Part 1: Rescue

This mission is essentially a whole bunch of pirate rescue mini-missions that you find in the major settlements. You need to approach each load of casualties without being spotted (sleep darts are great for this), deal with the guards and then interact with the prisoners to free them.

We need to free twelve prisoners in total to complete the mission and there quite a few more than that available. Note that getting spotted will have the guards attack prisoners, so if this happens get in there quick to stop it as you only have a limited number of casualties to play with (see the bar on the left of the screen).

In Orenda (left) there are plenty of sets of hostages and guards (right). Free enough hostages to continue.

It is really self-explanatory, use heights or stalking zones to approach each situation, use sleep darts to deal with any gunners and any other guards that you feel you need to, kill the captors and free the captives. Rinse and repeat. You can even go into conflict mode next to hostages, as long as you deal with the guards pointing their guns at them quickly.

Once you have freed twelve of the prisoners, a scene will play. Afterwards, follow your new friend to the locked door by the waterfall nearby for an explanation of a side-task we can undertake later, whilst off-mission – the Native Pillars.

Part 2: Rescue

Once you have finished with the natives, return to the Morrigan and sail across the water directly to the west. Dock and head inland and as you go you should notice some burning bits and pieces littering the area.

Keep moving and you’ll come across a group of British soldiers under attack. At this point a health bar will appear on the left side of the screen and will diminish quite rapidly. We essentially need to clear out all of the enemies from the area as quickly as possible. The game wants us specifically to take down the captain, who is conveniently located on the path that we take up from the beach and once the rest of the baddies have been dealt with, cut down the flag.

Kill the French captain (left) and then cut down the flag (right) when you are clear of enemies.

This will result in a scene to end the mission.


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Guide Information

  • Publisher
  • Platforms,
    PC, PS3, PS4, XB 360, XB One
  • Genre
    Action Adventure, Stealth
  • Guide Release
    11 November 2014
  • Last Updated
    7 December 2020
  • Guide Author
    Paul Williams

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Assassin’s Creed Rogue takes us to 18th Century North America where we’ll be braving the icy waters of the North Atlantic, the bustling streets of New York and the greenery of River Valley. This time around however, things are a little different for the series as we’ll be taking on the role of an assassin turned Templar and get to view the clandestine war from a fresh set of eyes and a different viewpoint. In our extensive Assassin’s Creed Rogue guide, we’ll take you through the game from beginning to end, show you how to handle all those secondary memories and just about everything else the game has to offer!

Our guide includes:

  • Every story mission (and how to get FULL Synch for each one!).
  • All secondary memories covered (Assassin Intercepts, hunting challenges, legendary battles etc.).
  • All Templar maps and buried treasures.
  • Locations of all blueprints.
  • Takeover every Fort, Settlement and Gang Headquarters.
  • Hunting/Harpooning/Crafting - it’s all in here.
  • Miscellaneous side-tasks explained.
  • Complete achievement/trophy unlock guide.

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