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16 Level
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Alpha the White Wolf |
A ferocious apex predator of its kind, many times larger, stronger, and more hostile than its smaller kin. The Alpha Wolf, true to its name, is regarded by others of its kind with absolute authority. They never truly hunt alone.
Description
The Alpha Wolf is a level 16 V Blood Carrier found in the Farbane
Trivia
Before the 1.0 Update, this V Blood Carrier was referred to as “Alpha Wolf”.
Act
Act I
Spells & Vampire Powers
Wolf Form
Recipes
Structures
Reward Items
|
16 |
-1,905,690,000 |
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30 Level
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Clive the Firestarter |
An unparalleled genius in the explosive arts. Unfortunately for Grayson, this chaotic psychopath is far too useful to get rid of at providing and mixing destructive materials. He’ll burn down his entire camp just to take you with him, laughing all the while.
Description
Defeating Clive grants several rewards, including a Tier 1 Spell Point,
Abilities
Act
Act I
Location
Spells & Vampire Powers
Recipes
Structures
|
30 |
1,896,430,000 |
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20 Level
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Errol the Stonebreaker |
A brutal mining foreman, just as adept at crushing stone as he is crushing bone. Not even his incredible eye for recovering and refining metals was enough to stop him from getting run out of civilised society. His violent rage makes a fine motivator for the miners.
Description
Attacks
Abilities
At half health:
Act
Act I
Location
Bandit Copper Mine, Farbane
Spells & Vampire Powers
Recipes
|
20 |
-2,025,100,000 |
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32 Level
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Finn the Fisherman |
Finn is a legendary fisherman who hails from the rocky shores of Silverlight Hills. Caught fishing in the Church of Luminance’s “sacred” waters, he was set to be executed by live burial at sea. The fisherman emerged from the depths, mysterious and miraculously alive, and went into hiding in the safety of the lawless lands of the Farbane
Description
Attacks
Abilities
Act
Act I
Location
Fishing Lake, Farbane
Recipes
|
32 |
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27 Level
|
Goreswine the Ravager |
A mad cultist, too far gone to be really intelligible. The Malevolent being they serve pushes them to desecrate all things, with little regard for practicality. They wear a rotting pig’s head as a decorative mask.
Description
Attacks
Act
Act I
Location
Roams between Desecrated Graveyard & Infested Graveyard, Farbane
Spells & Vampire Powers
Recipes
Structures
|
27 |
577,479,000 |
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27 Level
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Grayson the Armourer |
The working arm and logistical mastermind of the bandit forces, Grayson is the backbone of their operation. As the quartermaster of a band of chaotic outlaws, murderers, and thieves, he’s the stern voice of reason that keeps their gang well fed and well equipped.
Description
Act
Act I
Location
Spells & Vampire Powers
Recipes
Structures
|
27 |
1,106,150,000 |
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20 Level
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Keely the Frost Archer |
A cold-hearted bandit lieutenant, she oversees the animal husbandry and leather tanning camp in Farbane. Once a member of the Dunley militia, she was removed from her position for her brutal battlefield decision-making. Aside from being a crack shot, her enchanted arrows rain down icy death.
Description
Attacks
Act
Act I
Location
Recipes
Structures
|
20 |
1,124,740,000 |
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35 Level
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Kodia the Ferocious Bear |
This mother bear is said to be ancient. Rumor has it that she wears a scar from every Bandit King that has ever lived, a rite of passage for the position. Her life stands as testament to the fact that no bandit leader has ever done well enough to finish the job.
Description
Attacks
Act
Act I
Location
Bear Cave, eastern Farbane
Spells & Vampire Powers
Structures
|
35 |
-1,391,550,000 |
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30 Level
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Lidia the Chaos Archer |
An adept but undisciplined archer, she lets her arrows fly and trusts that fate knows where to take them, and it works. Lidia is a force of chaos that cannot be contained, and the bandit king is happy to let her do as she likes as long as it benefits him.
Description
Location Details Lidia the Chaos Archer patrols the roadway between Bandit Copper Mine and Bandit Logging Camp in central Farbane Woods. She roams the roads of Farbane Woods and can encounter and fight the Alpha Wolf and
Attacks
Abilities
Act
Act I
Location
Patrolling the roads of Farbane
Spells & Vampire Powers
Recipes
Structures
|
30 |
763,273,000 |
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35 Level
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Nicholaus the Fallen |
A necromancer driven out of high society in Silverlight for his indulgence in the dark arts. Now he lives among the undead, using his unliving servants to fulfill his needs, as well as bring him back unwilling subjects for his experiments.
Description
Defeating him grants a Tier 3 Spell Point and the spells Army of the Dead and In battle, Nicholaus uses a basic ranged attack called Green Bolt. He can teleport, reappearing at the player’s location and inflicting Fear. His attack “Your bones will be mine!” sends out three waves of skull projectiles. Nicholaus can also summon minions; saying “Behold!” brings forth three Armoured Skeletons and one Skeleton Crossbow, while “Let’s test that meat suit of yours!” summons 14 Skeletons.
Attacks
Act
Act I
Location
Forgotten Cemetery, central Farbane
Spells & Vampire Powers
Structures
|
35 |
153,391,000 |
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35 Level
|
Polora the Feywalker |
A powerful psychopomp that taps into mysterious spiritual sources. Polora is one of the only known mortal links to fairy kind and driven to the brink of sanity by her intimate connection to nature. Her dream-like home is alive with unique, enchanted plant life.
Trivia
Attacks
When fighting Polora, positioning is key. All her attacks, as well as her spirit’s attacks, can collide with all targets. If they hit the player, they deal damage. Otherwise, they heal Polora or the spirit hit.
Act
Act I
Location
Spells & Vampire Powers
Recipes
Structures
Flooring
|
35 |
-484,557,000 |
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37 Level
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Quincey the Bandit King |
The ‘King’ of the bandits, once heralded as a hero of the common people in Dunley. His lack of proper reverence for the Church of Luminance saw him driven into Farbane, where his prowess in battle earned the respect of the banditry and, eventually, a place as their champion and king. He may have been a good man, once.
Description
In battle, Quincey uses a variety of attacks including Double Swipe, Shock Wave, and Merciless Charge. He can also create a reflective
Trivia
Prior to the Gloomrot update, Quincey rewarded players with
Attacks
Act
Act I
Location
Spells & Vampire Powers
Recipes
Structures
|
37 |
-1,659,820,000 |
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20 Level
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Rufus the Foreman |
A lieutenant of the bandit forces charged with looking over the logging camp. Just because he’s an expert woodworker doesn’t mean he doesn’t know his way around a crossbow, though. He didn’t rise up in the bandit ranks for nothing.
Description
Defeating Rufus rewards players with a Tier 1 Spell Point and the spell
Attacks
Notes:
Act
Act I
Location
Spells & Vampire Powers
Recipes
Structures
|
20 |
2,122,230,000 |
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86 Level
|
Talzur the Winged Horror |
A creature that was once one of Dracula’s favourite pets. The monster mourned the death of its master in a blood-soaked vigil, enduring the toxic, bloody rains that followed Dracula’s death for seven days and seven nights. This is the mangled monstrosity that emerged.
Description
The fight with Talzur is challenging due to its numerous projectile attacks, burning ground effects, and strong melee attacks. It features two unique debuffs: a damage-over-time effect from chaos attacks and a slowing effect from frost attacks. Key attacks include
Attacks
Act
Act IV
Location
Recipes
Blueprints
Reward Items
|
86 |
393,555,000 |
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44 Level
|
Tristan the Vampire Hunter |
A cold-blooded killer, and the scion of a long line of vampire hunters. Few are as prepared to face the rising tide of vampire threat as Tristan, and his drive to exterminate the last of the unholy threat is second to none.
Description
Tristan’s attacks include a combination of fire and ice-based moves. His Flaming Strike ignites his sword, burning targets on contact, while his Icy Swing sweeps in a wide arc inflicting cold. He often uses these attacks consecutively. Tristan also employs a Lunge attack that stuns players, a Flaming Crossbow for ranged damage, and a Fire Bomb attack when at half health, which leaves flaming spots upon explosion. Players need to manage these attacks strategically to defeat him and claim the valuable rewards he offers, including possible loot like
Attacks
Tristan will use the following two attacks consecutively:
Additional Attacks (at half health):
Act
Act II
Location
Farbane
Spells & Vampire Powers
Recipes
Reward Items
|
44 |
1,449,630,000 |
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