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Reus
Official Strategy Guide

Author(s): Andrew Mills
First Published: 30-06-2013 / 00:00 GMT
Last Updated: 10-09-2020 / 02:15 GMT
Version: 1.0 (????) 19-09-2020 / 06:06 GMT

Finish an Era with 800 Prosperity

While clearing Reus’ 1 star developments you had to nurture a tribe of each biome so that it reached 150 prosperity on its own. Considering this, the easiest way to reach the proposed target of 800 total prosperity is to create four towns of 200 prosperity each.

To accomplish this easily takes a slight bit of focus. We want to start with one swamp, one forest, and one desert, leaving the Giant of the same name to primarily tend to their own biome.

The quickest way to boost prosperity is to fulfil projects and take advantage of their specializations, so keep an eye on these. With this said, don’t over develop any community; war is not something you want to deal with. To do this, try and keep a village’s actual prosperity as close to their potential prosperity as possible. The more resources a village has still to collect, the faster its greed will rise.

Greed will develop at its quickest when a potential resource is 20 units higher than a village’s actual collected amount.

When ambassadors start to open up give them to the following Giants…

  • Forest Ambassador to Forest Giant.
  • Desert Ambassador to Ocean Giant
  • Swamp Ambassador to Swamp or Rock Giant.
The reason we have given the Desert ambassador to the Ocean Giant is for monsoon. This will allow you to apply superior aspects with greater frequency than if you were to rely on the Forest Giant's Fertilize alone.

Encourage a Pear Tree farm in your forest while your rock Giant continues to place Quartz for your desert. Before too long it’s recommended that you start a fourth town and focus efforts on this to reach 200 prosperity. Again, adhere to the project that appears.

If you’re struggling remember to apply Aspects to resource points in order to generate additional resources.

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    10 September 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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