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Fallout 4
Strategy Guide

Author(s): Nathan Garvin, Greg Wright
Editor(s): Claire Farnworth
First Published: 16-12-2015 / 00:00 GMT
Last Updated: 10-09-2020 / 02:28 GMT
Version: 1.0 (????) 19-09-2020 / 09:27 GMT

Your residents will expect a certain level of comfort and security from the settlement which will be affected by a few different parameters. Happy settlers are more productive and spending time to improve ratings will yield significant rewards over time. The status of a settlement depends on a combination of the following factors:

People - The number of people in a settlement.

Food - How much food the settlement is producing.

Water - How much water the settlement is producing.

Power - How much power the settlement is producing.

Defense - The defensive strength of a settlement.

Beds - The number of beds in a settlement.

Happiness - The overall happiness of a settlement’s residents.

PipBoy Workshop Management - The PipBoy has a handy feature where you can check on all the settlements under your control using the Workshop tab. Should any rating fall below the required standard, an alert will appear near any settlement with the substandard rating. Select a settlement to check on which ratings have fallen below the threshold.

The number of people in a settlement goes hand in hand with how many beds and how much food and water your settlement will need. People are a valuable commodity though because many workshop items can only be used when a worker is assigned to an object. If a worker is not assigned a particular task, they will automatically generate salvage, providing a steady stream of building materials to the settlement. Use the Workshop to issue commands to a settler. They can be assigned to beds, salvage posts, watchtowers, stores and much more.

Though settlers will be drawn to more established settlements, populations will still increase slowly without building a radio beacon. Use a beacon to increase the number of people at key locations but also be on the lookout for characters you encounter on your travels, some of whom you can recruit to your settlements.

Radio Beacons can be built from the Power sub-menu in the Workshop. They require Power to use but will then slowly increase your population until capacity is reached.

Radio Beacons can be built from the Power sub-menu in the Workshop. They require Power to use but will then slowly increase your population until capacity is reached.

Charisma - Your Charisma rank determines the maximum population for a settlement. One Workshop can accommodate 10 settlers plus one additional resident per Charisma rank. There will be no new settlers once this maximum has been reached.

Interacting with settlers is a good way of acquiring quests, items or just listening to their concerns which may give you hints about what a settlement needs to improve on. Trading good equipment with settlers will allow them to be much more effective in combat, though it has no impact on a settlement’s Defense rating. Settlers can also sometimes commandeer items that are left out in the open, even unused Power Armor should you leave it lying around with its Fusion Core intact. You can reclaim these items easily enough once you identify the person but simply storing valuables in containers and removing Fusion Cores will prevent them from making off with your property.

Once you have invested in the Local Leader perk, you can then assign a settler to a supply line. Two settlements connected by a supply line can share food, water, and any building materials stored in their Workshops. The settlers you assign will move back and forth between the settlements on the supply line, collecting provisions along the way. To cancel a supply line, just assign the worker to a different task.

Not every person in a settlement can be assigned to work or relocated. The available options depend on the person but as a general rule, key figures like settlement leaders or companions tend to be less flexible. These people will still count towards a settlement’s population however.

You can assign new workers to different supply lines at any time. In the PipBoy HUD you can then check on established supply lines at any time.

You can assign new workers to different supply lines at any time. In the PipBoy HUD you can then check on established supply lines at any time.

Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    PC, PS4, XB1
  • Genre
    Role-playing
  • Guide Release
    16 December 2015
  • Last Updated
    10 September 2020
  • Guide Author
    Nathan Garvin, Greg Wright

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It's just another day. Having just been accepted into Vault 111, you spend the morning with your family going about your daily routine. That is until alarms blare out, signalling a nuclear attack. You and your family sprint towards the Vault along with everyone else in the neighborhood just as a bomb explodes nearby. After surviving the blast, you are lowered into the Vault and enter cryosleep. Two hundred years pass and you awake to a world ravaged by nuclear war. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland.

Our guide will be a complete companion while you journey through the wilds of Fallout 4. You can find a plethora of information including the following:

  • A start to finish walkthrough with every area in between covered.
  • Combat details, SPECIAL explanation and general gameplay information.
  • VATS And You!: Getting to know your PIPBOY.
  • All faction quests explained including the consequences of favoring one over the others.
  • Information on Settlements and items for construction.
  • Bobblehead locations, collectibles and full Trophy/Achievement guide.
  • Settlement Guide complete with how to set up and manage settlements, what perks are beneficial etc.
  • Companion chapter detailing each companion character, where to acquire them and the pros/cons of each.
  • A detailed Character Creation guide fully examining the best builds and what each perk does.
  • Automatron and Wasteland Workshop DLC information provided, including a full walkthrough for Automatron.
  • A complete walkthrough of the "Far Harbor" DLC complete with information on every side quest.

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