, the spear will burst into trails of lightning advancing forwards. The Dragonkin were born in the Eternal City, where they knew no true sky, nor true lightning. Instead, ice lightning was their weapon.
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Stabs with ice lightning spear from above |
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Giantsflame Take Thee |
Giantsflame Take Thee spell launches a ball of massive fire.
Lore
One of the incantations that draws directly from the power of the Fire Giants. Hurls a massive ball of raging fire. Charging enhances potency and causes the ball offire to explode. There is no record of this incantation in common prayerbooks. Only a select few prelates know of its existence.
Location
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Hurls massive ball of raging fire |
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Glintstone Breath |
Glintstone Breath spell allows the caster to create a powerful magic breath.
Lore
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew magic breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
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Channels dragon to spew magic breath. |
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Golden Lightning Fortification |
Golden Lightning Fortification spell provides a buff that greatly boosts lightning resistance for both your character and your allies.
Lore
An incantation of Erdtree Worship. Greatly increases lightning damage negation for the caster and nearby allies. Hold to continue praying, delaying the effect. This incantation was used by the knights of the Erdtree during the assault by the great ancient dragon Gransax, and the bitter War of the Ancient Dragons that followed.
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Greatly increases lightning resistance for self and allies |
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Golden Vow (Spell) |
Golden Vow (Spell) spell provides a buff that increases attack and defense of your character as well as allies. The buff lasts 80 seconds.
Lore
An incantation of Erdtree Worship. Increases attack power and defense for the caster and nearby allies. Hold to continue praying and delay activation. This incantation has been taught to knights of the royal capital for generations, and knights sent on distant expeditions lean on it as a source of courage.
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Increases attack and defense for self and allies |
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Great Heal |
Great Heal spell restores a lot of health to both you and your allies.
Lore
Superior incantation of the Two Fingers’ faithful. Greatly heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
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Greatly Heals HP for self and nearby allies |
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Greyoll's Roar |
Greyoll’s Roar spell is cast to conjure a wide AoE that debuffs enemies, temporarily decreasing their attack power.
Lore
Superior incantation of Dragon Communion. Channels the power of Greyoll, the Elder Dragon. An incantation of legendary status. Transforms caster into a dragon to emit a terrible roar, reducing the attack power and defense of nearby enemies. Greyoll was the mother of all dragons, dwarfing all who stood before her like a looming mountain.
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Emits the roar of Elder Dragon Greyoll. |
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Gurranq's Beast Claw |
Gurranq’s Beast Claw spell creates projectiles that move forward dealing damage in an arc.
Lore
Superior incantation taught by Gurranq, the Beast Clergyman. Creates beast claws that rend surroundings with shockwaves. Long ago, Gurranq was a beast of such terrifying ferocity that his former name meant “Death of the Demigods.”
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Creates beast claws to rend surroundings with shockwaves |
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Heal |
Heal spell is cast to heal a moderate amount of health.
Lore
Incantation of the Two Fingers’ faithful. Heals HP for the caster and nearby allies. Hold to continue praying and delay activation. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
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Heals HP for you and nearby allies. |
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Honed Bolt |
Honed Bolt spell conjures bolts of lightning that impact nearby foes.
Lore
One of the incantations of the capital’s ancient dragon cult. Summons a bolt of lightning to strike foes from above. This incantation can be cast repeatedly. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe — an event that gave rise to the ancient dragon cult in the capital.
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Strikes foe with lightning bolt from above |
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Howl of Shabriri |
Howl of Shabriri spell creates madness buildup to nearby foes.
Lore
Incantation originating from the maddening Three Fingers. Releases a maddening shriek that causes madness buildup in foes nearby. This incantation also causes madness buildup in the caster and makes enemies more likely to target them. It is said that the sickness of the flame of frenzy began with Shabriri, the most reviled man in all history.
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Shrieks, building up madness in nearby foes |
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Immutable Shield |
Immutable Shield spell buffs your shield to increase its affinity and ailment resistances.
Lore
One of the incantations of the Golden Order fundamentalists. Enchants shield held in the left hand with the light of regression, increasing all forms of non-physical damage negation and ailment resistance. Two concepts form the basis for Golden Order fundamentalism. One is the law of regression, to which this incantation relates.
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Increases left-hand shield's affinity/ailment resistance |
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Inescapable Frenzy |
Inescapable Frenzy spell attaches to an enemy. Other enemies that are close will get madness buildup.
Lore
Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to blaze from the caster’s eyes. The caster then latches onto foes, spreading the madness. This incantation also causes buildup of madness in the caster, and is only effective against Tarnished. To gaze into one another’s eyes is truly the most intimate form of human contact.
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Latches onto foes to spread madness |
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Lansseax's Glaive |
Lansseax’s Glaive is used to make a sweeping attack with a red lightning glaive.
Lore
Incantation that channels the powr of the ancient dragon Lansseax. Creates a red-lightning glaive and sweeps the area from above. This attack unleashes trails of lightning. Lansseax was the sister of Fortissax. It is said that she took the from of a human to commune with the knights as a priestess of the ancient dragon cult.
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Sweeps from above with red lightning glaive. |
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Law of Causality |
Law of Causality spell serves as counter-offensive against receiving multiple blows at once.
Lore
One of the incantations of the Golden Order fundamentalists. One of the key fundamentals. Manifests a small ring of causality within that allows the caster to automatically retaliate upon receiving a certain number of blows. The fundamentalists describe the Golden Order through the powers of regression and causality. Causality is the pull between meanings; it is the connections that form the relationships of all things.
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Retaliates upon receiving a number of blows |
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Law of Regression |
Law of Regression dispels all standard status effect and unique special effects such as Deathblight Aura.
Lore
Incantation of the Golden Order fundamentalists. One of the key fundamentals. Heals all negative statuses, dispels special effects, and reveals mimicry in all its forms. The fundamentalists describe the Golden Order through the powers of regression and causality. Regression is the pull of meaning; that all things yearn eternally to converge.
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Heals all ailments and dispels all special effects |
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Lightning Fortification |
Lightning Fortification spell increases your lightning negation resitstance.
Lore
Incantation of the Two Fingers’ faithful. Increases lightning damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me – the Lands Between offers no welcome to the Tarnished.
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Increass lighting damage negation |
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Lightning Spear |
Lightning Spear spell creates a lightning projectile and throws it forward.
Lore
One of the incantations of the capital’s ancient dragon cult. Summons a lightning spear and hurls it before the caster. Charging causes a lightning bolt to strike the point ofimpact. Long ago, Godwyn the Golden defeated the ancient dragon Fortissax, and befriended his fallen foe — an event that gave rise to the ancient dragon cult in the capital.
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Hurls lightning spear before caster |
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Lightning Strike |
The Lightning Strike spell enables the caster to summon a bolt of lightning that spreads at the point of impact, allowing it to hit multiple opponents at once.
Lore
One of the incantations of the capital’s ancient dragon cult. Summons a bolt of lightning that scatters and spreads around the surrounding area. This incantation can be cast repeatedly. Ancestors of the modern dragons, the ancient dragons had scales of Gravel Stone and wielded lightning as their weapon. It is said that they once attacked Leyndell, the Royal Capital.
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Summons lightning bolt that spreads from impact. |
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Litany of Proper Death |
Litany of Proper Death spell is used to create an offensive patch of light that deals holy damage.
Lore
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Creates an image of Order, dealing holy damage to nearby foes. This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived. The role of the hunters is to stamp out defiled reason — all for the perfection of the Golden Order.
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Creates image of Order to deal holy damage |
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Lord's Aid |
Lord’s Aid relieves cures poison and reduces the buildup of the poison, blood loss, and sleep status effects.
Lore
Incantation bestowed by the Two Fingers upon the Tarnished deemed worthy of becoming a lord. Alleviates buildup of poison, blood loss, and sleep for the caster and nearby allies. Additionally, cures poison. Hold to continue praying and delay activation.
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Alleviates poison / blood loss / sleep buildup for self / allies |
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Lord's Divine Fortification |
Lord’s Divine Fortification spell grants a holy damage negation increase.
Lore
Incantation taught to Gideon the All-Knowing by the Two Fingers. Greatly increases holy damage negation for the caster and nearby allies. Hold to continue praying and delay activation. Gideon gained true knowledge after his long exchange with the Two Fingers - discovering all had been broken long ago; that the trembling fingers, bent with age, and the Erdtree itself, were no exception.
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Greatly increases holy damage negation incl. allies |
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Lord's Heal |
Lord’s Heal grants massive healing for self and nearby allies.
Lore
Incantation bestowed by the Two Fingers upon the Tarnished deemed worthy of becoming a lord. Heals a massive amount of HP for the caster and nearby allies. Hold to continue praying and delay activation. Tarnished - O, Tarnished! Seek the Erdtree and stand before Marika, its Queen. Become the Elden Lord!
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Massively heals HP for self and nearby allies |
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Magic Fortification |
Magic Fortification shrouds the user in a protective spell, raising their resistance to Magic Damage temporarily.
Lore
Incantation of the Two Fingers’ faithful. Increases magic damage negation. This incantation can be cast while in motion. Follow the path that has been set for you, and you will make enemies of all others: the monks, the sorcerers, the ancient dragon knights, and the scions of gold. Heed me – the Lands Between offers no welcome to the Tarnished.
Location
Sold by Brother Corhyn at the Roundtable Hold for 3,500 Runes.
Info
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Increases magic damage negation |
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Magma Breath |
Magma Breath spell conjures a wyrm that spews magma in front of the character.
Lore
One of the incantations of Dragon Communion. Transforms caster into a wyrm to spew magma breath. Allows one follow-up attack. Those who have performed the Dragon Communion will find their humanity slowly slipping away. Once they fully succumb to their fate, they are left no more than wyrms that crawl the earth.
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Channels wyrm to spew magma breath |
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Noble Presence |
Noble Presence spell reppel enemies away.
Lore
Ancient power of the Godskin Nobles. Thrust out belly with gusto to produce a shockwave that knocks back nearby foes. Charging enhances potency, knocking enemies into the air. Once a sign of the gods’ wrath, this incantation became a trophy of the Nobles’ god hunt.
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Thrust out belly with gusto to unelash repelling shockwave |
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O, Flame! |
O, Flame! spell allows the user to be able to emit flames from the hands.
Lore
Incantation of the Fire Monks. Momentarily sparks roaring flame from the caster’s hand. Charging enhances potency. The Giants’ Flame still smolders upon the distant northern mountaintop, and the Fire Monks are its guardians.
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Momentarily sparks roaring flame from hand |
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Order Healing |
Order Healing spell relieves the blight of death buildup.
Lore
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Alleviates death blight buildup. The noble Goldmask lamented what had become of the hunters. How easy it is for learning and learnedness to be reduced to the ravings of fanatics; all the good and the great wanted, in their foolishness, was an absolute evil to contend with. Does such a notion exist in the fundamentals of Order?
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Alleviates death blight buildup |
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Order's Blade |
The Order’s Blade spell enhances your weapon with holy damage. This is especially effective against undead creatures as it prevents them from reviving upon death. The enchantment lasts 90 seconds.
Lore
One of the incantations of the Golden Order fundamentalists. Used by hunters of Those Who Live in Death. Enchants armament held in the right hand with holy-affinity attacks. This incantation is especially damaging to Those Who Live in Death. Any felled by this incantation cannot be revived. The role of the hunters is to stamp out defiled reason - all for the perfection of the Golden Order.
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Enchanted right-hand armament with holy damage |
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Pest Threads |
Pest Threads spell conjures sticky threads that slow enemies.
Lore
Incantation of the servants of rot. Secretes countless sticky threads, launching them forwards. A technique of the pale pests who crawl through the lands afflicted by scarlet rot; the abandoned children of the goddess. “Do you have an interest in rot incantations?”
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Launches countless sticky threads before caster |
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Placidusax's Ruin |
Placidusax’s Ruin spell spews golden breath of Dragonlord Placidusax.
Lore
Power gleaned form the remembrance of Dragonlord Placidusax. Transforms caster into the Dragonlord to spew golden breath from above. This incantation can be cast while jumping These are the dying wails of the Dragonlord who once dwelled eternal beyond time.
Location
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Spews golden breath of Dragonlord Placidusax |
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Poison Armament |
Poison Armament spell enchants armament held in the right hand with poison. This incantation can be cast while in motion.
Lore
Incantation of the servants of rot. Enchants armament held in the right hand with poison. This incantation can be cast while in motion. Those who dwell within poison know rot all too well. The death that begets life, that comes to all equally. That is to say: it is the cycle of rebirth put into practice.
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Enchants armament held in the right hand with poison |
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Poison Mist |
The Poison Mist spell enables the caster to release a cloud of poison in front of them, afflicting susceptible enemies with the Poison status.
Lore
Incantation of the servants of rot. Releases a poisonous mist before the caster. This incantation can be cast while in motion. Those who dwell within poison know rot all too well. The death that begets life, that comes to all equally. That is to say: it is the cycle of rebirth put into practice.
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Releases poison mist before caster. |
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Protection of the Erdtree |
Protection of the Erdtree spell provides a buff that enhances all damage negation types (except physical) for the player and nearby allies.
Lore
A superior incantation of Erdtree Worship. Increase damage negation for all affinities except physical, for both the caster and nearby allies. Hold to continue praying and delay activation. In the beginning, everything was in opposition to the Erdtree. But through countless victories in war, it became the embodiment of Order.
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Increases affinity damage negation for self & allies |
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Radagon's Rings of Light |
Radagon’s Rings of Light spell deals damage in a large AoE.
Lore
One of the incantations of the Golden Order fundamentalists. A gift of gratitude to the young Miquella from his father, Radagon. Produces a golden ring of light and fires it across a wide area. Charging enhances range. And yet, the young Miquella abandoned fundamentalism, for it could do nothing to treat Malenia’s accursed rot. This was the beginning of unalloyed gold.
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Creates golden ring of light to attack wide area |
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Rejection |
Rejection spell is cast to create a shockwave that pushes enemies away.
Lore
Incantation of the Two Fingers’ faithful. Produces a shockwave that knocks back nearby foes. Charging increases the size of the shockwave. Hark, Tarnished! If you truly walk in faith, you must be prepared to reject all else.
Location
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Produces a shockwave that pushes away foes. |
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Rotten Breath |
Rotten Breath spell allows the caster to spew a toxic and rotten breath.
Lore
One of the incantations of Dragon Communion. Transforms caster into a dragon to spew scarlet rot breath. Charging extends duration. Those extraordinary individuals who perpetuate Dragon Communion are called the dragon-hearted.
Location
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Channels dragon to spew scarlet rot breath |
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Scarlet Aeonia |
Scarlet Aeonia spell creates a giant flower that explodes with scarlet rot.
Lore
Technique of Malenia, the Goddess of Rot. Creates a gigantic flower that blooms into an explosion of scarlet rot. Each time the scarlet flower blooms, Malenia’s rot advances. It has bloomed twice already. With the third bloom, she will become a true goddess.
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Creates a giant flower that explodes with scarlet rot. |
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Scouring Black Flame |
Scouring Black Flame spell creates fire in a wide area in front of the user. Can be charged for increased range.
Lore
A black flame incantation of the Godskin Apostles. Sweeps a wide area before the caster with black flame. Charging enhances range. The black flame could once slay gods. But when Maliketh sealed Destined Death, the true power of the black flame was lost.
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Sweeps area before caster with black flame |
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Shadow Bait |
Shadow Bait spell casts a shadow that serves as a distraction to unfocus your enemies.
Lore
Incantation of the Two Fingers’ sewants, who once served as the assassins of the Roundtable Hold. Creates a pale gold shadow before the caster, luring foes of human build and attracting their aggression. This incantation can be cast while in motion or crouching, and will still affect foes that are already in a combat state. It is said that those beguiled by the shadow see within it a hated foe.
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Creates shadow that lures the aggression of foes of human build |
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Smarag's Glintstone Breath |
Smarag’s Glintstone Breath spell conjures a glintstone dragon that spews magic breath from above
Lore
Superior incantation of Dragon Communion. Channels the power of Smarag, the Glintstone Dragon. Transforms caster into a dragon to spew magic breath from above. Charging extends duration. This incantation can be used while jumping. Smarag was a devourer of sorcerers, and over time, his body became corrupted by their glintstones.
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Spews magic breath of Glintstone Dragon Smarag from above |
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Stone of Gurranq |
Stone of Gurranq spell conjures a projectile and throw it into enemies.
Lore
Superior incantation taught by Gurranq, the Beast Clergyman. Hurls a boulder before the caster. This incantation can be cast repeatedly. Long ago, Gurranq was a beast of such terrifying ferocity that his former name meant “Death of the Demigods.”
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Hurls a boulder before the caster |
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Surge, O Flame! |
Surge, O Flame! allows the user to emit a continuous stream of fire burning the area before the caster.
Lore
Superior incantation of the Fire Monks. Creates a stream of fire to burn the area before the caster. This incantation can be cast while in motion. Hold to maintain the effect. The Giants’ Flame is the flame of ruin, capable of burning the Erdtree. And so, following the War against the Giants, its ruinous blaze was sealed, and guardians were appointed to watch over it.
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Incinerates area before caster with stream of fire |
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Swarm of Flies |
The Swarm of Flies spell enables you to releases a swarm of bloodflies before the caster to assault foes. The vile swarm deals damage and builds up onset of blood loss. This incantation can be cast while in motion.
Lore
A Blood Oath incantation, shared from the Lord of Blood’s power. Releases a swarm of bloodflies before the caster to assault foes. The vile swarm deals damage and builds up onset of blood loss. This incantation can be cast while in motion. The new palace of the Lord of Blood lies in a swamp of festering blood, and these flies are said to spawn from excrement in that land.
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Releases a swarm of bloodflies before the caster |
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The Flame of Frenzy |
The Flame of Frenzy spell is cast to conjure multiple offensive flames that that travel forward.
Lore
Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to burst forth from the caster’s eyes. Charging increases the range of the burst. The flame of frenzy deals damage and causes buildup of madness. This incantation also causes buildup of madness in the caster, and is only effective against Tarnished.
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Emits burst of yellow flame of frenzy from eyes |
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Theodorix's Magma |
Theodorix’s Magma spell allows you to spews large volume of magma breath of Theodorix from above.
Lore
Superior incantation of Dragon Communion. Channels the power of the great wyrm Theodorix. Transforms caster into a great wyrm to spew a large volume of magma breath. Allows one follow-up attack. The name of the ancient troll warrior Theodorix lives on — as a hero of the War against the Giants.
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Spews magma breath of Theodorix from above |
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Triple Rings of Light |
Triple Rings of Light spell conjures three rings of light that deals damage in straight lines.
Lore
One of the incantations of the Golden Order fundamentalists. Produces three rings of light and fires them forwards. The rings of light return to a position close to the caster before disappearing. This incantation can be cast repeatedly. A gift from the young Miquella to his father, Radagon.
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Fire three rings of light before the caster |
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Unendurable Frenzy |
Unendurable Frenzy spell grants a violent burst of yellow flame of frenzy from eyes.
Lore
Incantation originating from the maddening Three Fingers. Causes the yellow flame of frenzy to violently burst forth from the caster’s eyes. Hold to continue channeling the flame. This incantation can be used while in motion. It is the maddening pain and unstoppable tears of those afflicted with the flame of frenzy brought into being.
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Emits violent burst of yellow flame of frenzy from eyes. |
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Urgent Heal |
Urgent Heal spell is cast to quickly recover a small amount of health.
Lore
Incantation of the Two Fingers’ faithful. Heals a small amount of HP. This incantation can be cast while in motion. The Two Fingers has high hopes for the Tarnished; that even if they should be wounded, even should they fall, they will continue to fight for their duty.
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Heals a small amount of HP. |
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Vyke's Dragonbolt |
Vyke’s Dragonbolt reinforces the right hand weapon and body with red lightning.
Lore
Incantation of Vyke, knight of the Roundtable Hold. Summons red lightning to bolster both the caster’s body and their armament held in the right hand. Enchants armaments with lightning-affinity attacks and increases maximum equipment load. However, lightning damage negation will be reduced. Of all the knights, Vyke the Dragonspear was the one Lansseax loved the most.
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Enchants right-hand armament with lightning damage |
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Whirl, O Flame! |
Whirl, O Flame! spell creates a blast of fire in front of the caster.
Lore
Superior Incantation of the Fire Monks. Creates a spiraling stream of fire that burns the area before the caster. Charging enhances potency and reach. Fire beguiles those who gaze into it. And so the guardians of the flame are also its worshippers.
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Sweeps area before caster with stream of fire |
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Wrath of Gold |
Wrath of Gold spell knocks back nearby enemies when cast. Can be charged to increase range.
Lore
Superior Erdtree Worship incantation. Produces a golden shockwave that knocks back nearby foes. Charging increases the size of the shockwave. This incantation was discovered when the Elden Ring was shattered, and it was feared as a sign of the Erdtree’s wrath.
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Produces golden shockwave that knocks back foes |
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