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Stage 1

The Soul of Cinder is an interesting boss because it has four distinct movesets and weapons, switching between each as the battle progresses.

Standard Melee

This is the most basic version of the group, with sweeping sword attacks that are fairly easy to dodge. Stay at a medium distance from the Soul of Cinder and circle around to the right, rolling under any attacks that make you nervous, and then strike when he recovers.

The trick to this stage is to learn which attacks have a slow charge to them, meaning you’ll want to roll later, and be aggressive when he is recovering from his attacks.


This moveset is probably the easiest because you can hug the Soul of Cinder to avoid the majority of his spells.

There are only two spells you need to deal with in this stage: Homing Soulmass, which can easily be avoided by rolling when the orbs activate, and Soul Stream, which you can avoid by getting behind him and going all out during the long attack.

The first two movesets are easy to predict, with the sword attacks being easy to roll past and Soul Stream leaving him vulnerable.

Curved Sword/Pyromancy

The curved blade offers the Soul of Cinder with quick attacks that are difficult to avoid, but they are much weaker than the attacks in other forms. Lure him to perform an attack and roll under them to strike or back off and use ranged attacks to get you through this aggressive stage.


The majority of attacks in this moveset are piercing attack or sweep attacks that are pretty easy to avoid if you stick close and roll. Strike after he does a heavy attack and you’ll get through this phase without a hitch, except possibly taking a Wrath of the Gods to the face.

The curved blade attacks are fast and hard to avoid. On the other hand, the lance attacks are easy to avoid, but you'll likely get hit with the Wrath of the Gods.

Stage 2

When the Soul of Cinder reaches zero health he’ll pause and hold his sword at waist height before thrusting it into the ground in a huge explosion. This will refresh his health and he’ll enter a new moveset with a greatsword.

This is an extremely dangerous stage simply because of one move: a 5-hit combo that will juggle you in the air and tear through you health. Because this move will surely kill you, unless you’ve pumped a ton of points into Vitality, you’ll want to keep your distance from the Soul of Cinder and focus on using ranged attacks for the final stage.

The deadliest attack in the Soul of Cinder's arsenal is a 5-hit combo that will destroy you, so stay back and avoid the Lightning Bolts tossed your way.

Drops: 100,000 Souls , Soul of the Lords

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To Link the First Flame

Reach "To Link the First Flame" ending.

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The End of Fire

Reach "The End of Fire" ending.

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The Usurpation of Fire

Reach "The Usurpation of Fire" ending.

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Congratulations for completing Dark Souls III

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Guide Information
  • Publisher
    Bandai Namco Entertainment
  • Platforms,
    PC, PS4, XB One
  • Genre
    Action RPG
  • Guide Release
    24 May 2016
  • Last Updated
    7 December 2020
  • Guide Author
    Stephanie Barnes

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“Only in truth the lords will abandon their thrones and the unkindled will rise. Nameless accursed undead, unfit even to be cinder.”

You are an Unkindled, a being of ash, unworthy of becoming even a Lord of Cinder. You awaken in the Cemetery of Ash to the tolling of a bell, signalling the approaching end of the First Flame. You must seek out the embers of the First Flame and defeat the Lords of Cinder so the flame can be linked again.

“And so it is, that ash seeketh embers…”

As you journey through the treacherous realms of Lothric, our guide will be a constant companion. Inside you will find:

  • A complete walkthrough of the main areas and strategies for defeating all bosses;
  • All side areas and optional bosses discovered
  • Full details on the different endings to the game;
  • NPC Side quests and other optional content;
  • Covenant explanations;
  • A detailed trophy/achievement guide;
  • Suggested character builds to help you get through the game with ease.

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