Part 6
Smoke Powers
As the category suggests, all of these abilities revolve around Delsin’s melee attack, which is assigned to Square. These abilities will change to adjust to Delsin’s current power, so they will differ whether he has Smoke or Neon.
Regular Melee¶
| Name | Description | Requirement |
|---|---|---|
| Karmic Healing | Subduing surrendering or coughing enemies (Triangle) will restore some health. | Good Karma Lv. 3, 5 Shards |
| Execute | Press Square to brutally kill a surrendering or coughing enemy, earning Evil Karma. | Evil Karma Lv. 1 |
| Enemy Drain | Executing a surrendering or coughing enemy will restore some energy. | Evil Karma Lv. 4, 4 Shards, **Execute** |
Dash Strike¶
| Name | Description | Requirements |
|---|---|---|
| Dash Strike | Dash (Circle) toward an enemy, then quickly Melee (Square) for a sweeping attack. | Story |
| Dash Slam | Dash toward an enemy, then quickly Melee for a lethal takedown. | Evil Karma Lv. 2, 4 Shards, **Dash Strike** |
| Dash Subdue | Dash towards a surrendering or coughing enemy, then quickly press Triangle to Subdue them, earning Good Karma. | Good Karma Lv. 2, 4 Shards, **Dash Strike** |
Comet Drop¶
| Name | Description | Requirement |
|---|---|---|
| Comet Drop | Press Square while airborne to slam into the ground. The higher the drop, the larger the shockwave. | Story |
| Obliterating Drop | Land directly on an enemy with Comet Drop to instantly obliterate them, earning Evil Karma. | Evil Karma Lv. 1, 4 Shards, **Comet Drop** |
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Jarrod started writing walkthroughs for games in 2002, and has been playing games since he was three years old, on the original NES. He is a huge fan of JRPGs and platformers, with Chrono Trigger being… More about Jarrod Garripoli
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