This page covers all of the Artes for Alphen/Iron Mask in Tales of Arise. You’ll find every Arte, how to unlock it and suggestions for the best ones to use when playing as Alphen.
|Burning Wave||Initiates a powerful strike that downs an enemy at the cost of taking damage.||Costs HP to use, can be used at 1 HP and will always down any enemy not in Overlimit.|
Alphen’s Boost Attack is arguably the most useful in the game, albeit at the cost of some of his HP. When used, he’ll use a powerful Fire-based strike that will down any enemy unless they’re in Overlimit (at which point it’ll deal damage only). This is useful for leaving any enemy open where you can use burst damage without fear of getting struck.
|Swallow Blade||1||–||Infernal Torrent||Default|
|Demon Fang||1||–||Explosive Ring||Sword Strike - 100|
|Sonic Thrust||1||–||Rending Flash||Iron Mask Title|
|Shockwave Slash||1||Infernal Torrent||Comrades in Freedom Title|
|Iron Cleaver||1||–||Infernal Torrent||Infernal Tongue Title|
|Rising Wyvern (launcher)||1||–||Rising Phoenix||Default|
|Destruction||1||Rending Flash||Sword Strike - 300|
|Lightning Thrust (launcher)||1||Rising Phoenix||Aerial Strike - 100|
|Sword Rain: Alpha||2||–||Rending Flash||Sword Strike - 1200|
|Severing Wind||2||Searing Gale||Rebellious Spark Title|
|Reigning Slash||2||–||Incineration Wave||Sword Strike - 800|
|Double Demon Fang||2||–||Incineration Wave||Sword Strike - 1000|
|Mega Sonic Thrust||2||–||Explosive Ring||Sword Strike - 1400|
|Eternal Devastation||2||Incineration Wave||Sword Strike - 2000|
|Vacuum Blades||2||–||Incinceration Wave||The Power of a Sovereign Title|
|Thunder Fang||2||Explosive Ring||Enlightening Bond Title|
|Dragon Swarm||2||–||Explosive Ring||Sword Strike - 1200|
|Howling Azure Storm||2||Incineration Wave||Veteran Samurai Title (DLC)|
|Orochi’s Galeforce Fury||2||Explosive Ring||Beach Hero Title (DLC)|
|Plasma Shock (launcher)||2||Searing Gale||Strait-Laced Schoolboy (DLC)|
|Mirage (down)||1||–||Infernal Torrent||Default|
|Rising Falcon (down)||1||–||Infernal Torrent||Another Day, Another Wall Title|
|Luna Rondo||1||–||Rising Phoenix||Aerial Strike - 300|
|Devastation||1||–||Rising Phoenix||Arms Collector Title|
|Hurricane Thrust||1||Searing Gale||Aerial Strike - 600|
|Stardust||2||–||Rising Phoenix||Rebellious Spark Title|
|Void Flash||2||Searing Gale||Undefeated Swordsman Title|
|Soaring Light Spear||2||–||Rising Phoenix||Aerial Strike - 1000|
|Infernal Torrent||Incineration Wave||Blazing Sword Title|
|Rising Phoenix (aerial, down)||Incineration Wave||Blazing Sword Title|
|Explosive Ring||Incineration Wave||Flame Strike - 400|
|Rending Flash||Incineration Wave||Blazing Blow Title|
|Searing Gale (aerial, down)||Incineration Wave||Flame Strike - 100|
|Incineration Wave||–||Unrelenting Blaze Title|
|Scarlet Outburst||Hold down two Artes buttons during an Overlimit||Story - During Cyslodia arc|
|Flaming Pillar||Use five consecutive Artes during a combo and then hold down two Artes buttons during an Overlimit||Story - During the events at Pelegion|
Alphen’s best Artes
Alphen has a number of useful Artes available to him but his best ones come with a risk as the Blazing Sword will drain his HP during their execution. To make matters worse, you’ll want to purchase the necessary skills and drain his HP to 1 to ensure they hit the highest damage possible, a massive risk, especially on the higher difficulties.
Alphen is the party’s main damage dealer when it comes to burst, and especially against bosses, it boils down to exploiting every opportunity you down a foe (usually with Alphen’s Boost Attack) by using the hardest hitting Flaming Edge Arte you have at the time before getting out of the way and waiting for Shionne or Dohalim to heal you.
When not using Flaming Edges, Alphen is extremely useful at filling the Boost Strike gauge so that you can trigger them more often in regular battles. Sword Rain: Alpha, with its multiple hits, is excellent for filling it and comboing it with Mega Sonic Thrust and Vacuum Blades is an effective method when not using your Flaming Edge Artes. For ground-based Artes, be sure to always keep Double Demon Fang on a shortcut, this allows you to hit effectively from range (especially useful for solo Training Ground battles) and more importantly, can be morphed into the powerful Incineration Wave from distance late game. Reigning Slash deserves special mention, it’s a slow hitting Arte and hard to combo with but it’s by far Alphen’s hardest hitting Arte and is the best for bosses, to make it even more useful however is the fact that you morph it into Incineration Wave. Finally, when you unlock Thunder Fang late on in the game, be sure to give it a shortcut as most of the enemies at that point of the game are weak to Light.
Alphen is an effective character at aerial combat, and he has some useful Artes that allows him to keep an enemy in the air for long periods of time and is arguably his most effective (and one of the game’s most effective) methods of triggering a Boost Strike. Severing Wind acts as a great launcher and then from there, Stardust serves a similar function as Sword Rain: Alpha to drive multiple hits on the gauge. As often the case with aerial combat, an enemy could get away from you and if they drop to the ground, it resets the Boost Strike gauge. A combo of Void Flash and Luna Rondo is excellent at pulling the enemy back up to you, hitting multiple times and raising them higher into the ground and when you reach late-game with high AG, it’ll be the most effective method at triggering Boost Strikes.
Unique to Alphen however is the Blazing Sword, and his Flame Strikes are extremely potent. Early on, focus on using them often to have your proficiency reach at least 100, this gives you the chance at using the effective Explosive Ring. This is Alphen’s best Flame Strike until you unlock Incineration Wave late game, this will hit enemies along a line in front of him and when fully charged with the damage boosting skills, will really put a dent into even the sturdiest of enemies.