Finish an Era with at least 1000 Food being used by Villages

Ocean Animals and forest Giant plants are your best friends in this development. The ideal situation you’re looking at is to cover the world in forest and simply proceed to clutter its tiles with the aforementioned resources in excess. Focus on placing resources and the villages will come.

Through a focus on Forest villages the predominant resource will be food, and this will allow for the easy completion of projects (projects that will hopefully generate food of their own).

If you’re having issues then don’t forget about replacing resources once you gain access to improved abilities. Placing level 2 plants with the Forest Giant can lead to Pear Trees that generate 70 Food instead of 40, a rather dramatic increase when applied worldwide…

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Andrew Mills

Share this free guide:

Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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