Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within borders

Ambassadors. Have the Rock Giant acquaint himself with 2 Swamp and 2 Desert Ambassadors and the Swamp Giant grab 2 Desert and 2 Swamp Leaders. Our focus here, as with many level 3 developments, is Iron.

Once you have the required Giant proceed to create you mountain town. Place two mountains, leaving four spaces in between them, and then add a resource on a mountain’s lowest point; the village will set up in between.

Now proceed with the usual high yield tactic of Great Iron on danger spots. Try and use the mountains as Mineral, Animal, Mineral, Animal, Mineral. This way you can create six Iron generating in excess of 100 resources each - these tiles alone will drive three quarters of the required prosperity.

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Andrew Mills

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Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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