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Saints Row IV
Strategy Guide

Author(s): Jarrod Garripoli
Editor(s): Jarrod Garripoli
First Published: 31-01-2015 / 00:00 GMT
Last Updated: 17-03-2018 / 09:07 GMT
Version: 1.1 (????) 16-10-2018 / 02:33 GMT

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Story Missions

Story Missions

Learn the Rules

If you haven’t noticed by now, in order to start missions, you have to go to your HUB, then Quests and choose from one of the missions that are available. This holds true for most story missions and side missions.

It seems that Kinzie has found some data clusters laying around and wants you to go and gather them for her. The only problem is that Kinzie doesn’t know exactly where they are located, but does know the general area. Whenever you get close to one, a meter will appear in the upper left corner of your screen, which fills up as you get closer to the cluster.

Of course, it’s pretty simple to spot the data cluster, as it’s big enough and blue, so it should stand out when you spot it. Once you’ve gathered three of the clusters, Kinzie will say you need one more, so hunt it down like the other three.

The clusters (left) are fairly easy to find, as long as you keep an eye out for the meter in the upper left. After purchasing your new Super Powers, you get the chance to try them out (right) in one of the game's activities.

With four Data Clusters on hand, you will be able to go into your HUB and to the newly opened Powers menu, where you will be able to purchase two powers, Super Sprint and Super Jump. To help you get acquainted with your new powers, Kinzie runs a simulation where you can learn to use them.

A quick press of the jump button does a small leap, while holding it down before releasing does a higher jump. You can also jump off the sides of buildings and other structures in scale them, which you will find out while doing the training. Combined with the Super Sprint power, you will be able to jump long distances and reach the end of the training.

After finishing up here, there will be one more task for you to do, which is actually one of the game’s Activities, Blazin. This is a race with checkpoints, where you must use your Super Sprint power to go through each one and make it to the end before time expires. Collect power orbs (green) along the way to temporarily stop the timer and avoid running into the firewalls (red), which will remove time. Completing the race will bring an end to the mission.

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