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Mass Effect 3 Legendary Edition

Earth: Vancouver

By
Claire Farnworth

You should decide early on if you want to be a ‘good’ or ‘bad’ Shepard as this will dictate whether you give encouragement or firm answers to conversation choices. Positive choices are the top options, negative choices are the bottom ones.

Once the action kicks off, follow Anderson across the outside of the building, jump the gap, climb the ladder, slide over the vents and when he spots the Husks in the distance, ignore them and just slide to the ladder on your right. Melee all of the Husks that now appear, grab the Medi-Kit opposite the entrance for 100 XP. When you open the door, melee the Husk and then speak with the child in the vent. Reload your gun when picking up the ammo refills, then head outside again, run down to the trapped men and then take cover against the Cannibal Reapers.

Line up your aim before you stick your head out of cover - on the higher difficulty levels it’s simply suicide not to line up your shots before you break cover.

Once they’re all dead, run across the platform and scan the Med-Kit on your right for XP and gel. Take cover behind the fallen items and you can now use Anderson’s Concussive Shot. You need to make sure that your target is highlighted, then bring up the options wheel and choose the power. This’ll deal decent damage to the Cannibals on this level.

Keep pushing forwards and pick up the M-8 Avenger Assault Rifle before accessing the radio. Now, when the Cannibals attack, you don’t have to fight them, the trigger for the ship to arrive is actually when you run out of ammo . So simply shoot your bullets into the ground from behind the cover on the far left and you’ll not run the risk of being killed ( very useful on the higher difficulties). Once your ammo is gone, you’ll escape the planet to start your first mission.

Guide Information

  • Publisher
    Electronic Arts
  • Platforms
    PC, Wii U, PS3, 360
  • Genre
    Action RPG, Third-person shooter
  • Guide Release
    22 March 2012
  • Last Updated
    18 June 2021
    Version History
  • Guide Author
    Andrew Mills, Claire Farnworth

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For years, a lone soldier has told tales of the Reapers, of their return, of these sentient machines reaching out across the vastness of space, to harvest all sentient life. But the warnings were all for nothing. Until now. The Reapers have at last come to Earth and these warnings can no longer be ignored. You are Commander Shepard, the first human spectre and elite soldier of the Alliance, tasked with uniting the galaxy in the fight to stop the Reapers destroying everything you hold dear. In your hands lies the fate of the entire Milky Way but luckily, this time, you are no longer alone.

  • All side missions completed containing the included DLC.
  • Find every single weapon mod tucked away in the game.
  • In-depth look at the major choices and consequences of each.
  • Full details on all possible Romances.
  • Class builds to get the most out of your chosen class.
  • All Biotic Combos and Tech Bursts explained.
  • Details on every Power.
  • Builds for all squad mates.
  • Trophy/Achievement guide.

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