List of Demon Hunter Legendary Equipment in Diablo Immortal
How to Awaken Legendaries in Diablo Immortal
Information on all Legendary Equipment which are exclusively available to Crusader in Diablo Immortal.
Best Way To Get Legendaries in Diablo Immortal
Acquiring Legendaries in Diablo is pretty tough if you are F2P (Free To Play), but there are a few ways you can increase the drop rate for them. To begin, complete the main story and reach Level 60 to use the Paragon Point to unlock the harder difficulties which will then give you more opportunities to see Legendaries Drop when farming Elder Rifts.
List of All Main Hand Crusader Legendary Weapons
Sacred Fire now also hurls waves of flame, dealing X damage to all enemies in their path.
Proof From On High
Falling Sword now chains enemies to a location, and pulls them to you when activated again.
Falling Sword instead causes you to surge forward with your sword up to three times, damaging all enemies in your path.
Sweep Attack now strikes all nearby enemies.
Sweep Attack now pulls all enemies it strikes to you.
Falling Sword now summons a storm of blades around it, continually damaging all nearby enemies, but can no longer be activated again for movement.
List of All Off Hand Crusader Legendary Weapons
Spinning Shield now explodes when it strikes an enemy instead of returning, damaging all nearby enemies and knocking them away.
Shield Glare now consumes energy to reflect a beam of light that continually damages enemies in a direction, but no longer Blinds enemies.
While Punish has granted you Hardened Senses, your blocks will trigger an explosion dealing X damage to all nearby enemies.
Shield Glare now Blinds and damages all enemies around you.
Spinning Shield now bounces between several enemies instead of returning to you.
Pavise of Ten Wings
Spinning Shield now spirals around you and does not return.
Spinning Shield hovers at a location, damaging enemies and decreasing their movement speed.
List of All Crusader Legendary Heads
Glower of the Recluse
When an enemy is Blinded, Immobilized, or Stunned, your Sweep Attack deals 15% more damage.
The Inscription from Holy Banner now moves with you.
Pride Is Bait
Enemies affected by your Sacred Chain are pulled together.
Your Consecration now moves with you.
Shield Glare radius increased by 20%.
Shield Charge maximum charges increased by 1.
Holy Banner instead plants a holy beacon that continually damages enemies with holy light.
List of All Crusader Legendary Shoulders
Cradle of Pebbles
Judgment instead summons a Guardian of Justice to fight for you.
Judgment now implodes after a short delay, drawing all nearby enemies to its center, but it no longer Slows movement or Stuns.
Sacred Chain now throws frozen chains that deal more damage and do not break from damage, but have a shorter duration.
Deal 10% increased damage for a few seconds after using either stage of Falling Sword.
Spine of the Adversary
Sacred Chain now also causes chained enemies to take a percentage of all damage taken by any other chained enemy, but no longer Stuns.
Draw and Quarter duration increased by 30%.
Conjuration of Light duration increased by 30%.
List of All Crusader Legendary Chests
Draw and Quarter periodically calls down a bombardment for 109 damage to nearby enemies.
Consecration radius increased by 20%.
Judgment damage increased by 10%.
Conjuration of Light lasts longer and protects you and your allies within an area.
Shield Charge also unleashes a shock wave at its destination, dealing X damage to all nearby enemies.
Justice Without Favor
Conjuration of Light surrounds you and your allies with holy fire that continually damages all nearby enemies, but no longer prevents damage.
Condemn now continuously drags enemies toward you.
List of All Crusader Legendary Legs
Draw and Quarter now damages enemies when you run over them and knocks them away, but it no longer drags enemies.
Draw and Quarter’s mount becomes a fiery steed that Burns the ground and enemies, but no longer drags enemies.
Condemn radius increased by 20%.
Leggings of the Consigner
Damage you deal during Conjuration of Light grants you an absorb shield when it expires, equal to 8% of all damage you dealt but no more than 20% of your maximum life.
Shield Charge now charges to a location where it forms a shielded circle that enemies and their projectiles cannot cross.
Shield Charge damage increased and Shield Charge can be charged up to further increase damage.
You can now carry a passenger during Draw and Quarter.
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Android, iOS, PC
Action RPG, MMORPG
Guide Release 1 June 2022
Last Updated 27 June 2022 Version History
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