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Fire Emblem Fates: Revelation
Strategy Guide

Author(s): Greg Wright
First Published: 20-04-2016 / 00:00 GMT
Last Updated: 12-06-2020 / 06:11 GMT
Version: 1.0 (????) 10-07-2020 / 15:37 GMT

Great Knight.

Nohrian. An armored, mounted knight. Wields swords, lances, and axes.

Stat Growth Rate
Health 20%
Strength 20%
Magic 0%
Skill 15%
Speed 5%
Luck 5%
Defense 20%
Resistance 0%
Katana/Swords, Naginata/Lances, Clubs/Axes
Skill Effect
Luna Skill % chance of attacking as if the enemy has half Defense (if using a physical weapon) or half Resistance (if using magic)
Armored Blow When user triggers battle, damage taken from physical hits is mitigated by -10 points

The Great Knight might be slower than the Paladin, but makes up for it with sheer bulk and two amazing skills. Luna is an absolute must-have, with a high trigger rate and fantastic damage output, especially if it triggers against units like Generals. Half Defense is really cripping on those guys. Armored Blow is great to use as a cushion to help very fragile units like mages and if you have access to the Falcon Knight class, can be equipped alongside Warding Blow, its magical counterpart, for all-around protection.

Overall the Great Knight is a very versatile class, able to wield all three melee weapons of the triangle to have the upper hand at any time, alongside really great Defense (just beware the low Resistance).

Guide Information

  • Publisher
  • Platforms
  • Genre
    Tactical role-playing
  • Guide Release
    20 April 2016
  • Last Updated
    12 June 2020
  • Guide Author
    Greg Wright

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