While doing the Wandering in the Dark quest, players can if they want to, help Keira Waltz on an errand. She has heard tales of a magical lamp, which will help her with her own journey, tipped of by the Elven Mage. If you’re interested, you can help her retrieve the Magic Lamp. However, the Magic Lamp in the Witcher 3 is guarded by a puzzle room. We are here today to do show you the correct order and solve the Witcher 3’s magic Lamp puzzle.
How to solve the Magic Lamp Puzzle in the Witcher 3
When you get into the Magic Lamp room, there are four statues in a line, followed by a door with some symbols you cannot read. Interact with the door, and Keira will begin to decipher them. She will read aloud the translation. If you missed it, you can speak to her, and she will read them allowed again.
Now, these are hints to the puzzle. However, to make it quicker, the correct order for the Magic Lamp puzzle is the third, second, fourth and first statues from the left wall. Doing correctly will open the door, allowing you to solve the Magic Lamp Puzzle. If you’re struggling, we have quick short you can watch to help visual show you through it.
Oh, and while you’re there, there is a guarded treasure nearby, where you can fight a Golem guarding it. You should have picked up enough mushrooms and other goodies in the area to to do more damage to arcana type enemies, which is what a Golem is. So, use one of them, an not only do you help Keira out, you also get something for yourself.
And there you have it, you have no completed the Witcher 3’s magic lamp puzzle, and got yourself some goodies and and new quest chain for Keira while you’re at it.