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Reus
Official Strategy Guide

Author(s): Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Last Updated: 10-09-2020 / 02:15 GMT
Version: 1.0 (????) 27-09-2020 / 02:42 GMT

Finish an Era with a Desert Village which has 100 Village Prosperity

The first thing you need to do is select your Rock Giant and raise a mountain. With the point touching the sky a desert will slide out along both sides, giving you a choice of where to create. Left or right? It doesn’t make a huge difference, but you should be placing your first resource a good three or four tiles away from the mountain’s edge to encourage settler growth further into the desert.

Mountains have their own unique properties and generate different resources to the desert that lays under them, in this sense they are rather like Oceans (though not as restricting). It’s also worth noting that Nomads won’t settle upon mountains (they worry it’s actually a sleeping Rock God, you see, and I certainly wouldn’t want to sleep somewhere if I was worried about disturbing Alice Cooper).

The first resources you’ll want to place are the Swamp Giant’s Exotic Animals and the Rock Giant’s Quartz as Desert Tribes are particularly fond of wealth. Before long your village will start its first project, answer their needs by placing the relevant ‘things’;

**Required Source** **Giant Power**
Food Forest Giant Plants, Ocean Giant Animals
Wealth Rock Giant Precious Minerals, Swamp Giant Animals
Tech Rock Giant Advanced Minerals, Swamp Giant Plants

You’ll find that the Rock Giant’s Quartz and Stone make wonderful buddies depending on the requirements. Multiple instances of quartz can bring in the money, while a mix of Stone, Quartz and animals can cause a big Tech boost (particularly when using Swamp Giant animals). The best option for food, at this early stage, would be the Ocean Giant’s animals with a Mineral nearby.

Simply respond to the village’s project demands quickly and you can easily reach 100 prosperity in no time, once the borders expand.

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    10 September 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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