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Monster Hunter World
Strategy Guide

Author(s): Nathan Garvin
First Published: 13-02-2018 / 00:00 GMT
Last Updated: 10-09-2020 / 02:28 GMT
Version: 0.1 (????) 26-09-2020 / 15:06 GMT

Recieve fifty Guild Cards. This can be a pain, since other players seem to be loathe to send their Guild Cards, for whatever reason. What seemed to work for us is to send our Guild Cards after a successful multiplayer mission (we regularly did this while hunting Tempered Elder Dragons). Generally spirits and good will are high after such an event, and with any luck you’ll get the odd Guild Card this way. It will likely take quite a while to earn this naturally, however, so you may want to be more promiscuous with your Guild Card and just send it out every time you enter an online game.

Failing that, seek out an online thread/forum where people are boosting. Fortunately, if you have a friend you can boost this trophy fairly quickly. Just send your Guild Cards to each other, delete each other’s Guild Card, and resend them. The Guild Cards do not seem to have to be unique, just as long as you recieve fifty of them.

Guide Information

  • Publisher
    Capcom
  • Platforms
    PS4, XB1
  • Genre
    Action Role-playing
  • Guide Release
    13 February 2018
  • Last Updated
    10 September 2020
  • Guide Author
    Nathan Garvin

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This guide features a full, beginning-to-end walkthrough written in an "ideal chronological order of events" format. Main quests are interspersed with side quests in the order in which they unlock, although some side quests and arena challenges may only be referenced instead of fully explained. These are typically quests that have you facing a monster you've already fought under similar circumstances that offer no unique reward for completion. For example, after completing most main quests you won't be able to attempt that quest again, but you'll usually unlock an identical side quest allowing you to hunt the same monster in the same area with the same success/failure conditions.

Monster strategies will be discussed in detail as you encounter them throughout the walkthrough, featuring elemental and status information and drop lists. The guide also features a fully detailed bestiary for those who just want information about specific monsters unaccompanied by a walkthrough. Trophy/achievement information can also be found in a separate trophy/achievement guide, although be warned: many trophies/achievements in Monster Hunter World are easier said than done.

Other features of this guide include:

  • Information on crafting/harvesting.
  • Side quests that unlock mantles, ingredients and other useful features.
  • Field Researcher quests including where to catch rare fish, how to capture small monsters, and where to locate Grimalkynes/Gajalaka.
  • Grimalkyne/Gajalaka quests.
  • How to upgrade the Ancient Tree/Harvest Box and how to unlock various fertilizers.
  • How the Elder Melder works, melding different items and decorations.
  • Where to find the Powertalon and Armortalon, and how to upgrade them into the Powercharm and Armorcharm.
  • Detailed information on how to unlock Tempered Monsters, the difference between Threat Level 1, 2 and 3 Tempered Monsters.
  • Information on Feystones, including drop rates, the differences between the types (Mysterious, Gleaming, Worn and Warped).
  • How to get Warrior's Streamstones and Hero's Streamstones.

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