**Collectibles** #
Voxophones 1
Kinetoscopes 0
Telescopes 0
Infusion Upgrades 1
Equippable Gear 0

The Hall of Heroes

Once inside, go past the statue in the centre of the first room and continue down the hallway until you reach a crossroads. To the right you’ll find a Veni! Vidi! Vigor! vending machine and to the left a Minuteman’s Armory vending machine. Neither of which has any new upgrades as yet.

Enter the door to the right of the Minuteman’s Armory machine and you’ll find a Voxophone [1/1] on the table to the left, at the far end of the room, under the desk you can also grab a lock pick.

Enter the room in the left hand hallway (left) to find a Voxophone (right).

Loot the rest of the room and return outside.

You’ll find a pair of a new brand of enemy waiting for you – Slate’s veterans.

**New Enemy: Slates Veterans**
Slate’s veterans are found throughout the Hall of Heroes and like the Founder Soldiers are more advanced variant of the standard fodder enemies in the game. They are a little harder to kill as they are more resistant to damage. They are also equipped with more advanced weapons including machine guns, carbines and shotguns. As with the previous enemy types, aim for the head and stay in cover to deal with these guys in a time-effective manner.

Once the pair of them are dead, head through the doorway on the left at the crossroad. In the next room you’ll find a giant statue in the centre and no way out… Yet.

After a short conversation with a voice over a loud speaker, the door to the right of the statue will open and a group of 4-5 veterans will emerge. Kill them, using the statue as cover if you require it. Once they are dead, the door at the far end of the room will open. Ignore this for now and proceed into the room from which the enemies came.

Go to the back, right hand corner of the room to find an Infusion Upgrade [1/1] on the table here.

After the ambush, enter the room the enemies emerged from (left) to find a Infusion Upgrade inside (right).

Look to the left to find a statue propped up against some crates. Beneath its foot you will see a lock pick. Loot the remainder of the area and return to the previous room. Head through the door at the back of the large statue room.

Guide Information

  • Publisher
    2K Games
  • Platforms
    PC, PS3, PS4, 360, XB1
  • Genre
  • Guide Release
    28 April 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Paul Williams

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Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker De-Witt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.

Inside this guide you will find:

  • The location of every Voxophone, Kinetoscope and Telescope; Learn all of Columbia's secrets.
  • The location of every Infusion Upgrade and piece of extra Gear - Be the best Booker you can be.
  • Detailed information on every type of enemy and advice on how to defeat them.
  • Information on how to beat the game at 1999 difficulty.
  • Enjoy the journey of Bioshock Infinite, finding everything along the way.

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