Updated Title Publisher
Updated Title Publisher
Updated Title
Published Title Score Editor's Choice Publisher
Published Title Publisher

The Witcher 3: Wild Hunt

Witcher 3 Bastion Walkthrough

By
Craig Robinson

The Bastion is an optional side quest tale that Geralt can partake in while exploring the surrounding area of the Kaer Morhen map. The bastion quest begins automatically as you enter the Bastion landmark, just to the side of Kaer Morhen proper. Upon entering, Geralt’s memories will come back to him, which will begin this very small but interesting tale. Here is a Bastion Walkthrough though, thanks to some slippy features of it.

The Bastion Waltkrough (level 23)

Head back west, then north along the road, ditching it for the unmarked trail to the north-west. Your goal is to return to the fork in the road that led to the signal tower, this time ignoring that path (the south-eastern road) and traveling west to reach the bastion, which fortunately has its own signpost.

Enter the Bastion through the northern-most of its two gates to start the quest “The Bastion”. Geralt will comment on his past in this place, after which he’ll be attacked by a quartet of Wraiths (level twenty-three). Put them down, then equip the Magic Lamp that Keira gave you and use it to watch a ghost scene north-west of the gate. The only thing more difficult than fighting monsters is training to fight monsters, it seems.

Make your way west to find a burned-down wooden structure near some stairs and activate your Witcher Senses to find a skeleton in the the ruins, which you can loot to find “Varin’s Journal” and the “Diagram: Wolven Steel Sword”. That’s the real treasure here, but why not finish up this quest? Head up the nearby stairs and walk along the crumbling battlements to the north to find another ghost scene. A third ghost scene can be found through a doorway to the south-west, while a fourth can be found to the east, near some stairs.

The Bastion: Boy’s remains

After watching these four scenes Geralt will be able to identify the ghost, and a solution for its desire to linger. Head up some stairs to the east and climb a ladder to reach the top of the wall, then head north down the length of the wall. Climb a ladder, then immediately drop down into the ruins of a tower and turn north-east to witness a fifth and final ghost scene. Geralt with sympathize with the boy’s method of death, after which you’ll need to examine the bones to pick up the “Boy’s Remains” .

With these remains in hand, return to the courtyard, where another four Wraiths (level seven) will pop up to challenge you. Put the incredibly low-leveled spirits down, then head back into the chamber along the western end of the keep (where you watched a ghost scene earlier) and bury the boy’s bones. Once done, the young Witcher trainee will finally be able to rest in peace.

Objective Reward
For exorcising the Bastion 50 XP
No Comments
No Upvotes
User profile pic

Comment submission error:

The comment must be at least 1 character in length.

Guide Information
  • Publisher
    CD Projekt
  • Platforms,
    PC, PS4, Switch, XB One
  • Genre
    RPG
  • Guide Release
    24 June 2015
  • Last Updated
    22 August 2024
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

Share this free guide:

You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You’ve fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt’s adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that’s more than just a listing of quests-it’s an “ideal chronological order” that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests “Fool’s Gold” and “Scavenger Hunt: Wolf School Gear”.
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a “no skulls” path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

Get a Gamer Guides Premium account:

Quick sign up

Already have an account?

Quick log in

Forgot?

Don’t have an account?

Gamer Guides Premium


Get access to this feature and a lot more by upgrading to a premium account.

Find out more

Already subscribed?