You can start this quest as you pass by an estate east of Francollarts - many will probably encounter it en route to the Trastamara Hunting Cottage during La Cage au Fou, or, if you’re somewhat off-course, during Wine Wars - Belgaard (Part 2). Either way, you’ll find a man named Gaston attending to another, injured man on the side of the road.

Talk to Gaston and Geralt will showcase his medical expertise, and after examining the body will decide to investigate matters further. Respond how you wish here, and when you’re back in control, head up to the nearby manor and investigate the damaged door and the nearby helmet lying amidst a puddle of blood. Seems obvious where the fatal injury occurred, and how, but why?

(1 of 2) Open the door with Aard,

Open the door with Aard, (left), then search the courtyard for clues. (right)

Blast the locked door with Aard and head inside to witness a scene of carnage in the courtyard beyond. Examine the bodies, overturned tables, elven artifacts, and eventually a burn mark on the ground near a fountain. Head up the stairs nearby (southwest of the fountain) and examine bodies and discarded garments as you make your way southeast to find a door you can knock on. Do so to summon the owner of the estate who will explain what happened, and Geralt, from an abundance of caution, will determine the ritual must be repeated so the offended spirit can be dealt with.

You’ll regain control just after midnight, where you’ll be tasked with recreating the ritual that summoned the spirit:

  • Light six braziers scattered throughout the courtyard (they’re marked, so you can’t miss them.)
  • Take a loaf of “elven bread” from a chest near the fountain.
  • Put the elven bread in an offering bowl near Durand’s throne.
  • Take a bottle of wine from the same chest you got the bread.
  • Put the elven wine in the other offering bowl near Durand’s throne.
  • Pick up the elven sword and shield on the ground near Gaston.
  • Equip the elven sword and shield (they’re both located in the “Quest Items” section of your inventory. You actually have to draw them for this to count, so assign the shield via your quick-action wheel (L1) and equip it with (R1) and unsheathe your steel sword with (LEFT).
  • Relight the last brazier.
  • Kneelbefore Durand.

(1 of 2) Reenact the ritual,

Reenact the ritual, (left), to summon the creatures that cause the carnage in the courtyard, the most troublesome of which are a pair of mages. (right)

After completing these steps, the statues will come to life and attack, consisting of several spear-wielding statues and two mages. The spearmen-statues aren’t anything special, you can defeat them with the same old heavy-attack-dodge combo you’re familiar with, but the mages will pelt you with fire and lightning spells. Try to dodge over to them and cut them down first, using Quen to mitigate their magical attacks, and once they’re dead the spearmen should be no trouble.

When the statues are defeated, Durand will explain what happened and offer some commentary on elves. Defend them or not, either way, the quest will end.

Objective Reward
For defeating the statuesXP / 300 Crowns

Guide Information

  • Publisher
    CD Projekt
  • Platforms
    PC, PS4, XB1
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    18 November 2020
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

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You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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