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Not so much a ‘proper’ Chamber, more of a series of small puzzles as you navigate more of the outside of the science centre.

Look for the ‘thank you’ sign in the first corridor you enter, fire a portal on the wall up above (where the walkway is), then hang a right at the corner and place the next portal on the wall to your right (by the chairs).

Go through the force field to your right and then look to your left of the walkway for a shoot-able section of wall. Position a portal here and now turn to your left and look up for the word ‘GAMMA’ painted in white on a wall. Get your next portal up here, step on through, past the force field and onto the next series of puzzles.

There’s a control room located on the opposite side of the room, so make your way down here, hit all three switches and then go back to the entrance of this room.

You’ll now get introduced briefly to a new gel, the white Conversion Gel allows you to create a portal on a regular surface (once it’s sufficiently coated). Once there’s enough gel on the ceiling above the walkway, get a portal up there and then use another one to fall down onto the walkway.

Jump off the walkway onto the blue gel below, this’ll bounce you up to the ledge opposite. You’re now on the upper level of the room and it’ll be coated in loads of orange propulsion gel. Watch out for the compressors and time your dash past them so they’re rising as you pass under them.

At the end of the room, open the door to your right, look for the slanted portion of wall outside on your right and then place an exit portal here. Go back inside, and zoom down the corridor towards the wall at the other end.

Make sure that the bottom of the portal is as close to the ground as possible (to ensure you run through it without stopping). Once the compressors are rising again, make a dash for it, jump just as you pass through the portal and you’ll fly across the gap and onto the rickety walkway in the distance.

Walk through the test subject waiting area and when you drop down a level, go into the right-hand room and press the red switch on the wall. Head back out and around, step outside and follow the walkway to the elevator and the end of this particular challenge.

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Guide Information
  • Publisher
    Valve Corporation
  • Platforms,
    PC, PS3, XB 360
  • Genre
    Platformer
  • Guide Release
    30 June 2011
  • Last Updated
    7 December 2020
  • Guide Author

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Welcome back to Aperture Science, a world where your Companion Cube isn’t you’re only company. Take control of Chell once again in Valve’s sequel which takes you on an humorous and puzzling adventure and in our detail-packed guide we’ll show you:

  • How to solve every test chamber first time.
  • Conquer every co-op chamber with a friend.
  • Loads of High Definition screenshots and videos showing you the solutions to every single chamber.
  • High Definition strategy videos for every achievement in the game.
  • Uncover all of the hidden secrets and Easter eggs.

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