H’aanit is a huntress from the deep forest village of S’warkii, where she protects the village in place of her master, who has been sent on a journey to defeat a foul beast. She is a great hunter, much like her master, but the opposite of him otherwise, as he lives life frivolously. Able to keep her cool in any situation, she is very pragmatic, most likely from accruing a lot of experience in her profession.
H’aanit’s Path Action is called Provoke, which allows her to basically duel NPCs out in the world. It will be a one-on-one battle, but she will only be allowed to use the animals she captured as weapons, although she does have use of items as well. Provoke is considered a rogue action, as you will lose reputation with a town if you fail to win the duel.
Capture is H’aanit’s talent and allows her to capture creatures to summon in battles on her side. The downside to this is that the captured creature can only use a single move when summoned (you always see this when attempting to capture it) and they only have so many charges. Once you use up all of the charges, then the monster will “return to where it came.” Despite what you may think, you can capture the same creature multiple times. Outside of Linde, who you will always have, you can only carry six additional creatures with you at once.