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Monster Hunter World
Strategy Guide

Author(s): Nathan Garvin
First Published: 13-02-2018 / 00:00 GMT
Last Updated: 22-07-2020 / 13:24 GMT
Version: 0.1 (????) 09-08-2020 / 23:24 GMT

Quest Info
Objective: Complete the assignment
Reward Money: 2520z
Time Limit: 50 min.
Conditions: HR 3 or higher
Failure Conditions: Time Expires / Faint 3 Times
Other Monsters: Apceros / Kestodon / Gajau / Noios

Wildspire Wastes Escort

Pick up this quest from the Quest Board and set off on this assignment whose name makes such lofty promises. Watch the scene introducing the Wildspire Waste area, after which you'll get the privilege of walking alongside The Handler and some researchers as they push a cart through the area. Be sure to grab some sling ammo as you go, as you'll need it later. Follow them to the upper reaches of AREA 5, where they'll hear some big scary beastie roaring in the distance - the signal that it's time for you to do your job!

Bravely enter the cavern ahead, where you'll spot a Rathian, a large, winged wyvern similar-appearing to the Rathalos. For this next bit, you're not looking to kill the monster, or even fight it, if possible. You need to keep it busy while the wagon is pushed through the territory, and you can achieve this by using your Slinger to shoot rocks near it, drawing its attention away from your companions. As long as you don't run up and hit it, it shouldn't turn hostile immediately, but after aggravating it with your Slinger, it's likely to get angry and find you eventually. If this happens, simply evade it until the wagon is clear, then join your companions outside.

Escort the researchers through the Wildspire Waste When you're attacked by a Rathian, remember you're not here to fight it - merely to survive and distract it long enough so the researcher can escape

After the close encounter with the Rathian, continue following the wagon to reach AREA 8, the location of the spire they're here to research. Along the way, you'll spot a group of frightened Apceros... and when something that big and well-armored is scared, it's never a good sign. Eventually the wagon will stop near the spire, but if you've been vigilant you've probably found some mysterious monster tracks along the way... there's a good chance that you're not alone out here. Go towards the molten pile left behind - presumably by Zorah Magdaros - and the researchers will forget themselves in their excitement... until a Barroth shows up to remind them of the dangers of the New World.

Note: Unlike all story hunts to date, the battle with the Barroth is not a separate assignment. It's all one quest. You can, however, SOS for help once the fight with the Barroth actually begins. This will, sadly, be the norm for story quests for a while.

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Guide Information

  • Publisher
    Capcom
  • Platforms
    PS4, XB1
  • Genre
    Action Role-playing
  • Guide Release
    13 February 2018
  • Last Updated
    22 July 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior's Streamstones and Hero's Streamstones.

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