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Portal 2
Strategy Guide

First Published: 30-06-2011 / 00:00 GMT
Last Updated: 10-09-2020 / 02:15 GMT
Version: 1.0 (????) 24-09-2020 / 21:04 GMT

Player 1: This Test Chamber is a relatively short one that introduces you to the new aspect of reversing the direction/flow of an excursion funnel. So to begin with, get a portal up on the square wall panel that’s located up and to your left of the entrance (where the funnel hits).  Now move forwards a bit and get your second portal on the square wall tiles to your right. This in turn will create a path across the bottomless pit. Now stand on the Arial Faith Plate to propel yourself into the funnel. Once you reach the other side, pick up the Companion Cube hiding away in the corner.

Player 1: This Test Chamber is a relatively short one that introduces you to the new aspect of reversing the direction/flow of an excursion funnel. So to begin with, get a portal up on the square wall panel that’s located up and to your left of the entrance (where the funnel hits). Now move forwards a bit and get your second portal on the square wall tiles to your right. This in turn will create a path across the bottomless pit. Now stand on the Arial Faith Plate to propel yourself into the funnel. Once you reach the other side, pick up the Companion Cube hiding away in the corner.

Player 2: Once player 1 has picked up the Cube, stand on the large red switch found on the floor and you’ll both notice the colour of the funnel change to orange (this signifies that the flow of the funnel has been reversed).  Player 1: Jump back inside the excursion funnel (with the a firm grip still on the Cube) and simply enjoy the ride as you make your way through the portals and towards the start of the excursion funnel itself.

Player 2: Once player 1 has picked up the Cube, stand on the large red switch found on the floor and you’ll both notice the colour of the funnel change to orange (this signifies that the flow of the funnel has been reversed). Player 1: Jump back inside the excursion funnel (with the a firm grip still on the Cube) and simply enjoy the ride as you make your way through the portals and towards the start of the excursion funnel itself.

Player 2: As soon as player 1 reaches the excursion funnel device, stand off the switch and look up and directly behind you - to your right - for a square wall panel. You want the exit portal to go here as this will direct player 1 towards the square wall panel.

Player 2: As soon as player 1 reaches the excursion funnel device, stand off the switch and look up and directly behind you - to your right - for a square wall panel. You want the exit portal to go here as this will direct player 1 towards the square wall panel.

Player 1: As you approach the barrier with the square hole (big enough only for the Cube), let go of the Companion Cube and simply step out of the funnel to the ground below. The Cube will automatically find its way to the square-switch, in turn opening up the exit for both of you.

Player 1: As you approach the barrier with the square hole (big enough only for the Cube), let go of the Companion Cube and simply step out of the funnel to the ground below. The Cube will automatically find its way to the square-switch, in turn opening up the exit for both of you.

Guide Information

  • Publisher
    Valve Corporation
  • Platforms
    PC, PS3, 360
  • Genre
    Platformer
  • Guide Release
    30 June 2011
  • Last Updated
    10 September 2020
  • Guide Author

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Welcome back to Aperture Science, a world where your Companion Cube isn't you're only company. Take control of Chell once again in Valve's sequel which takes you on an humorous and puzzling adventure and in our detail-packed guide we'll show you:

  • How to solve every test chamber first time.
  • Conquer every co-op chamber with a friend.
  • Loads of High Definition screenshots and videos showing you the solutions to every single chamber.
  • High Definition strategy videos for every achievement in the game.
  • Uncover all of the hidden secrets and Easter eggs.

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