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Official Strategy Guide

Author(s): Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Last Updated: 10-09-2020 / 02:15 GMT
Version: 1.0 (????) 26-09-2020 / 20:11 GMT

Finish an era with a total of 12 War Markers

This is arguably one of the easiest level 3 Developments to achieve but we will say this: Do some ambassador farming first. Tool up your Giants with enough to generate great resources and then boost a town’s resources astronomically. Force them into war. Then? Let the village kill the others in the world.

When they do, let a nomad settle and let them destroy it again.

The Nomad Bar will continue to fill even if a Nomad is still waiting to move into the world. This makes it easy to back-up villages for your primary settlement to obliterate.

With this said, be aware of the village’s greed. Let it grow too high and they will attack the Giants! As such, once your village goes to war, that is your signal to stop fuelling their greed so much. You want to keep them angry at humans, but not at gods.

Then, continue to give them resources slowly. The biggest hurdle with this challenge is keeping a supply of competition. It pays to have a village on the other side of the world that you’re building without an eye to war. Keep the resources totting up and Nomads will come…

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    10 September 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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