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Persona Q: Shadow of the Labyrinth

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Battle System

By
Jarrod Garripoli

Persona Q uses a random encounter system, like many older RPGs and even the Etrian Odyssey games. During the exploration of dungeons, players will notice a little icon in the bottom right corner of the upper screen, which signals how close to fighting a random counter the player will be. At first, it starts out as blue and will turn green as you continue exploring, eventually becoming yellow and then red, which means that a battle will occur very soon.

The battle system is turn-based, similar to the Persona and Etrian Odyssey games, borrowing mechanics from both. There is an ambush system in place, where either you or the enemies can get a full turn before the other can perform any actions. At the beginning of any turn, you input the commands of that character, but the actions aren’t performed right away and are instead performed according to the AGI stat of them and the enemies.

Boost System

The One More System is a battle system that is a part of the Persona series of games, where characters would get extra actions by exploiting the weaknesses of foes. Persona Q uses a variation of that system, with it being called Boost. Instead of gaining an extra turn, whenever you hit a weakness or get a critical hit, you will enter Boost state. You will know a character’s in Boost by their portrait being golden in battle.

Hitting an enemy’s weakness will put you into Boost mode (left). If enough characters are in Boost mode, then you can initiate an All-Out Attack at the end of a round (right).

What Boost does is enables that character to go first on the next turn, ahead of everyone and everything else (with some exceptions). It also makes all of their skills cost 0 HP or SP, letting them basically take a free action. The catch is that if a character takes damage between attaining Boost status and their next turn, they will lose Boost. It also goes without saying that not getting another critical hit or hitting the same/another weakness will also result in losing Boost.

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Guide Information
  • Publisher
    Atlus
  • Platforms,
    3DS
  • Genre
    RPG
  • Guide Release
    2 August 2015
  • Last Updated
    7 December 2020
  • Guide Author
    Jarrod Garripoli

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With the eerie tolling of the Yasogami High School bells, 18 Persona-users find themselves trapped inside the labyrinth of a strange other-world. There, they meet Zen and Rei, an odd duo who have lost their memories. As the parties come together to seek an escape, a mysterious shadow creeps ever nearer. Persona Q combines the story and characters of Persona with the gameplay of Atlus’ dungeon-crawling role-playing series, Etrian Odyssey.

You will find a plethora of information in this guide, including:

  • A complete walkthrough of the game’s story.
  • Detailed maps for every single floor of every dungeon in the game.
  • How to complete all of Elizabeth’s Requests.
  • Lists for every item in the game.
  • Some tips on how to use the characters in your party.
  • The basics to understanding the complex Fusion system.

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