Finish an Era with a Village which has 1500 Prosperity using only Animals and Minerals

The best way to approach this challenge is as a modification of the Industrial Revolution challenge. As such we’re going to have the Rock Giant acquaint himself with 2 Swamp and 2 Desert Ambassadors, the Forest Giant grabbing 2 Desert, 1 Swamp, and 1 Forest Ambassador, and the Swamp Giant yoinking 2 Desert and 2 Swamp Leaders.


So the focus, now, is to create Iron and dangerous animals. That said, we’re focusing on one forest village, so we can’t overdo the danger. As such it’s recommended that you place silver next to iron where possible; Silver takes 80% of neighbouring mineral’s primary stat and in this case you can pass on huge amounts of Tech to a Great Silver vein.

Accompany this with a dirge of animals infused with powerful aspects and this development should come.

Guide Information

  • Publisher
    Abbey Games
  • Platforms
    PC, PS4, XB1
  • Genre
    God Simulation
  • Guide Release
    30 June 2013
  • Last Updated
    7 December 2020
  • Guide Author
    Andrew Mills

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Reus is a god game by Abbey Games in which you take control of nature through the hands of mighty giants. You possess all imaginable powers over nature! There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. It’s your responsibility to maintain a balance in which man is not overpowered by nature, and nature does not fall to man’s greed.

Inside the guide:

  • Descriptions of the game's premise and core gameplay concepts.
  • Information and tips on how to tackle every level 1, 2 and 3 development - clear the game's 64 development challenges.
  • Detailed explanations of gameplay elements.
  • Information on every resource in the game. Every Plant, Animal and Mineral detailed.
  • Information on the Giants and their powers, and how best to evolve them.

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