Marrowwalk are essentially one-stat boots, but this one modifier - a bonus to the Necromancer’s Skeleton Mastery skill - is sufficient to make these boots interesting for a Summon Necromancer. Giving up to a +2 bonus to Skeleton Mastery, there’s nothing better a Summon Necromancer can wear. It doesn’t hurt that Marrowwalk possess nice-to-haves like +Strength and +Dexterity, although the former is largely wasted, as these boots are, at 118 required Strength, probably the most Strength-intensive items a Necromancer can wear.
As elite-tier Chain Boots, you shouldn’t expect to see Marrowwalk drop until Hell difficulty. Fortunately, Hell Mephisto can drop them, which makes them less difficult to farm.
Marrowwalk (Boneweave Boots)
|Defense||160 - 200~|
- +20% Faster Run/Walk
- +1 - 2 to Skeleton Mastery (Necromancer Only) (variable)
- +170 - 200% Enhanced Defense (variable)
- +10 - 20 to Strength (variable)
- +17 to Dexterity
- Regenerate Mana 10%
- Heal Stamina Plus 10%
- Half Freeze Duration
- Level 33 Bone Prison (13 Charges)
- Level 12 Life Tap (10 Charges)