Finish an Era with 1000 Prosperity
Through the use of projects it is surprisingly easy to see a small-ish village reach a prosperity of 200, or even higher. As such the key aim with this development is simply to focus on numerous small villages, and ensure that their level 1 developments are fulfilled successfully.
With a forest village focus on food and plants, our main aim is to fill it with Pear trees (and animals outside the borders). With the swamp use the Swamp Giant’s plants and the Rock Giant’s advanced minerals. With the desert, simply give them minerals.
Once you’ve given each initial village a small pool of resources expand your land, you want to create more villages as soon as possible. By spreading our focus it means that we won’t over-supply a village and fuel the human’s greed. Expand and place some enticing resources around the world.
Once you have four or five villages settled you need to be patient and then answer the desires of their projects as and when they appear. Check the project’s specialization first, as this is often a quick way to generate the required resources.
Just remember the key elements that help optimise resource output - applying aspects to fertilised tiles, animals outside the borders, smart synergy between fish etc. - and you should have every village enjoying more than 200 prosperity in no time.