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Nightingale

All Charm Locations - Nightingale

By
Ben Chard

When taking on the toughest challenges in Nightingale, you’ll want to ensure you have Infusions and Charms on your equipment, the bonuses they grant make a large difference in not only combat but also exploration. Although you’ll start with a few Charm recipes, you can seek out many more across the realms and this page will tell you where to find them.

You can purchase all of the Charm recipes from the Essence Traders in Nightingale.

Charm Essence Trader Locations

When it comes to crafting Charms, you’ll find all of the recipes at the various Essence Traders across the realms. As you access a new realm, you should make it a habit to search for these Traders and purchase any new recipes that they have. The table below will tell you where you can find every Charm recipe and what they do in Nightingale.

Charm Description Trader Location Essence Cost
Charm of Force Greatly boosts the power of the wearer’s shove after blocking an attack. Desert Antiquarian T1 x10
Charm of Rage Greatly increases the wearer’s melee damage when they are close to death. Desert Antiquarian T1 x10
Charm of Bounty Grants the wearer a chance to increase material amount harvested from any plant. Forest Antiquarian T1 x10
Charm of Endless Fishing Prevents the wearer from growing hungry or tired while they fish. Forest Antiquarian T1 x10
Charm of Magick Bait Grants the wearer an increased chance to retrieve Essence while fishing. Swamp Antiquarian T1 x10
Charm of Morale Grants a damage boost to the wearer when they next emote. Swamp Antiquarian T1 x10
Charm of Essence After slaying several creatures, this charm will manifest an Essence. Desert Astrolabe T1 x10
Charm of the Fencer Grants movement speed to the wearer when they hit a creature’s weakpoint. Desert Astrolabe T1 x10
Charm of the Sniper Prevents the wearer’s ranged damage from decreasing with distance to their target. Forest Astrolabe T1 x10
Charm of Fervour Increases the wearer’s rate of stamina regeneration after slaying a creature. Swamp Astrolabe T1 x10
Charm of the Spellsword Increases the damage of the wearer’s next hit after using any enchantment. Swamp Astrolabe T1 x10
Charm of Venom Grants the wearer increased damage while poisoned. Swamp Provisioner T1 x15
Charm of Fatigue Increases the wearer’s melee damage when in need of a rest. Swamp Provisioner T1 x15
Charm of the Bruiser Increases the wearer’s damage based on their momentum towards their target. Desert Provisioner T1 x15
Charm of the Leader Grants increased damage and health to the wearer’s survivors. Desert Provisioner T1 x15
Charm of the Lumberjack Restores the wearer’s stamina each time they fell a tree. Forest Provisioner T1 x15
Charm of the Pugilist Increases the wearer’s unarmed attacks based on the quality of their gloves. Forest Provisioner T1 x15
Charm of the Arcane Increases the wearer’s movement speed after casting an enchantment. Desert Herbarium T2 x15
Charm of Patience Increases the wearer’s damage whenever they remain uninjured and avoid damaging an enemy for at least 5 seconds. Desert Herbarium T2 x15
Charm of the Wind Allows the wearer to glide more quickly while using an umbrella glider. Forest Herbarium T2 x15
Charm of Flanking Increases the wearer’s damage when they strike an enemy from behind. Swamp Herbarium T2 x15
Charm of Brutality Increases damage against enemies who are stunned or prone. Swamp Herbarium T2 x15
Charm of Thorns Reflects damage blocked by the wearer back to their attacker. Desert Gloom T2 x15
Charm of Ferocity Increases the wearer’s base damage, but makes critical hits impossible. Desert Gloom T2 x15
Charm of the Naiad Heals the wearer whenever they are in contact with water. Swamp Gloom T2 x15
Charm of the Assassin After landing three dagger strikes without taking damage, this Charm applies poison to the wearer’s victim. Swamp Gloom T2 x15
Charm of Mining Restores the wearer’s stamina after every ore node they break. Desert Hunt T2 x15
Charm of Defence Increases the wearer’s blocking efficiency, but decreases their movement speed. Desert Hunt T2 x15
Charm of Meditation Restores a small amount of the wearer’s health after every successful block. Forest Hunt T2 x15
Charm of Steadiness Increases the wearer’s damage after each successful ranged attack, but the increase is lost after any missed shot. Forest Hunt T2 x15
Charm of Blindside Causes the wearer to deal increased damage to creatures that aren’t yet in combat. Swamp Hunt T2 x15
Charm of the Terrifier Causes the wearer to regain health and frightens nearby creatures when landing a blow on an enemy’s weakpoint. Swamp Hunt T2 x15
Charm of Ammunition Grants the wearer a small chance to keep their ammunition after firing a ranged weapon. Ascended Forest Antiquarian T3 x100
Charm of the Arsenal Grants an immense boost to damage when the wearer damages one creature with three different weapon types. Ascended Desert Antiquarian T3 x100
Charm of the Herbivore Enhances the nutritional value of vegetation, but poisons the wearer should they consume meat. Ascended Swamp Antiquarian T3 x100
Charm of the Builder Increases the wearer’s movement speed after they complete a structure. Ascended Forest Astrolabe T3 x100
Charm of Destruction Refills a portion of the wearer’s health and stamina after destroying any structure. Ascended Desert Astrolabe T3 x100
Charm of Mercy Causes the wearer’s attacks to instantly slay any creature that has been gravely wounded. Ascended Swamp Astrolabe T3 x100
Charm of Resurrection Absorb the impact of a single fatal blow, keeping the wearer alive, but destroying their held item in the process. Ascended Desert Gloom T3 x100
Charm of Blood Increases the power of the wearer’s enchantments, but harms the wearer with each enchantment use. Ascended Swamp Gloom T3 x100
Charm of Called Shots Increases the wearer’s critical hit damage, but decreases the damage of their non-critical hits. Ascended Forest Herbarium T3 x100
Ascended Dietary Defense Reduces damage done to the wearer based on how fed they are. However, taking damage will make the wearer hungry. Ascended Desert Herbarium T3 x100
Charm of the Ghoul Increases the wearer’s speed in daylight, but prevents health regeneration. By night, the wearer’s health regeneration is increased. Ascended Swamp Herbarium T3 x100
Charm of the Unstoppable Reduces damage dealt to the wearer, increasing in strength the more creatures they slay in a short period. Ascended Forest Hunt T3 x100
Charm of Stealth Reduces the wearer’s damage by half, but greatly increases their stealth and grants movement speed when wounded. Ascended Forest Hunt T3 x100
Charm of the Mule Greatly increases the wearer’s carrying capacity. Ascended Desert Hunt T3 x100
Charm of the Luddite Causes the wearer’s makeshift weaponry to deal obscene damage, but causes them to break more rapidly in exchange. Ascended Desert Provisioner T3 x100
Charm of the Pickpocket Grants a chance for enemies to drop items when the wearer strikes them from behind. Ascended Swamp Provisioner T3 x100

There you have it, all 48 Charms that you can craft in Nightingale. If you’re looking to farm the necessary Essence to purchase the recipes, check out the pages below:

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Guide Information
  • Publisher
    Inflexion Games
  • Platforms,
    PC
  • Genre
    Adventure, RPG, Survival
  • Guide Release
    12 February 2024
  • Last Updated
    12 March 2024
  • Guide Author

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Nightingale is a PvE open-world survival crafting game with a few unique features for the genre. First among these is the Realm Card system, whereby players can discover and craft Major or Minor realm cards to influence aspects of procedurally generated worlds or character attributes respectively. You may find yourself in a more forgiving or hostile world depending on the Major cards you use, but the Minor cards can give you an edge against foes with boosts to damage, health, stamina, or other aspects of survival. The game is set in the Victorian era and has more than a little influence from Steampunk fiction, so if that’s anything like your thing, you’ll love this world!

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