**Type** **#**
Voxophones 0
Kinetoscopes 0
Telescopes 0
Infusion Upgrades 1
Equippable Gear 0

Fort Franklin Pier

After exiting the office, if you feel like grabbing a sniper rifle, you can pick one up from

a crate on the barge at the end of the gangplank directly in front of you. If not, loot the area and follow the boardwalk to the left. Climb the stairs at the far end and enter the building at the top.

Turn left to find yourself at an opening overlooking an open area below and a building opposite that appears to be a police station. There is a sky-line here as well if you wish to use it. From the vantage point we have, kill the soldiers in the courtyard below, there are 6 of them initially and one or two of them will use the sky-lines to come up and try to melee you. After they have been dealt with, a barge will appear to the right with a rocketeer and an auto-turret aboard; it will also drop off another 5-6 soldiers.

Once the area is clear, enter the lower level of the police station. Look in the cell on the left hand side and you should be able to grab an Infusion Upgrade [1/1] from between the bars.

During the fight outside the police station (left), enter the ground floor of the building to find an Infusion Upgrade (right).

Exit the building and use the sky-line to reach the upper level of the police station. Ignore the big red door for now and enter the opening opposite. There is a Veni! Vidi! Vigor! vending machine (no new upgrades yet) and a Dollar Bill vending machine on the left hand wall that you can use if you wish to do so.

When ready, return to the big red door and interact with it for a scene. Take the sky-line that has now appeared and ride it until it ends. Drop down and walk towards Elizabeth for another scene.

Guide Information

  • Publisher
    2K Games
  • Platforms
    PC, PS3, PS4, 360, XB1
  • Genre
  • Guide Release
    28 April 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Paul Williams

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Indebted to the wrong people, with his life on the line, veteran of the U.S. Cavalry and now hired gun, Booker De-Witt has only one opportunity to wipe his slate clean. He must rescue Elizabeth, a mysterious girl imprisoned since childhood and locked up in the flying city of Columbia. Forced to trust one another, Booker and Elizabeth form a powerful bond during their daring escape. Together, they learn to harness an expanding arsenal of weapons and abilities, as they fight on zeppelins in the clouds, along high-speed Sky-Lines, and down in the streets of Columbia, all while surviving the threats of the air-city and uncovering its dark secret.

Inside this guide you will find:

  • The location of every Voxophone, Kinetoscope and Telescope; Learn all of Columbia's secrets.
  • The location of every Infusion Upgrade and piece of extra Gear - Be the best Booker you can be.
  • Detailed information on every type of enemy and advice on how to defeat them.
  • Information on how to beat the game at 1999 difficulty.
  • Enjoy the journey of Bioshock Infinite, finding everything along the way.

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