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Guide Name: Tales of Graces F
Author: Stephanie Barnes
First Published: 19-03-2013 / 00:00 GMT
Version: 1.3 (????) 17-08-2018 / 14:55 GMT

Tales of Graces F Strategy Guide

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Riot Peak Trials

Riot Peak Trials

Master Class

Floor Cost Primary Reward Secondary Reward
1 1,000 Battle Scabbard Collar Frills
6 1,000 Eleth Bottle G Arcane Bottle
11 1,000 All-Divide Gear Puzzle
16 1,000 Chivalrous Night Eleth Bottle C
21 1,000 Mastery Tonic G Expensive Desk
26 1,000 Jet Black Bodysuit Mastery Tonic C
31 1,000 Conqueror's Badge Mastery Tonic G

Until you beat Amber and Reala in the the Zhonecage and turn in the Warrior’s Roost’s Inn Requests for the Lost Anklet and Hero Staff, you will only fight Veigue alone.

Once you beat the group once, you’ll have to fight them solo from then on.

Boss: Veigue

You should have no issue with Veigue, as a group, but solo Veigue can be quite a handful. First thing you need to do is learn Veigue’s limited attack arsenal, so you can anticipate when to side-step.

The safest strategy is to play as Asbel and guard to charge him up to a Red Aura, allowing you to break through the enemy’s guard and prevent it him evading, and then use Infernal Torrent. This will hit Veigue’s Burn weakness and allow you to maximize your damage while deflecting Veigue’s attacks.

Boss: Veigue, Reala, and Amber

This group isn’t actually as hard as you’d expect, as each is dumbed down a bit compared to when you took them on alone.

Since you have already fought against each of these characters individually you should have a fairly good understanding of their moves and how to handle them. I suggest taking out Amber of Reala first, as they are the most dangerous due to their combos and Mystic Artes, leaving Veigue for last. The reason for this is that Veigue can really only be dangerous to a single individual while the girls can damage everyone quickly or through their Mystic Artes.

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For beating the group you’ll gain the skit The Party Spokesman at the receptionist and Asbel’s Ultimate Warrior title.