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Dragon Age II
Strategy Guide

Author(s): Greg Boccia
Editor(s): Greg Boccia, Claire Farnworth
First Published: 24-07-2014 / 00:00 GMT
Last Updated: 01-11-2019 / 16:07 GMT
Version: 1.0 (????) 07-12-2019 / 06:29 GMT

Dragon Age II Guide

1 month ago · Guide Information

Prologue

Lothering

Items Enemies
Hunter's Skinning Knife Emissary Apprentice
Light Helmet Hurlock
Weathered Bow Hurlock Bolter
Hurlock Grunt
Ogre
Codex Entries Available Side-Quests
C: Hurlock The Destruction of Lothering
C: Ogre
P: The City of Kirkwall
P: The Kokari Wilds
L: An Honest Answer Regarding Apostates
L: Darkspawn

Once you regain control of Hawke outside of Lothering head down the path until a band of Hurlocks attack the party. They are easily dispatched and Hawke should gain a level. Search the nearby dead refugees for a few items then continue up the path. After the cutscene defeat the Darkspawn and then aid the other two people down the way. Speak with Aveline and Wesley about what’s happening then agree to head south to the Wilds.

Continue your path to another dead refugee and a mass of Darkspawn will join the fray. Further up the path is another dead refugee and more Darkspawn that await your arrival. Be sure to take out the Hurlock Bolters first in this battle then check the rubble before continuing the path. Around the corner lie another dead refugee with various potions. Just past this unfortunate soldier is an open area where Darkspawn ambush the group. A new enemy, the Emissary Apprentice, appears amidst the group – take this foe out first.

There will be plenty of enemies in your way, so use this time to learn the controls and the various character abilities.

After the battle go south at the split to find two dead refugees and a chest - simple . Read the note, The Kokari Wilds , nearby the refugee for a codex update then continue down the other path at the split. Be sure to save as you enter a battle against an Ogre. For this fight you are going to need to micro-manage your Mage and Warrior. The Mage needs to stay at range and focus on the Ogre until Darkspawn become too numerous, then simply use an Area of Effect (AoE) skill such as Fireball. A Rogue should focus on blinding the group of Darkspawn and also deal damage to the Ogre until it is dead.

Once the battle ends a cutscene occurs and you are thrust into combat once again. Almost immediately another scene takes over where you will meet Flemeth. When the cutscenes finish you regain control of Hawke at the Gallow’s Courtyard in Kirkwall.

After fighting off another ogre, talk with Flemeth to head to Kirkwall.

Guide Information

  • Publisher
    Electronic Arts
  • Platforms
    PC, PS3, 360
  • Genre
    Action Role-playing
  • Guide Release
    24 July 2014
  • Last Updated
    1 November 2019
  • Guide Author
    Greg Boccia

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