Follow the Witch of the Woods
The Witch appears to deliver the news that you need a light only found in another realm. committed to your cause, take the Witch up on her advice and follow her.
Follow the Witch back down the mountain and over to Sindri’s lift, the Witch will remove the vines allowing you to board and ride the lift down to the foot of the mountain. Once at the bottom, follow the Witch back to the door leading into the cave and watch as she gives you a demonstration on how the blue crystals you’ve been seeing works.
You won’t have to worry about the Scorn Poles as you head back through the caves, the Witch will disable them with her magic allowing you to reach the door leading back to the bridge hassle free. Cross the bridge, listening to the Witch’s tales of Midgard and the realms around you and take the stairs down toward the dock and take a right. The Witch will activate the Light Crystal for you, creating a bridge across.
Realign the Bridge
Once across, follow the path to the nearby axel and interact with it. Rapidly press the button or key to move it back onto the track and then move it along the tracks to move the entire bridge along the Lake of Nine, reaching the next Tower. With the bridge in place, resume following the Witch.
Follow the Witch to the Realm Travel Room
Head back across the light bridge and up the stairs to reunite with the Witch before heading through the doors to Brok’s Shop. She’ll activate another Light Crystal before passing over the bowstring, depleted of magic, to Atreus’ bow. Head over the light bridge and open the doors to reach the Realm Travel Room.
Travel to Alfheim
The room shrouded in darkness, you’ll need to acquire the light of Alfheim found in that realm to fully power the Bifröst. For now, follow the Witch along the roots of the World Tree to the platform in the center and reawaken the Temple.
The Witch will tell you all about the great World Tree, Yggdrasil and how the 9 realms all relate. This is where you’ll need to go to travel to any of the other realms however not all of them are available initially. When control resumes, move the bridge along to Alfheim and the Witch will pass on the Rune to unlock travel, press the button or key to lock in your destination.
With the travel complete, open the doors in front of you to find yourself back in Brok’s Shop before opening the next set of doors to finally arrive at your destination, Alfheim.