Dark Art is the second course that will unlock once you reach the https://www.gamerguides.com/two-point-campus/guide/campuses/campus-details-and-tips/spiffinmoore level of Two Point Campus.
It is the companion course to Wizardry and once again takes place inside your buildings at Spiffinmoore.
Dark Art Requirements
To start the course you will need the following:
A teacher with a Dark Art qualification. This teacher can then be trained/upgraded to teach the course at a higher level as time passes. To do this you will need to build a Training Room containing a Training Pod and get your Teacher to train on it in order to increase their standard. Better teachers get better grades from the students, and that is what we are here for!
You will also require the following rooms - one of which is a standard Two Point Campus affair and the other is the large Potions Room we also saw in Wizardry.
Required Rooms for Dark Art:
The students will also be completing assessments and will need the following rooms in order to pass.
- Potions Room
Dark Art Items And Rooms
There are a number of items you can spruce up your Dark Art Course with
- Dark Art Bookcase
- Wizardy Bookcase
- Magic Cauldron (required)
- Card Table
- Records Cubicle
- Computer Cubicle
- Textbook Cubicle
- Study Cubicle
There will be regular requests for items and bookshelves for your library so make sure it is big enough to deal with this, and also keep your Kudosh back because you will need to spend it on these items rather than frittering it away on new rugs.
It is important to have a decent-sized Library available when you are running Dark Art and Wizardy courses as there are numerous extra tomes and the like you will need to make space for as the Campus evolves.