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inFAMOUS Second Son

Heavens Hellfire

By
Jarrod Garripoli

At the beginning of this mission, you’ll be able to walk around in the basement of the Conduit, whose base Delsin managed to find. Walk around the basement and you’ll be transported into another area, complete with lava and floating platforms!

Boss: He Who Dwells

You will see a big angel called He Who Dwells, and it’s up to you to defeat it. The battle takes part in three phases, and your best weapons to use are the Cinder Missiles and Phosphor Beams. There will be sources for both powers throughout the fight on choice platforms, as well as beams that propel you into the air like vents.

The boss has two main attacks through the entire fight, one of which includes firing a laser similar to the angels from before. The other attack is a large blast that will explode when it hits you or anything else; this will increase to multiple ones in the second and third phase. Once you have caused enough damage, you will be back in the basement, so walk around until you get transported again.

This is He Who Dwells, a gigantic creature, and on the right is his big laser beam attack.

For the first phase, just move from platform to platform and shoot either of the two main shots to damage him. It is the second phase and beyond that things get tricky. Once you cause enough damage, the boss will be invulnerable and the platforms will start to fall into the lava (which does hurt you), so you need to find the new stable platforms.

Once you get to the third phase, there will be angels that will create a barrier around the boss, so you need to shoot them to make them disappear (one shot should be enough). After the battle, you get the choice to either corrupt Eugene (Evil Karma) or redeem Eugene (Good Karma). When you’ve made your choice, the mission is over.

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Guide Information

  • Publisher
    Sony Computer Entertainment
  • Platforms,
    PS4
  • Genre
    Action Adventure
  • Guide Release
    30 August 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Jarrod Garripoli

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It’s been seven years since the Cole McGrath episodes and the world has clearly changed. Anyone showing signs of being a so-called “bio-terrorist” is immediately handed over to the Department of Unified Protection (DUP) – a government agency created to ensure there is never a repeat of the catastrophic events of Empire City and New Marais. So Delsin, who has never been particularly respectful of authority, finds himself caught in the DUP dragnet, and decides he’s not going to go quietly.

  • All missions, including Good and Evil Karma.
  • DLC missions, including the enigmatic Paper Trail.
  • Collectibles, including images for the hard to find ones.
  • Trophy guide detailing how to get the elusive Platinum Trophy.

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