Zinogre
Seregios
| Areas | Start | Roam | Rest |
|---|---|---|---|
| Artic Ridge | 8 | 1, 6, 7 | 3 |
| Marshlands | 9 | 3, 4, 6, 7, 9 | 2 |
| Frozen Seaway | 6 | 3, 4, 5, 9 | 6 |
Bind due to living primarily in caves, Khezu has a keen sense of smell which it uses to sense you. Not so sure if smell is precise enough in real life to allow Khezu to attack with perfect accuracy (Gigginox’s heat sensing technique is much more believable…), but we’ll just go with it because all of our science shenanigans won’t change the fact that Khezu is very good at aiming even without eyes.
Khezu also can change the length of its neck, and will use this to its advantage to chomp at you from afar without having to move a single inch. Khezu is really weak to Fire.
| Attack | Explanation |
|---|---|
| Forward Chomp | Comes in two flavors. Khezu will extend its neck a little to bite what’s right in front of it. Or, it’ll extend its neck out really far in a loop-ish pattern, allowing it to catch you even if you’re slightly to the side. Looks really disconcerting. |
| Side Chomp | Basic chomp to the side, and very weak and easy to avoid |
| Double 180 Tailswing | Khezu will whip its little tail to the side twice in a row for a 360 revolution. While short, Khezu’s tail hangs rather low (Khezu does in general), so being under Khezu can still lead to you getting hit |
| Triple Electro Ball | Khezu will plant itself firmly to the ground with its tail, and then will spit out three electric balls that will go in different directions to cover the most ground. Can paralyze you. |
| Body Shock | Khezu will cause its entire body to release a bunch of electricity, causing a small lightning storm around it. Can do it in close range or in wide range. |
| Pounce | Khezu will leap forward to try and slam into you. When enraged, Khezu will electrify its body, and then release it all at once the moment it pounces for a double whammy. |
| Cave Slam | If in a cave, Khezu will sometimes go up to the ceiling, and then drop on you |
| Pin Attack | Khezu will dangle from the cave by its tail (how does it even do that?) and will swing its head around. If it catches you, you will be pinned. Toggle the circle pad to free yourself or fling a Dung Bomb. |
| Breakable Parts | Reward |
|---|---|
| Head | |
| Body |
Vincent is a longtime contributor of Gamer Guides, starting back in 2013 before coming on as an editor in 2020. His love for all things Nintendo is invaluable for Gamer Guides. Vincent has a Masters in… More about Vincent Lau

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