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The Witcher 3: Wild Hunt
Strategy Guide

Author(s): Nathan Garvin (Haeravon)
First Published: 24-06-2015 / 00:00 GMT
Last Updated: 14-09-2020 / 02:49 GMT
Version: 1.03 (????) 20-09-2020 / 14:29 GMT

Important Items in this Area
Fist Fighting Championship Trophy

The follow-up quest to Fists of Fury: Toussaint, this quest will begin immediately after defeating the three lesser champions around Beauclair, including Mancomb, Still Waters and Colossus. It’s a bit higher level than previous quests, clocking in at level forty, but after all you’ve done in Blood and Wine, it’s nearly inconceivable - even with a new character - that you’re not at least level thirty-five yourself. That being the case, you should be fine with the prospect of challenging some higher-level quests (within reason), so don’t be surprised to see quest levels climbing up steadily hereafter.

That out of the way, this quest is easy enough should you have a good grasp on the basics of fist fighting… which largely consists of knowing how to parry attacks. Make your way to the docks at the northeastern end of Beauclair (northeast of the Beauclair Port signpost) to find the champion, the Maestro, the Drunken Master.

(1 of 2) To face the Maestro you’ll need to share his handicap - drunkenness.

To face the Maestro you’ll need to share his handicap - drunkenness.Despite that, it’s just a standard bout of fisticuffs, and the double-images shouldn’t hinder your attempt to parry and counter.

To face the Maestro you’ll need to share his handicap - drunkenness. (left), Despite that, it’s just a standard bout of fisticuffs, and the double-images shouldn’t hinder your attempt to parry and counter. (right)

CDProjekt is trying desperately to squeeze what they can out of the fist fighting mechanics in this game, and given how shallow they are… well, they’re clearly almost out of ideas. To add a twist to this fight, the following stipulation is in place: the Drunken Master only fights drunk, a condition he imposes on his challengers. Aside from the blurry, double-vision, which shouldn’t be much of a hindrance at all, it’s a normal fight, and the Maestro can be defeated the same way the majority of the other pugilists in the game could be.

Overcome your mutual impairment and win the fight to emerge as the fist fighting champion of Toussaint. Depending on how successful you were, and how bold your wagers were, you could have earned yourself a tidy bit of experience and over 1,000 Crowns at very little risk to yourself. Not bad. Most importantly, perhaps, defeating all four opponents in the fist fighting questline proves you possess the knightly virtue of Valor, making this one of the more unmissable virtues.

Note: Defeating Toussaint’s four champions - Mancomb, Still Waters, Colossus and the Maestro - will prove you possess the virtue of VALOR.

Reward: For defeating the Maestro
200 XP / 2 - 300 Crowns / Fist Fighting Championship Trophy

For the next quests you’ll need to venture outside of Beauclair, indeed, away from civilization entirely. There’s still more to be done in an around Beauclair, but these quests - A Portrait of the Witcher as an Old Man (level forty-three) and Feet as Cold as Ice (level forty-five) - are somewhat higher level, and thus will be saved for later. The next quests up are Father Knows Worst, Big Game Hunter and Vintner’s Contract: Chuchote Cave.

Note: The gaudy Fist Fighting Championship Trophy you gain from this quest is another bit of decoration for Corvo Bianco, which can be placed on furniture in your room.

Guide Information

  • Publisher
    CD Projekt
  • Platforms
    PC, PS4, XB1
  • Genre
    Role-playing
  • Guide Release
    24 June 2015
  • Last Updated
    14 September 2020
    Version History
  • Guide Author
    Nathan Garvin (Haeravon)

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You are Geralt of Rivia, a professional monster-hunter known as a Witcher. You've fully regained your memories since your miraculous revival and escape from the Wild Hunt, and have cleared your name of the false accusations of regicide. In the wake of the assassination of Foltest, king of Temeria, the north have been rent by warfare as Nilfgaard launches its third major invasion, and the northlands have been united under the insane king Radovid. Overshadowing these petty politics is the mysterious return of Ciri - Geralt's adopted daughter, who is now being pursued by the Wild Hunt.

The guide offers the following:

  • A full walkthrough that's more than just a listing of quests-it's an "ideal chronological order" that will get you through the whole game and allow you to see and do everything the game has to offer.

  • Side quests, including monster contracts and treasure hunts for obtaining powerful Witcher sets.

  • Descriptions of decisions, quests, and events that influence the various endings of the game.

  • Crafting and Alchemy information.

  • General strategies on how to take down foes large and small, monstrous and humanoid, boss or mundane.

  • Information on how to complete all the Gwent quests and obtain all the Gwent cards, including detailed Gwent strategies.

  • Trophy/Achievement information.

MASSIVE UPDATE: 7th September 2016 ongoing

  • Added DLC quests "Fool's Gold" and "Scavenger Hunt: Wolf School Gear".
  • Organisational changes in the Velen section of the walkthrough to reflect the increased level of Griffin School Gear.
  • Organisational changes throughout the walkthrough to provide a "no skulls" path through the game.
  • Added Death March difficulty tips and commentary throughout the guide.
  • More XP reward numbers included.
  • Walkthrough now includes additional information based on patch changes.
  • Various typo and grammar fixes.
  • Added DLC pages for Blood & Wine, Heart of Stone
  • Lots more quality of life improvements

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