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Fallout 4

Abernathy Farm

By
Nathan Garvin

Walkthrough for the Abernathy Farm area in Fallout 4.

Abernathy Farm is located south and slightly east of Sanctuary, south and slightly west from the Red Rocket Truck Stop. It should be very hard to miss, considering you can see the icon for it from the aforementioned Red Rocket Truck Stop.

(1 of 2) Abernathy Farm.

Abernathy Farm. (left), The location of Abernathy Farm on the map. (right)

Abernathy Farm is home to the Abernathy family, including Blake, Connie and Lucy. Lucy will pay you for any Melons you harvest (a patch of them can be found west of the farmhouse), but the Caps are fairly trivial (three per Melon if you don’t pass a persuasion check, five if you do). Connie will barter with you, although her wares are fairly unimpressive save for several meager shipments of various crafting supplies (cloth, concrete, fertilizer, leather and wood).

Blake Abernathy, on the other hand, will ask you to recover a locket stolen by some Raiders if you pester him enough. This starts the quest Returning the Favor, and Blake will tell you to seek out these murdering thieves at USAF Satellite Station Olivia, a short distance to the northeast.

Talk to Blake Abernathy to start the quest “Returning the Favor”.

Until you complete this quest, Abernathy Farms is of limited interest. Pretty much everything in the farmhouse is owned and will be considered stealing if you take it, although you can freely harvest any crops that happen to be growing outside. Once you complete Returning the Favor by recovering the Locket for Blake, you’ll have earned the Abernathy’s trust, and Abernathy Farm will become a new settlement for you to control.

Abernathy Farm as a Settlement

As a settlement, Abernathy Farm has a good bit going for it. It’s got a huge, rectangular build area, most of which is dirt you can build or plants crops on. The preexisting farmhouse, built into the foundation of the large electrical tower, can largely not be altered, nor can the electrical tower itself. You can remove some of the household goods within the house and build within it, but it’s largely too cluttered for any signficant development. There are also two established fields of crops - a Tato field in front of the farmhouse and a Melon patch behind it, as well as a Brahmin pen adjacent to the Tato plot. You can edit these freely if, perchance, you’d rather build on the flat ground there.

While there are some set structures you can’t change, the sheer size of the settlement’s build area makes it a non-issue. Unfortunately past the Tato plot the land slopes down, forcing you to lay down foundations if you want to build large, level structures in that direction. Ultimately this is a minor issue that just requires a bit of pre-planning and some concrete, which you might not normally need - Abernathy Farm remains an excellent settlement to develop and a prime candidate for a large, all-in-one structure almost anywhere you care to build it. The only significant downside (aside from the pre-planted Tato crops being buggy) is that there is no standing water, so you won’t be able to use Water Purifiers.

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Guide Information

  • Publisher
    Bethesda Softworks
  • Platforms
    PC, PS4, XB One
  • Genre
    RPG
  • Guide Release
    16 December 2015
  • Last Updated
    23 January 2022
    Version History
  • Guide Author
    Nathan Garvin, Greg Wright

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It’s just another day. Having just been accepted into Vault 111, you spend the morning with your family going about your daily routine. That is until alarms blare out, signalling a nuclear attack. You and your family sprint towards the Vault along with everyone else in the neighborhood just as a bomb explodes nearby. After surviving the blast, you are lowered into the Vault and enter cryosleep. Two hundred years pass and you awake to a world ravaged by nuclear war. You are the Sole Survivor and what awaits you is a mystery as you set out to conquer the Wasteland.

Our guide will be a complete companion while you journey through the wilds of Fallout 4. You can find a plethora of information including the following:

  • A start to finish walkthrough with every area in between covered.
  • Combat details, SPECIAL explanation and general gameplay information.
  • VATS And You!: Getting to know your PIPBOY.
  • All faction quests explained including the consequences of favoring one over the others.
  • Information on Settlements and items for construction.
  • Bobblehead locations, collectibles and full Trophy/Achievement guide.
  • Settlement Guide complete with how to set up and manage settlements, what perks are beneficial etc.
  • Companion chapter detailing each companion character, where to acquire them and the pros/cons of each.
  • A detailed Character Creation guide fully examining the best builds and what each perk does.
  • Automatron and Wasteland Workshop DLC information provided, including a full walkthrough for Automatron.
  • A complete walkthrough of the “Far Harbor” DLC complete with information on every side quest.

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