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Tales of Xillia 2
Strategy Guide

Author(s): Stephanie Barnes
First Published: 07-11-2014 / 00:00 GMT
Last Updated: 01-11-2019 / 16:07 GMT
Version: 1.4 (????) 20-02-2020 / 15:37 GMT

Tales of Xillia 2 Guide

4 months ago · Guide Information


Tag - Advanced Rank

Appearance Enemies
Initial Meniphto Mk IV (Coliseum) x2
Initial Mechanical Golem (Coliseum) x2
Adds 1 Tetra Djinn (Coliseum) x2
Adds 2 Spirius Gunner (Coliseum) x4
Adds 3 Spyrix Grand Plus (Coliseum) x2
Adds 4 Spirius Meniphto (Coliseum) x2
Adds 5 Spirius Axe Beak (Coliseum) x4
Adds 6 Megistus Harpy (Coliseum) x2
Adds 7 Megistus Mandragora (Coliseum) x2

Boss: Judgment (Coliseum)

Weakness: None

The Judgment enemy is similar to the Arena Gate boss of the Novice Rank, but with significantly more health and some much more devastating attacks. Since Judgment has no weakness you’ll want to induce one by using Power Charge 2 to allow you to have a power hit combo.

The biggest attack to watch out for is Judgment’s launch attack, where he will dive under the arena floor and launch up under a character causing petrify.

Guide Information

  • Publisher
    Bandai Namco Entertainment
  • Platforms
  • Genre
  • Guide Release
    7 November 2014
  • Last Updated
    1 November 2019
  • Guide Author
    Stephanie Barnes

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