After the scene with Master Xehanort you will receive a prize, then head for the Land of Departure for a boss fight. Remove anything you have in terms of Dark based abilities. Equip a few healing spells and some long-range commands as well to help keep your distance.
|Command Style||Dark Impulse|
BOSS - Master Eraqus
Terra immediately initiates the Dark Impulse Command Style to start the battle and will continue to unleash it throughout the fight. Master Eraqus takes half damage from these attacks, however, they provide you speedy and stunning attacks that keep you on the offensive. When Eraqus uses some of his longer charged-up attacks, take the time to heal. You can block basically everything that you are attacked with so take advantage of it. Remember that you can’t use any D-Links during this fight so keep all your healing spells in the deck and keep on the offensive to win the fight.
|Power Up||Maximum HP Up|
|Item||Xehanort Report 8|
With the battle finished and the final stage set you are left with a lot of open endings to finish if you want to fully complete the game. At this time you may either move on to the next section and do everything aside from finish the game or move on to the final chapter.