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Monster Hunter World


Nathan Garvin

Dodgama General Information

There’s only one quest to hunt Dodogama in the game - Dodogama Drama which can be picked up after completing the mandatory Elder’s Recess expedition. There is only a High Rank version of Dodogama, it being one of the few monsters with no other variants (no Low Rank or Tempered versions).

General Information .
Type Fanged Wyvern
Quests Dodogama Drama (6*)
Variants High Rank

Dodogama Strengths and Weaknesses

The Dodogama’s head will take the most damage from attacks, followed by the tail. The head and body are both breakable, while the tail is severable.

As with most monsters native to Elder’s Recess, Dodogama is resistant to Fire. More uniquely, it is weak to Thunder.

Sharing yet another trait with its Elder’s Recess natives, Dodogama is weak to Poison. It’s also moderately suseptible to Sleep, Paralysis and Stun, being strong against Blast.

Being similar to the Great Jagras, Dodogama is largely a push-over. Its magma belches can do significant damage, however, and more annoyingly, it can set you on fire. Elevating your Fire Resistance score to twenty or higher should negate this nuisance, but Dodogama is largely just a speed bump - very few special considerations need to be take to dispatch it. As mentioned above, Thunder and Poison will merely make a simple task even simpler.

Elements .
Fire X
Water * *
Thunder * * *
Ice * *
Dragon *
Ailments .
Poison * * *
Sleep * *
Paralysis * *
Blast *
Stun * *

Dodogama Attacks

The Dodogama bears an uncanny resemblance to the Great Jagras. The likeness is more than just body-shape, the two share a few attacks, including the barrel roll when its belly is full. Unlike the Great Jagras, however, you won’t find find the Dodogama gorging itself on Aptonoths. Instead the Dodogama devours rocks, and spits them out as explosive magma. It’s risky to block these medium-ranged globs of magma due to their explosive nature, as magma that lands behind or to the side of you can still deal splash damage. Instead, endeavor to roll to the side, and be wary as the Dodogama will frequently spit several times in succession. In addition, the Dodogama can also belch a spray of magma in front of its face, covering the ground in lava that will persist for a while, damaging those who tread therein. It can use these attacks interchangeably.

Not that the rocks it regurgitates are its only attacks; the Dodogama is also fond of charging, either with short charges, or longer, maw-gaping charges that leave a trail of fire behind it. Add to that an inelegant, frontwards belly-flop, lazy claw attacks and the odd tail sweep, and that’s the majority of the beast’s attack repertoire. A simple description of the attacks should suffice to make clear that it’s safest to engage at the flanks or rear, and although it can respond to attacks at any angle, its offense is front-focused, with the magma spit being the real threat, damage-wise.

Carves Frequency
Dodogama Hide+ * * * *
Dodogama Jaw * * *
Dodogama Scale+ * * * * *
Dodogama Tail * * *
Dodogama Talon * * *
Rewards Frequency
Dodogama Hide+ * * * *
Dodogama Scale+ * * * *
Dodogama Jaw * *
Dodogama Talon * * *
Monster Keenbone * * *
Nourishing Extract * * *

Dodogama has no particularly rare materials to watch out for, everything it drops is rather common. Simply hunting it several times (preferrably during investigations) will get you any materials you may desire.

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Guide Information
  • Publisher
  • Platforms,
    PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    13 February 2018
  • Last Updated
    7 December 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an “ideal chronological order of events” format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you’ve already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won’t be able to attempt that quest again, but you’ll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior’s Streamstones and Hero’s Streamstones.

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